God-level game designer starts with scared crying anchor
Chapter 334 Three Endings of the Game
Chapter 334 Three Endings of the Game
Ludwig, the BOSS, has a high desire to attack in the first stage and has a large attack range. Whether the player is tough from the front or a sneak attack from behind, Ludwig has fierce counterattack moves.
In addition, the fighting environment is relatively narrow, and it is easy for players to be recruited. In addition, Ludwig also has a high-speed attack method of "donkey cart". I don't know how many players were killed by Ludwig's donkey head.
And when Ludwig's blood volume drops to about 50%, he will enter the second stage, in which Ludwig regains his consciousness as a human.
He stands upright, holding the moonlight sword in his sharp claws, like a huge half-human donkey. He will skillfully use the hunter's moves. The sword energy erupting from the moonlight sword can easily harvest players like a crescent sky. s life.
After defeating Ludwig, if the player wears the clothes of the church, it will also trigger Ludwig's last dialogue.
"Tell me, the good hunter of the church, has he ever seen the light? Are the hunters of our church fighting for glory as I expected?"
If the player chooses "Yes", he will reply with relief: "Ah... that's great, I'm relieved. Knowing this, it's not meaningless for me to suffer such slander, thank you, now... I can Sleep peacefully. Even in the darkest night, I can... see the moonlight..."
In addition to the cursed Ludwig, players can also fight Lawrence, who is completely animalized. As the culprit of many tragedies, Lawrence, the boss, is still relatively difficult.
Not only do all attacks come with fire damage, but they also attack in a range, and even cheat. When players first see the boss, Lawrence, they will be more or less harvested by its changing moves.
Especially the New Year's greeting boxing technique, I don't know how many players have been smashed by this move.
After Lawrence entered the second stage, although only the upper body remained, the difficulty did not drop but increased. The magma spewed from Lawrence's body would make the fighting space narrower, and Lawrence's attack frequency increased. Opportunities can make moves.
When playing Lawrence in the second stage, players should not be greedy for knives, otherwise they will die suddenly.
As the final boss-like existence of the DLC, the orphan of Kos is also called the mad dog of Kos by the players. Although the orphan of Kos is also a humanoid boss, its combat AI is completely different from other bosses.
The moves of other bosses still have some traces to follow. After playing too many times, you can predict what moves the boss will make, but the orphan of Kos reacts according to the player's actions.
Sometimes when the player is relatively calm, Kos's orphan moves seem to be relatively gentle, but if the player is turbulent, Kos's orphan will move at a very fast frequency.
In addition, its attack power is extremely high and its attack speed is fast. Players will easily be killed by its indiscriminate bombing. This is also the origin of the nickname of Kos' mad dog.
And after defeating one boss after another, the players gradually understand what kind of story "Bloodborne" is telling.
To sum it up, Master William and others learned of the existence of the ancient gods and began to search for the power of the ancient gods, but Master William soon discovered that if this continues, human beings are likely to usher in a catastrophe.
So he resolutely stopped and wanted to stop exploring the ancient gods, but his student Lawrence was addicted to it. He also established the Healing Church and formulated "blood therapy" to treat diseases by injecting the blood of the ancient gods.
In the face of the blood of the ancient god, ordinary diseases were naturally easily cured, but this led to more serious consequences. More and more people were polluted by the blood of the ancient god and turned into irrational monsters.
In order to hunt these monsters, hunters were born accordingly.
In order to treat his own disease, the protagonist came to Yanan to seek "blood therapy" treatment. After being injected with the blood of the moon god, he was also given a "mission" by the moon god and became a new hunter who broke the current situation.
As for the three endings of the game, players have different opinions.
In the first ending, the protagonist accepts Geman's execution, wakes up in the reality of Yanan, bathed in the first ray of sunshine in the morning, and everything seems to be gradually getting better.
But after the players communicated and exchanged the clues obtained in the game, they found that this ending was not a good ending.
Because although the protagonist wakes up, the moon god still exists, and the game has a dream within a dream setting, no one knows if the protagonist really wakes up.
Maybe the protagonist is still in a dream, maybe one day he will find out about this and wake up from this dream, but the ending that greets him is the same as Miklash, turning into a dried mummy.
In the second ending, the protagonist kills Geman and frees him in a disguised form. He no longer needs to be bound by the moon god, but he cannot resist the luna's bewitchment and becomes the new agent.
In the eyes of the players, this ending is the worst. The protagonist not only lost his freedom, but also charged for the moon god. At this time, the other ancient gods have been killed by the protagonist. Without competitors, the moon god wants to enslave humans Just don't take it easy.
The last ending is also the ending of killing the moon god. This ending is the most difficult ending, and it also looks the best ending. The protagonist hunted and killed all the ancient gods. Without the existence of these ancient gods, human beings would not be killed Pollution, let alone enslavement.
After acquiring the huge knowledge and power from the universe, the protagonist also evolved from a human being to a new ancient god, who was just born as an infant ancient god.
If the protagonist can maintain his sanity as a human being and grow up, the surviving humans may have a happier life under his protection.
But the problem is that the protagonist is too ugly after becoming an ancient god. It looks like a wriggling tentacle, which really does not meet the aesthetics of most players.
Moreover, this tentacle doesn't seem to have much combat power, and it doesn't even have the ability to take care of itself. It still needs the care of the doll lady. A random bigger crab might be able to kill the protagonist, the new ancient god.
Some players also said that when the protagonist is fighting with the Moon God, the blood of the two parties seems to be blending with each other. This is likely to be some kind of ritual of the Moon God, in order to let the protagonist become its heir and continue its existence.
Therefore, this so-called perfect ending is not perfect in the players' minds. In the eyes of many players, the protagonist is really miserable, and no matter which ending you choose, it seems that there will be no good ending.
From the beginning, after coming to Yanan and injecting the blood of the ancient god, the protagonist seems to have no choice but to act under the arrangement of the ancient god.
This is very consistent with the consistent purpose of the Cthulhu mythology. Gods are indescribable and cannot be seen directly. If you forcefully explore the truth about gods, it will lead to disaster.
In the face of the great truth of the universe, human beings are fragile and thin. No matter what efforts human beings make, they are meaningless in front of "God".
Just like how ants strengthen their nests, when a real tsunami hits, they cannot escape being submerged and dying.
Ask for subscription, ask for tickets, ask for favorites, ask for everything.Please everyone.
(End of this chapter)
Ludwig, the BOSS, has a high desire to attack in the first stage and has a large attack range. Whether the player is tough from the front or a sneak attack from behind, Ludwig has fierce counterattack moves.
In addition, the fighting environment is relatively narrow, and it is easy for players to be recruited. In addition, Ludwig also has a high-speed attack method of "donkey cart". I don't know how many players were killed by Ludwig's donkey head.
And when Ludwig's blood volume drops to about 50%, he will enter the second stage, in which Ludwig regains his consciousness as a human.
He stands upright, holding the moonlight sword in his sharp claws, like a huge half-human donkey. He will skillfully use the hunter's moves. The sword energy erupting from the moonlight sword can easily harvest players like a crescent sky. s life.
After defeating Ludwig, if the player wears the clothes of the church, it will also trigger Ludwig's last dialogue.
"Tell me, the good hunter of the church, has he ever seen the light? Are the hunters of our church fighting for glory as I expected?"
If the player chooses "Yes", he will reply with relief: "Ah... that's great, I'm relieved. Knowing this, it's not meaningless for me to suffer such slander, thank you, now... I can Sleep peacefully. Even in the darkest night, I can... see the moonlight..."
In addition to the cursed Ludwig, players can also fight Lawrence, who is completely animalized. As the culprit of many tragedies, Lawrence, the boss, is still relatively difficult.
Not only do all attacks come with fire damage, but they also attack in a range, and even cheat. When players first see the boss, Lawrence, they will be more or less harvested by its changing moves.
Especially the New Year's greeting boxing technique, I don't know how many players have been smashed by this move.
After Lawrence entered the second stage, although only the upper body remained, the difficulty did not drop but increased. The magma spewed from Lawrence's body would make the fighting space narrower, and Lawrence's attack frequency increased. Opportunities can make moves.
When playing Lawrence in the second stage, players should not be greedy for knives, otherwise they will die suddenly.
As the final boss-like existence of the DLC, the orphan of Kos is also called the mad dog of Kos by the players. Although the orphan of Kos is also a humanoid boss, its combat AI is completely different from other bosses.
The moves of other bosses still have some traces to follow. After playing too many times, you can predict what moves the boss will make, but the orphan of Kos reacts according to the player's actions.
Sometimes when the player is relatively calm, Kos's orphan moves seem to be relatively gentle, but if the player is turbulent, Kos's orphan will move at a very fast frequency.
In addition, its attack power is extremely high and its attack speed is fast. Players will easily be killed by its indiscriminate bombing. This is also the origin of the nickname of Kos' mad dog.
And after defeating one boss after another, the players gradually understand what kind of story "Bloodborne" is telling.
To sum it up, Master William and others learned of the existence of the ancient gods and began to search for the power of the ancient gods, but Master William soon discovered that if this continues, human beings are likely to usher in a catastrophe.
So he resolutely stopped and wanted to stop exploring the ancient gods, but his student Lawrence was addicted to it. He also established the Healing Church and formulated "blood therapy" to treat diseases by injecting the blood of the ancient gods.
In the face of the blood of the ancient god, ordinary diseases were naturally easily cured, but this led to more serious consequences. More and more people were polluted by the blood of the ancient god and turned into irrational monsters.
In order to hunt these monsters, hunters were born accordingly.
In order to treat his own disease, the protagonist came to Yanan to seek "blood therapy" treatment. After being injected with the blood of the moon god, he was also given a "mission" by the moon god and became a new hunter who broke the current situation.
As for the three endings of the game, players have different opinions.
In the first ending, the protagonist accepts Geman's execution, wakes up in the reality of Yanan, bathed in the first ray of sunshine in the morning, and everything seems to be gradually getting better.
But after the players communicated and exchanged the clues obtained in the game, they found that this ending was not a good ending.
Because although the protagonist wakes up, the moon god still exists, and the game has a dream within a dream setting, no one knows if the protagonist really wakes up.
Maybe the protagonist is still in a dream, maybe one day he will find out about this and wake up from this dream, but the ending that greets him is the same as Miklash, turning into a dried mummy.
In the second ending, the protagonist kills Geman and frees him in a disguised form. He no longer needs to be bound by the moon god, but he cannot resist the luna's bewitchment and becomes the new agent.
In the eyes of the players, this ending is the worst. The protagonist not only lost his freedom, but also charged for the moon god. At this time, the other ancient gods have been killed by the protagonist. Without competitors, the moon god wants to enslave humans Just don't take it easy.
The last ending is also the ending of killing the moon god. This ending is the most difficult ending, and it also looks the best ending. The protagonist hunted and killed all the ancient gods. Without the existence of these ancient gods, human beings would not be killed Pollution, let alone enslavement.
After acquiring the huge knowledge and power from the universe, the protagonist also evolved from a human being to a new ancient god, who was just born as an infant ancient god.
If the protagonist can maintain his sanity as a human being and grow up, the surviving humans may have a happier life under his protection.
But the problem is that the protagonist is too ugly after becoming an ancient god. It looks like a wriggling tentacle, which really does not meet the aesthetics of most players.
Moreover, this tentacle doesn't seem to have much combat power, and it doesn't even have the ability to take care of itself. It still needs the care of the doll lady. A random bigger crab might be able to kill the protagonist, the new ancient god.
Some players also said that when the protagonist is fighting with the Moon God, the blood of the two parties seems to be blending with each other. This is likely to be some kind of ritual of the Moon God, in order to let the protagonist become its heir and continue its existence.
Therefore, this so-called perfect ending is not perfect in the players' minds. In the eyes of many players, the protagonist is really miserable, and no matter which ending you choose, it seems that there will be no good ending.
From the beginning, after coming to Yanan and injecting the blood of the ancient god, the protagonist seems to have no choice but to act under the arrangement of the ancient god.
This is very consistent with the consistent purpose of the Cthulhu mythology. Gods are indescribable and cannot be seen directly. If you forcefully explore the truth about gods, it will lead to disaster.
In the face of the great truth of the universe, human beings are fragile and thin. No matter what efforts human beings make, they are meaningless in front of "God".
Just like how ants strengthen their nests, when a real tsunami hits, they cannot escape being submerged and dying.
Ask for subscription, ask for tickets, ask for favorites, ask for everything.Please everyone.
(End of this chapter)
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