Game Design: Is that okay, CaiGou?

Game Design: Is that okay, CaiGou?

游戏设计:行不行啊,菜狗

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371 Chapters Ongoing Status
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Summary

Cai Gou traveled through the parallel world where the game flourished and obtained the game entry system. Once you unlock the entry, you can consume the emotional value to redeem the corresponding game. The [Hardcore] entry is unlocked at the beginning. In order to gain emotional value, Cai Gou can only choose to be a bitter player. [Hypoxia]: "In order to play this game, I studied human management, oxygen production, electricity, pipelines, automation and other knowledge in advance. The game is a good game. In fact, it doesn't take much effort on the brain, but it takes more effort on the hair!" [Looking for Immortality] : "No, what does it mean that this game guide will outlive me?" [Civilization 6]: "I play a game at eight o'clock in the evening, and after playing it, I find that at seven-thirty, I have a cup of tea, a pack of cigarettes, and I play one game for a whole day. Other games earn money, but this game earns lives!" [Sekiro: Shadows Die Twice]: "I bought this for my children. I agreed to die once and study for five minutes. Now I have been admitted to Qingbei. The number of deaths is There are too many, and now the child only has one problem: he always regards the word "death" as the word "vegetable"!" Although the games produced by Cai Gou are hard-core and make players want to die, but in the face of the developer's message "Is it okay? Vegetable dog! ], the players were firmly divided into two groups. Radicals think the game is not hardcore enough! Conservatives think radicals are too conservative! Seeing that each player was more aggressive than the other, Cai Gou waved his hand: "[Hardcore] you guys can stop me, then if I unlock the terms [Abstract], [Depressed], [Free], [Real], [World] and other terms, please tell me How should you respond?"...

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