The Truth of Magic
Chapter 13 The Upper Limit of Intelligence
Chapter 13 The Upper Limit of Intelligence
Is the mage profession a joke? Let me recite the spell without saying a word? If you don't recite it, let me go?
Same as above, you have to take a grade in your relationship. Your uncle is here to play games, not to be played by games.
After listening to the class for ten minutes, I have already given up. It's a pity that I lost my 18 intelligence number. I deleted the number and started again. I changed to Limin and cast some fighters.
Druid profession, I'm still lost in the forest, I'm not a ranger, I'm offline to ask for a strategy?
The big brother upstairs has already explained the spell. Unfortunately, I haven't found the local mage association, and the npcs in the village don't know about it. They just ignore me.
Could it be that the upstairs was born in the wrong place? I suggest you take a look at the map at the back. As far as I know, there will be no mage association in the countryside. I'm afraid you have to go to your town. But I don't recommend this.
Why.
Because I just left the village, on the way to the town, I was stabbed back to the Temple of Creation by a few goblins. It really hurts. The system also told me that the resurrection stone -1, I checked the number and there were only 4 left , is this difficult?
That's right, congratulations upstairs, you still have 4 chances to resurrect, and then the character will be gone.
This game feels too hard-core for me. In the entire server, no one has been able to complete professional training and come out to fight monsters within two hours of opening the server.
As far as I know, a certain game guild decided not to continue to invest resources in this game after trying it out, thinking that such a demanding game does not meet the current mainstream and does not have much potential.
Please, can any big brother tell me why I despised the gods for a while, and the teachings were relatively backward, and those priests kicked me out, saying that I was a heretic, so where do I have to go to work next?
I sincerely advise players who don't have masochism, and then go directly to the double sixteen start and choose the warrior barbarian. Other professions will not be able to run for a few days.
Run? There are rogues upstairs, right? We mages are still sitting quietly in the classroom. I paid three hundred to come in and listen to the mysticism in this game. I laughed so hard. Just treat it as a wave of my faith recharge, goodbye.
At this time, most players are still in the game and cannot post on the forum.
But it does not prevent some players who have decided to delete their account and change their profession or die unexpectedly, to go offline to complain.
The popularity of the forum ushered in a wave of peaks for the first time after the server opened at 8 o'clock.
Countless players are confused, when will they be allowed to fight monsters?
Or let them run missions, deliver things, get back mission items and so on.
Not to mention saving the world, at least let them use some initial professional abilities, right?
No matter how miserable the action game is, it still gives some weapons at the beginning.
As for Zhao Xu, he was struggling with his studies.
He glanced at the female mage who was silently hovering in front of the desk, but the robe was a bit too big, so he couldn't see her figure clearly.
Antinoya's investigative skills are definitely not low. Zhao Xu hadn't stared at her for more than three seconds before the other party turned his head and stared at him.
Only then did Zhao Xu faintly see the color of the other party's eyes, which were as black as his.
is there a problem?
Zhao Xu didn't dare to say that he had been distracted to estimate her figure just now, and quickly changed the subject, Mentor, I wonder if my 16 intelligence points are enough?
The attributes of Arthur's world can be quantified, and it's no secret to the local aborigines, let alone a mage like Antinoya who is above level ten.
Attributes are one level at a time. Every time an attribute is raised, one can feel an obvious sublimation.
When Antinoya heard Zhao Xu's question, she just nodded slightly and said, Eleven points of intelligence are enough for you.
Teacher, are you kidding me? Zhao Xu asked.
Most of Arthur's spellcasting professions, if he wants to cast X-level spells, he must have enough key attributes of 10+X points.
Zhao Xu's intelligence was 16. If he no longer improved his intelligence, he could only cast level six arcane spells.
In order to perform ninth-level arcane spells, he must increase his intelligence to 19 points.
Because without this intelligence, you can't understand those spells.
An intelligence of 11 is just enough to meet the casting requirements of a first-level arcane spell.
Zhao Xu was not a genius, but he knew that Antinoya's subtext was actually that he could be promoted later.
The attribute can be improved every four levels, and Zhao Xu is not at all worried about whether his 16 intelligence can reach 19.
But the mage will not despise intelligence to get in the way.
The extra spell slots brought by intelligence are essential for mages who have few spell slots.
The early mage players were miserable, that is, they often finished casting spells in a few hits.
Unless you fight one or two monsters a day, the spell life can barely keep up.
Basically, everyone sees that novice mages just stand in the corner and shoot with hand crossbows after casting their spells.
However, the mage's attack is low, and he can't hit the monster like tickling.
Standing in front, teammates have to worry about being accidentally taken by a monster, and they will fall to the ground directly.
Guess how much intelligence I have now. If the deviation does not exceed 5 points, I will give you a gift, which is worth a lot.
Zhao Xu looked at Antinoya calmly.
In the beginning, he paid so much attention to the allocation of attributes because the attributes were too difficult to obtain.
For example, in his previous life, he had a belt that could give +2 power, so unless he got another +4 power equipment, the way for him to obtain attributes from the equipment has been cut off.
Because the equipment provides an enhancement bonus, the bonus of the same name does not stack.
It is rumored in the market that the magic item with +6 attributes and reaching the upper limit of promotion, he has only seen it from a few powerful fighters over level ten.
So Antinoya's attributes can be estimated.
This is also a point that Arthur is very transparent. Knowing the attributes and levels, he can even calculate how many spell slots Antinoya has.
Zhao Xu thought to himself: I admire your 18 intellect, which is a one-of-a-kind attribute in opening.
Considering your young age, even if you are a 12th-level mage, you should be rare. If you happen to have 3 attribute upgrades, then 18+3 is only 21 points.
Paired with the legendary magic item most desired by mages, the turban with +6 intelligence enhancement bonus, then 27 points of intelligence are enough.
The way Arthur can permanently improve his attributes is so simple, you can't change any tricks.
Is it the kind of intelligence bonus that affects spell slots?
Zhao Xu suddenly asked one more question out of caution.
In order for intelligence to be able to affect spell slots, it must be resident for more than 24 hours to take effect.
Basically, it can last for 24 hours, and it is no different from forever.
He was afraid that there might be some unpopular spells that he didn't know about, which could temporarily add a few other types of bonus intelligence attributes.
That's for sure.
25 o'clock?
According to Antinoya's allowance of 5 points of deviation, that is, as long as the range of 20-30 is counted as his win.
Zhao Xu directly subtracted two points from his estimated limit of 27. After all, he just calculated according to the limit.
You look down on me too much, you can double it.
How could there be 50 points?
Zhao Xu couldn't believe it.
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