When I write a bug it becomes the core gameplay
Chapter 3 The former professional player couldn’t defeat the first mob!
"The game starts now? There are no plots or cutscenes?
"It's okay, brothers, that's what a good game is, use good steel on the blade, and use all the budget to make scenes and core gameplay.
"As for the plot and so on, I can only say that it is not necessary. It will be skipped anyway."
As a professional chat anchor, Professor Ding is indeed very professional. During the two hours of ordering, he will rack his brains to find the advantages of this game and avoid talking about the shortcomings.
Professor Ding moved the mouse and briefly checked the surrounding situation.
At this time, he was behind the wreckage of a bus, and most of his vision ahead was blocked, making it difficult to see clearly.
Instructor Ding pressed the number keys again to switch weapons and found that these weapons were very familiar:
Key 1 corresponds to the assault rifle, which is an AK47;
Key 2 corresponds to the sniper rifle, which is a 98K;
Key 3 corresponds to the pistol, which is a Glock;
Key No. 4 corresponds to projectile No. 1, which is a fragmentation grenade;
Key No. 5 corresponds to projectile No. 2, which is a flash bomb.
This is the player's initial weapon. As the game progresses, there will be upgraded firearms such as the Desert Eagle, M4A1, AWP or Gatling.
It's just that almost no one can pass the first level at this difficulty level.
In addition, other key positions also have corresponding instructions, such as ASWD movement, QE head tilt, ctrl squat, space jump, C key roll, etc.
These are common settings for FPS games, and there is almost no difficulty in getting started.
"OK guys, I can say now that I have completely mastered this game.
"Next, I invite everyone to witness the high-end operations of a former professional player in FPS games!"
Instructor Ding is full of confidence. After all, he is a former professional player and is quite confident in his marksmanship.
At this time, his equipment, if put into a general FPS game, would definitely be considered top-notch, and it could kill people at will.
In the single-player mode, the enemies are all computers. Isn’t this easy to capture?
With such a mood, Professor Ding, holding an AK47, confidently jumped out from behind the wreckage of the bus!
His dynamic vision is very good and he can immediately lock onto the enemy in front.
This is an ordinary lemure.
It is the lowest-level existence among demons. It is thin and stooped, with fiery red skin all over its body. In most games with the same theme, it can only play the role of "grass" in the keyword "mowing grass".
After all, it is the first monster in the first level. It is normal and reasonable to arrange such a weak monster for players to practice and familiarize themselves with the operation.
But the only unreasonable thing is that it holds a uniquely shaped... M4A1 in its hand.
Yes, it is obviously an M4A1 from the appearance, but it is obviously different from the common M4A1. It seems to be completely black, covered with dark red lines, and has sharp edges and corners as if it is wearing armor.
Especially near the muzzle, there is a dark red light, like the eyes of some evil beast.
"boom!"
Gunfire rang out, but it did not come from the AK47 in the hands of instructor Ding.
Lecturer Ding's original first-person perspective instantly switched to a third-person perspective. He clearly saw the character he controlled, a special forces soldier with a loaded gun, falling on his back and a huge blood splatter exploding from his head.
HEADSHOT!
I got up, and the shot was dead in seconds. What is there to say?
…
[Negative emotions from Ding Qiang +5! 】
This prompt appeared in front of Gu Fan who was watching the live broadcast.
Lilith, on the other hand, smiled happily and seemed to feel very happy.
But she wasn't too excited. After all, this was just a trivial start. From a numerical perspective, this negative emotion was nothing.
If Ding Qiang's inexplicable headshot can provide 5 points of negative emotions, then the negative emotions provided by hundreds of thousands of players in this game should be as high as tens of millions.
Lilith continued to eat potato chips, and then seriously looked forward to Ding Qiang's next performance.
Of course Gu Fan couldn't be happy, because more prompts began to appear in front of his eyes.
[Negative emotions from Ying Zhida +3! 】
[Negative emotions from Feng Sijie +10! 】
[Negative emotion from Ling Bing +1! 】
There are all kinds of information floating in front of you, as densely packed as the barrage in the live broadcast room.
But soon these messages were gathered together and turned into beating numbers, with only Ding Qiang's negative emotions displayed individually.
At the edge of Gu Fan's field of vision, a special message also appeared.
[The negative emotion value obtained by "Hell Tracks": 3422! 】
This number is still growing rapidly.
Obviously, this should be a by-product of signing the contract with Lilith. Gu Fan can also see the negative emotional value brought by the game at any time.
Judging from the current situation, Lilith's promotion methods have worked.
Not only have many fans of Professor Ding downloaded the game and started trying it out, but the promotion of the game platform has also begun to increase.
Except for the official platform, which cannot brush data or buy recommendation slots, other game platforms have all begun to divert traffic to this game according to established arrangements.
With a large number of players entering, this game naturally also provides a steady stream of negative emotional value.
In the live broadcast room, Professor Ding scratched his head and looked a little confused.
"Brothers, did you see clearly what happened just now?
"I seem to have been killed directly?"
He looked at the barrage to find the answer, but it was obvious that the dynamic vision of the barrage viewers was not as good as his, and they did not even see clearly where the enemy was.
"Could it be that computers also have nerve guns?
"That doesn't make sense. I'll try again."
Lecturer Ding raised his gun again and walked out.
In his subconscious mind, the computers in FPS games, or AI, should all be carbine geeks.
After all, FPS games are changing rapidly. If the computer difficulty is adjusted too high, it will easily cause players to have no gaming experience. Rather than playing on the computer, it is better to say that they are playing scripts or plug-ins.
Therefore, most game manufacturers will lower the difficulty of the computer and only use it to make sandbags.
Lecturer Ding didn't think much about it. He just thought that he happened to encounter a "nerve gun". In layman's terms, it was: "blind".
You can't just get shot in the head every time, right? Professor Ding thought so.
But obviously, he was wrong.
"boom!"
HEADSHOT!
The same gunshot again, the same headshot from behind!
"Hey? What's going on, brothers? If it doesn't work, I'll try using a sniper instead!"
"boom!"
HEADSHOT!
"I didn't even open my sniper scope, so there are no people left? Are we trying to escape by throwing a thunderbolt?"
"boom!"
HEADSHOT!
"..."
After trying more than a dozen times in a row, Professor Ding in the camera had his mouth slightly open, his expression dull, and he began to think about life.
"Brothers, don't worry, let me think about what is going on...
"There must be something wrong with Party A's father's game. Don't worry, I'll look into it!"
Obviously, Professor Ding was confused. In his many years of begging as an anchor, he had never encountered such an outrageous situation.
As a former professional player of FPS games, he was tortured to death by the first mob in the first level of the game!
At first he used AK, but it didn't work.
Then I wanted to switch to 98K and use instant sniper to kill it, but it didn't work either.
Then Professor Ding tried grenades and flash bombs, but they still didn't work!
No matter what gun you use, as long as you jump out, you will be instantly shot in the head.
What about throwing grenades through the wall? Even if it happens to be thrown at the feet of the evil demon, the power is not enough to kill it.
It stands to reason that flash bombs should be able to restrain demons, right? But it's still useless. This lemure seems to be immune. It can be shot in the head no matter how hard it is, and it is not affected at all!
Of course, to say that you can't win at all? That's not the case.
As a former professional player, Instructor Ding’s reaction speed is about 100ms, which is already quite good among ordinary people.
According to his own feeling, it was not that he had no chance of winning. Every time he moved the mouse and aimed the gun at the opponent, he was shot in the head.
The difference is only about 10ms.
In other words, if he tried a dozen times, he might be able to shoot the lemure; if he tried a few hundred times, he might be able to get a headshot with luck.
But even so, the difficulty of this game is completely wrong!
This is true for former professional players, but what about other ordinary players? Even if you jump a hundred thousand times or a million times, you can't beat it!
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