Warcraft Eternal Tree
Chapter 146 The Kobold Clan
What caught Owl's eyes was a bloody battlefield. A wooden pile fence that was obviously crudely made was in disarray and had many gaps. On this incomplete wall, the two camps were fighting to the death.
One of the two camps was naturally the target of Tyrande's trip, the kobolds in the kobold tribe, and the other was quickly recognized by Yu Fei - wasn't this the Sethus clan? Yu Fei thought about it for a moment. That's right, Gargant and his tribe are in the west of the Warcraft Mountains, and the Warcraft Mountains and the Windwhispering Forest are in the same north-south direction. In other words, Sethus jumped out from the Windwhispering Forest and attacked the Solid Stone Tribe. This clan should live in the west of the Wind Whispering Forest.
However, I didn't expect that the Sates clan had a big appetite. While attacking Eslaze's local forces, they also fought in the Forest of Wind Whisperers. Aren't they afraid of being pinched in a two-front battle? But think about it again, yes, it is impossible for the descended races in Windwhisper Forest to unite with the native races, so there is nothing wrong with fighting on two fronts.
The behavior of the Sethus family gave Yu Fei a revelation. You can first use the area in the Wind Whispering Forest where you have cleared away wild monsters as your base, and at the same time expand to the human world and other parts of the Wind Whispering Forest. Anyway, there is no need to worry about the enemies on both sides uniting, there is a lot of room for maneuver.
It just so happens that the units that have just been trained at the Ancient Tree level cannot be directly trained to the elite level by spending more energy, wood and time like the current archers and huntresses. The Windwhisper Forest can be a place for newly trained units to advance. . In addition, you can also choose some of the wild monsters that descend in the Windwhisper Forest to be absorbed into the night elves to enhance the strength of the night elves.
For example, the original forest wolf, now the wild wolf clan, doesn't it have an important position in the battle sequence of the night elves? Even after the mountain giants and claw druids of the night elves came out with their own melee units, the role of wild wolves is still indispensable.
It should be mentioned here that after a period of growth, the pups of the wild wolves now have the strength of adult wolves. The current combat strength of the Wild Wolf tribe has expanded to more than 140, and they are still a force that cannot be underestimated under Yu Fei.
Yu Fei discovered that the evolution of wild wolves can be achieved by swallowing the corpses of monsters. Although the effect is not as good as the corpses of tree monsters, due to the large amount, not only the original cubs have surpassed the strength level of the forest wolf by swallowing the corpses of monsters. , directly reaching the feral wolf level, which is equivalent to the strength of about level 4 to 5. Some of the original feral wolves have also evolved to the terrifying wolf level.
The current composition of the entire wild wolf family is: one sacred giant wolf, the wolf king - there is no way, although there are many monster corpses, it is not ordinary difficulty to evolve to the level of the sacred giant wolf. Up to now, only the original alpha wolf is The sacred giant wolf, although this sacred giant wolf did not advance after devouring many corpses of monsters, it has also been improved to a certain extent at the eighth level. Yu Fei estimated that if the sacred giant wolf and the shadow tiger stood up against each other now, they should not be left behind.
There are also twenty Terror Wolves. The Terror Wolves are equivalent to the strength of Eslaze Yunxiao's peak. Twenty are a very strong combat power. Speaking of the terrifying wolf, we have to talk about the cubs of the sacred giant wolf. The Wolf King's cub was the only one among the wolves that evolved to the level of a terrifying wolf in such a short period of time. The other terrifying wolves all evolved from the original wild wolves.
Is there also a lineage problem in terms of evolutionary speed? When the Wolf King cub evolved into a terrifying wolf, Yu Fei thought this. In addition to one sacred giant wolf and twenty terrifying wolves, there happened to be one hundred and twenty wild wolves. Seeing that the number was suitable, Yu Fei simply formed a team for the wild wolves. One terrifying wolf led six wild wolves, numbered from one to twenty, which made it easier to command.
After the formation, the wild wolves were easier to command, and naturally they could exert more combat effectiveness. This made Yu Fei start to face up to the wild monsters that he originally regarded as experience packs. Among the wild monsters, there are actually many that can be used by the night elves. For example, the amphibious fishman he met just now made Yu Fei hate him, but Yu Fei had to admit that the amphibious fishman could play a great role in water battles.
Thinking of this, Yu Fei made up his mind. The next plan was to expand conservatively into the human world while gradually unifying the Wind Whispering Forest. If necessary, you can compromise with the stronger descending wild monster race in the Windwhisper Forest and let them join the night elves, which will expand your territory while also enhancing your own strength.
In this way, while hunting wild monsters in the Windwhisper Forest and upgrading ordinary night elf units, the strength of the night elves can gradually increase, and the war with humans will be more confident. According to this idea, fighting on two fronts is very beneficial to the night elves.
puff! My mind is wandering again! Yu Fei muttered two sentences silently. He was currently investigating the situation of the kobold tribe, and the implementation of the expansion plan was a matter later. Yu Fei quickly turned his attention to the battlefield in the owl's field of vision.
Because the owl summoned by Tyrande's second-level reconnaissance was invisible, Yu Fei could conduct unscrupulous reconnaissance at every position on the battlefield, so he quickly found out the specific strengths of the two parties in the battle.
The number of kobolds is quite large, probably around 350. But among these 350 kobolds, there are more than 200 low-level kobolds in the first to second level. Of the remaining one hundred and fifty kobolds, one hundred are at level three or four, and only thirty or forty kobolds are at level five.
The most conspicuous among the kobolds is a huge kobold with a height of about five meters and a body of muscles. This kobold wields an extremely thick iron chain in its hand. The other end of the iron chain is a huge iron ball about one meter in diameter, which looks like it is poured directly on the iron chain. This should be the kobold leader who is said to have mutated to level seven.
My dear! Is this mutated kobold leader too strong? Yu Fei estimated that the iron ball probably weighed four to five tons, and the mutant kobold leader really danced it like a tiger, and kept smashing it against Sethus on the opposite side. Yu Fei couldn't help but investigate the attributes of this mutated kobold leader.
Kobold leader: seventh-level wild creature
Attack type: normal
Attack range: Melee
Attack speed: Fast
Attack power: ★★★★★
Movement speed: faster
Armor type: Heavy armor
Armor: ★★★★★
Health: ★★★★☆
Magic value: ★★
Skill: Hardened Skin: Reduces the damage caused by normal attacks by 12 points, to a minimum of 3 points of damage.
Charge: Consume a small amount of magic value to charge towards a target within 5-100 meters at an extremely fast speed, causing a small amount of damage to the target unit and slowing it down to 50% for 10 seconds. The interval between castings is two minutes.
Command Aura: Increases the attack power of friendly units within 300 meters by 25%.
Heavy hit: There is a 35% chance to cause additional ★★ damage during the attack and stun the target for two seconds. Passive skill, no casting consumption, no interval time.
Angry Hammer: The kobold leader consumes a small amount of magic value to angrily swing his chain hammer at the surrounding enemies, causing less damage to enemies within ten meters. One minute between casts.
Powerful Blow: By consuming a small amount of magic value, the kobold leader's strength is temporarily increased, allowing him to deliver a powerful blow, causing moderate damage to the target unit and stunning him for 3 seconds. The casting distance is fifteen meters, and the casting interval is one minute.
The attributes and skills of this kobold leader are quite satisfactory. From the attribute point of view, he is a strong melee unit. In terms of skills, there are two passive skills that are very useful in melee combat: hardening skin and heavy attack, an aura skill, a pursuit + damage control skill, a range attack skill, and a single attack + control skill. The configuration is pretty good.
But if he faced Tyrande, he would only end up being shot to death by Tyrande from a distance. Even if the sacred giant wolf fights with it, it can be solved relatively easily.
Among the kobolds, Yu Fei saw some spell-casting units, which seemed to be kobold soothsayers, but they seemed much weaker than the mutated kobold soothsayers who had joined the night elves.
Kobold Soothsayer: Level 3 wild creature
Attack Type: Piercing
Attack range: 300
Attack speed: normal
Attack power: ★★
Movement speed: normal
Armor Type: Medium
Armor: ★
HP: ★★☆
Magic value: ★★
Skill: Slowing: Consume a small amount of magic value to reduce a target unit's attack speed to 75% of its original value and its movement speed to 50% of its original value for 10 seconds. Casting interval is 8 seconds.
Purify: Consume a small amount of mana to dispel the beneficial magic on enemy units and the unfavorable magic on our units, and cause 300 points of damage to the summoned unit. The casting interval is 10 seconds.
Well, this kind of kobold soothsayer is so weak~~ In terms of attributes and skills, they are far from the kobold soothsayer under his command. However, the slowdown skill is quite useful. The cooldown time is shorter than the duration, which means that a kobold soothsayer can always control an enemy unit.
However, the number of kobold soothsayers was not very large, only about thirty in total, and Yu Fei was not prepared to capture these kobold soothsayers - they were too weak and obviously could not be used as miners.
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Phew, after finishing coding amidst the urging of the network administrator, the school Internet cafe was immediately closed and it was time to go back to the dormitory~~
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