God-level game designer starts with scared crying anchor

Chapter 335 I hope it can be released in the lover chapter

Chapter 335 I hope it will be released on Valentine's Day
Compared with "Sekiro: Shadows Die Twice", the story of "Bloodborne" is more obscure, requiring players to collect a lot of clues to piece together a relatively complete story.

Now many players on the Internet are discussing the fighting style of various bosses in "Curse of Blood", the plot of the game, and the ending. clue.

Even if the description of a pebble can be taken out and analyzed, it can be analyzed in a decent way.

Of course, there are also many players who broke the defense in "Curse of Blood". They did not break the defense because of the high difficulty of the game, but because they were hit by some side plots.

For example, the little girl who asked the protagonist to help her find her parents ended up with her mother dying, and her father turned into a werewolf and hunted by the protagonist. pig.

Some players said what kind of hunter is he?He was able to kill monsters, even the ancient gods, but he couldn't even save a sensible little girl.

In addition to the little girl, the ending of another foreigner hiding in the house is also embarrassing.

He sent news to the protagonist who had just arrived and gave some help, but turned into a monster when the blood moon came. Even after being killed by the protagonist, the monster would drop an item. Everything is given to the main character.

But it is precisely because of this irreversible tragedy that the story of "Curse of Blood" is more deeply rooted in the hearts of the people, and it spreads more quickly among players. Even cloud players, when talking about "Curse of Blood", they are mostly praised .

As for Yiwang's "The Jade of Shuyuan", who remembers it?Although it is covered with the skin of Cthulhu mythology, the story is still too straightforward compared with "Curse of Blood". Players will know the content behind it in the middle of the game.

There are monsters and bosses in it. Although they all have elements such as tentacles and eyeballs, they are more beautiful than those in "Bloodborne".

Moreover, they made the heroine of the game very greasy, and deliberately led it to the edge of the ball. It would be fine if it was placed in other games, but it would be a bit out of place for players to put it in a game with Cthulhu Mythos as its highlight. play.

It can only be said that people are more dead than people, and goods are thrown away when compared to goods. In front of "Curse of Blood", "Jade of Shu Yuan" was indeed smashed, and I don't know if this IP can continue to survive.

Monday, January [-]th.

The success of "Curse of Blood" is already a certainty. Next, we only need to add the random mode and the like to the entire DLC, so that players who like challenges can have more challenging content.

Xun Ze should also prepare for the next game.

In the meeting room, the friends are chatting casually.

"Where did you hit Curse of Blood?" Chen Xueshu asked.

Ding Fanxin sighed softly and said: "The mad dog who is still beating Kos, why did I have such a cheap hand at the beginning, and I want to set up such an AI for it?"

Lu Qiule shrugged and said, "Don't put gold on your face. I remember that the AI ​​of Kos's mad dog was adjusted by Brother Xun later. I can play well with the AI ​​you set up?"

"Yeah! Throwing the throwing knife after the gun reverses immediately can make Cos's mad dog fall into a short-term rigidity, then pay close attention to the output, and recycle the previous operation to kill Kos's mad dog. What's so difficult?" Mo said Danqing said with a smile.

"I don't know how Brother Xun adjusted it? I feel that compared with Brother Xun, my skills are not a bit worse!" Ding Fanxin sighed again.

He has also tested the problem Mo Danqing mentioned before, but if this problem is adjusted, Kos's orphan will not be able to reach the level of "mad dog".

And Xun Ze would not be satisfied if Kos's orphan was not a mad dog, but after a period of adjustments and a lot of hair loss, this problem is still not resolved.

In desperation, Ding Fanxin had no choice but to tell Xun Ze about this problem. Xun Ze acted casually at the time, and took over the matter, and within an hour, the problem was solved.

While Ding Fanxin was shocked, he still couldn't understand how Xun Ze did it.

How did he know that Xun Ze asked Emily to solve the problem. If it wasn't for fear of hitting Ding Fanxin and causing him to fall into self-doubt, this problem could be solved in about 10 minutes.

When the friends were talking here, Xun Ze brought Yu Zhaoya to the meeting room.

"What? Are you playing "Bloodborne Curse" too?" Xun Ze asked with a smile as he faintly heard the chatting of his friends.

"Yeah! It's just that I'm too good at it, and I can't beat many bosses." Lin Qingyao said with some embarrassment.

"The story of "Bloodborne" is not only darker than "Sekiro: Shadows Die Twice", but also more difficult!" Nie Xiaodie said.

Xun Ze smiled and said, "Actually, there are even more difficult ones!"

After saying this, Xun Ze added a sentence in his heart: "I haven't taken out "Dark Soul" yet!"

After hearing Xun Ze's words, the friends were all taken aback for a moment, and Ding Fanxin took the lead to ask, "Brother Xun, the next game to be played will not be this more difficult game, right?"

Xun Ze shrugged and said, "Of course not. Highly difficult games like "Bloodborne" cannot be launched frequently, otherwise the players' resistance to suffering will become higher and higher, and the desired effect will not be achieved."

Speaking of this, Xun Ze paused for a while and said: "So this type of game should be produced after launching a few more warm, relaxed, and refreshing games, so that players can experience the charm of it."

Although it was not the first time I heard Xun Ze's remarks like this, the friends were still a little surprised. After a while, Ding Fanxin took the lead and said, "Brother Xun, you are right!"

Xun Ze nodded with a smile and said, "Then let's talk about the new game! The time for this game is relatively tight, and I hope it can be released on Valentine's Day."

Hearing the words "Valentine's Day", Ding Fanxin couldn't help but tremble, and he asked weakly: "Brother Xun, is the new game also a cooperative game?"

"Yes."

"Is it a game like Overcooked Kitchen?"

"It can be said that it is, or it can be said that it is not. "Overcooked Kitchen" can support up to four-player games, but the new game can only be played by two players, and the highlight is not high-intensity cooperation and coordination, but pure cooperation. An eye-opening scene."

"Really?" Ding Fanxin muttered in a low voice.

Before, "Overcooked Kitchen" not only seemed nothing, but also did not notice the "charm" of the game during the production process. It was only when I actually got started that "Overcooked Kitchen" was so good.

Xun Ze's ears moved slightly, and he heard Ding Fanxin's muttering in a low voice. He smiled and said, "It's true. This game is called "Two People Go Together". After you make it, you can bring Yao Na to try it out!"

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(End of this chapter)

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