God-level game designer starts with scared crying anchor

Chapter 360 Can be made into a new game

Chapter 360 Can be made into a new game

The wild monsters in the wild area of ​​"Battle of the Gods" are too dense, and it is easy to draw the hatred of other wild monsters, resulting in being beaten by wild monsters, which is not conducive to players' leveling.

In addition, the wild area is too large is also a problem, because the area of ​​the wild area is not small, resulting in a relatively large interval between the upper, middle, and lower lanes. If the jungler wants to support, you need to pay attention to the time of rushing. Otherwise it may be too late.

In addition, Xun Zeming had already added a "stealth" effect to the grass, but the maker of this map did not use it. The most vegetation in the map is all kinds of trees.

However, "Battle of the Gods" does not have the function of eating trees!Apart from hindering the player's progress, these trees have no other use except that King Qin can walk around the pillars in some places.

Speaking of junglers, the classification of heroes in "Battle of the Gods" is not obvious. After players choose a hero, they still follow the gameplay of "Chenghai 3C".

They all divide their routes and go to push the pawn line, or find opponents to fight. There is no obvious distinction between top lane, jungle, mid lane, bottom lane, and support.

This is not a bad thing. After all, in this way, each hero can play different effects, and different heroes can cooperate to play more tactics.

It can be said that in "Battle of the Gods", there are no popular heroes or unpopular heroes. Players can choose heroes according to their proficiency or habits.

Even if all players choose mages, teammates will not spray each other, because mages can instantly kill opponents if they cooperate well.

Although the game pays attention to the cooperation between players, if the skill gap is too large, there is still a chance that only one person can influence the direction of a game.

This kind of mechanism is a bit like "DOTA", every hero has its own use, and the tactical combination can be said to be ever-changing, and the competition is almost achieved to the extreme.

But this has an obvious problem, that is, it is too difficult to get started, and the learning cost of players will be greatly increased. Not all players can get started with this game as soon as possible.

For example, "League of Legends" divides heroes into three groups, and also refines the roles of fighters, mages, assassins, tanks, shooters, and assistants.

Although this will make the routines and lineup relatively fixed, making some heroes become the children of the version, and some heroes can only sit on the bench, but for players, they can get started as soon as possible.

For example, some players don't understand how to play this hero?Then he checked online, and a veteran replied that the hero was a support, and the player immediately knew what the hero should do.

But if someone answered him that this hero should pay attention to magic attacks, when he sees a certain hero of the opponent, he should frequently catch the opponent, and at the same time wander more between the bottom lane and the middle lane...

After Balabala said a lot, how much can this novice player remember?Even if he remembers it, can he still play it?What should I do if I can't type it out?
One problem has not been solved yet, and more problems will follow one after another. Although as long as these problems are solved, the player's skills and consciousness can definitely be improved to a higher level, but how many players will give up in the process.

In addition to the unclear positioning of the heroes, the equipment in "Battle of the Gods" is also a mess. It can be seen that the creator of the map still has some ideas.

He put a lot of equipment in the store, some to increase physical and magical attack power and defense power, some to increase movement speed, and some to increase attack speed.

And it also uses the resurrection cross in "Chenghai 3C", so that after being killed, the player can be resurrected on the spot, but after the resurrection, only 10% of the blood volume and mana volume will remain, and whether it can escape again is also a problem.

It's just that the functions of these equipments are too complicated. After a long time of careful inspection, Xun Ze found that these equipments were not combined into a set, and they were all in bulk.

Equipment cannot be upgraded and synthesized, and the arrangement of attribute gap between low-level equipment and high-level equipment is not very reasonable. Some high-level equipment is more expensive, but it is not as practical as low-level equipment.

However, although this map is riddled with holes, at least it has the prototype of a MOBA game, and players have a lot of fun in "Battle of the Gods".

The reason is that the players are all Bronze players now. Everyone just wants to be happy, and try other heroes' gameplay, and they don't pay much attention to the outcome.

But as time goes by, players' skills gradually improve, so their desire for victory and defeat, as well as their requirements for "Battle of the Gods" will also increase accordingly.

But at least the prototype has been formed, and the acceptance of players is also obvious. In this case, Xun Ze feels that it is time to launch MOBA games. As for whether to launch "DOTA" or "League of Legends", he has to think again.

"Xueshu, what do you think of the map of "Battle of the Gods"?" Xun Ze asked.

"Although the gameplay comes from "Chenghai 3C", it has its own characteristics. If "Chenghai 3C" focuses more on entertainment, "Battle of the Gods" is more inclined to competition."

Speaking of this, Chen Xueshu thought for a while before saying: "The skills of the heroes in the game have been remade, and it can be seen that the map maker has put a lot of thought into it.

But it may be because it is the first time to do this kind of work. If you look carefully, there is still a big imbalance. If this is a game, the hidden dangers are relatively large. "

Ding Fanxin on the side also came over and said: "Brother Xun, the map arrangement of "Battle of the Gods" is also a bit unreasonable, the area is a bit too big, which will slow down the pace of the game.

Look at the round we just played, we were pressing down on our opponent the whole time, but because of the opponent's stubborn resistance, it took nearly four to ten minutes to decide the winner.

If the strengths of the two sides are similar, it may take more than an hour to decide the winner after a game is stalemate. It can be called a bladder game, which is not very friendly to players. "

After Ding Fanxin finished his opinion, he added another sentence: "Brother Xun, I think "Battle of the Gods" can be made into a new game, what do you think?"

After listening to Ding Fanxin and Chen Xueshu's answers, Xun Ze nodded with satisfaction. The two who used to have the highest concentration of sand sculptures are now independent figures!

"I do have this idea, but "Battle of the Gods" was produced by someone else after all, you can help me make an appointment with the other party first, and see if I can let the other party come to work in Xingyuan and lead the production of this game." Xun Ze said with a smile.

"Okay. Brother Xun. Let me get in touch!" Ding Fanxin volunteered.

Appearing in the list of producers of many games has also made many players of "Overcooked Kitchen" remember him. At present, besides Xun Ze, he is probably the most famous in Xingyuan.

In addition, his position is there, and he can contact the map maker of "Battle of the Gods", which can also reflect Xingyuan's sincerity.

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(End of this chapter)

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