Salted Fish’s Self-help Strategy
Chapter 489: Early game experience (medium)
Seeing Xue Ming's little chicken Duomi nodded, Chu Yuanxi asked: "Did you say that you were idle after the AI was connected?"
Xue Ming's heart was tight: "No, no, there must be something to improve, for example, you find this."
"Don't be afraid, I mean if you are really free, I have other things to leave to you." Chu Yuanxi thought of the part of artificial intelligence that needs to be used in a well-off society. Xue Ming is quite nervous, too. I don’t know what he was nervous about, "Also, it’s okay after I finish the experience. The option rewards for you and Yang Jiangang will definitely be implemented for you recently. You go first, and I will continue to experience it."
He clicked the mouse, and the girl Li-e appeared on the left: "Fourteen years ago, my grandma promised to tell her family life when she was fourteen, but grandma... she quacked and died. What should I do? ?"
At this time, there are options: ask for grandma's relics from the head / ask the head of your life experience.
Chu Yuanxi chose a conscience to ask for her grandma's relics from the head. A middle-aged Taoist aunt, a milf, and a few crow's feet can be seen in the corner of her eyes.
The **** the left stands: The head teacher, grandma has passed away, can you give me her relics?
Daogu on the right: Senior nephew Jialuo, senior sister’s relic, what do you want it for?
Nangong Jialuo: Jialuo hopes to explore his life experience through his grandma's relics. Grandma said that he would tell Galo.
Head: No, you don't want to.
The expression of Nangong Galoli painting has changed greatly: the head——
Head: Don’t say anything, I can’t tell you any difficulties! If you want to explore your own life experience, go down the mountain!
The option appears again: steal grandma's relics/challenge to the head.
Chu Yuanxi is very curious. If he chooses to challenge the boss here, with the quality of a game producer, he will probably enter a novice to guide the battle process, right? But what about stealing grandma's belongings?
With this curiosity, he clicked on the former, then saw the screen go dark and turned to the battle screen...
The head on the right Lie: Kaluo, I am so disappointed in you!
Nangong Jialuo on the left: I'm sorry, but I must see my grandma's relics!
Headmaster: I'm disappointed in you because you can't steal anything without stealing it. It's a shame for the clan!
At this time, the battle of Lihui disappearance was about to begin. Chu Yuanxi saw that there were three people standing on our square. In addition to the protagonist, there were two simple cards that were exactly the same. The borders were all white, and one was called "Wooden Man". "A", the other is also called "Wooden A".
"Welled Yang Jiangang, why did this version bring these two wooden armors up again? If you don't start learning "Let go of the Three Kingdoms", novices will guide Liu Guanzhang up to help?"
Chu Yuanxi was very annoyed at Yang Jiangang's excessive pursuit of rationality, but he also remembered how Yang Jiangang used to frustrate him-there is no Internet celebrity like Liu Guanzhang in this era, and everyone is the same!
The so-called vertical six-square grid battle, the initial form is derived from the pioneering masterpiece "My name is MT" in the mobile game world. The enemy and the enemy each have six grids and can play up to five cards. Later, it has undergone many changes. And iteration, there are many branches in the rules, such as six players in the battle, different buffs in the front and rear rows, and the addition of the beasts of the battle.
The rules in the mobile game "Unwinding in the Wind" are relatively simple. It follows the limit of only five players, and does not add buffs for the front and rear rows, but adds the "spirit" to suppress the formation. This magic talisman can be regarded as a micro-innovation of this work. In other card battles, the squad beast is either used to amplify moves or buff all the players. The magic talisman in this work is used to change the battlefield environment, such as rain charms and sacrifices. This kind of wind sign, this kind of environmental change affects both the enemy and the enemy, and it is only a temporary change.
Our square formation is triangular, the protagonist is in front, the two wooden armors are in the back, and there are also three people on the opposing formation. They are lined up in the front row, and the head stands in the center. The left side is "Big Brother" and the right side is "Little Brother". Junior Brother".
At the beginning of the battle, the system first guides the player's lineup change. A cursor appears on the protagonist's card and flashes, and then an arrow points to the blank grid below her. Chu Yuanxi dragged the protagonist to the back row following the instructions made by the arrows, and then followed the new instructions to send the two dragons to the front row to be beaten, and the battle really began.
The process of card battles is actually quite boring. You and I will make moves one by one. First, play the front-row opponents first. If there are no enemies in the front row, then play the left-most front row, and then play the back row one after the other. However, the common attacks of some cards focus exclusively on the back row, or one row per play. Such cards usually cost RMB to obtain.
Because of the formation, the protagonist can cut to the head, but the head can only hit the wooden armor. But this does not take advantage, because being beaten up anger, you can enlarge the move after the anger reaches 100 points, so the master's trick is first shot, a full-screen big move will give all the **** wooden brothers a second.
However, after this round of blows, the protagonist can also make moves when it is the protagonist's turn. The novice guides the aperture to flash wildly on the protagonist's profile picture, and the battle process is stopped. The battle process of this game is not purely automatic. After the player's character is full of anger in the battle, he needs to manually click to release it, which is exactly the same as "Dota Legend". However, if you keep holding on to the anger, it will increase the power of the ultimate move. The higher the anger, the stronger the power. Players need to judge when to release the move.
The protagonist’s stunt is a single attack. One hit is within seconds of the master. The strength of the senior brother and junior brother is actually about the same as that of the wooden armor. So the battle is over soon and he returns to the small river~www.wuxiaspot.com~the head Li-e appears: You have seen all the relics of the senior sister, it has nothing to do with your life experience, you can go down the mountain, go find your original intention...
Nangong Jialuo:...
The narration appeared again: Nangong Jialuo stepped into the world with the guilt of the boss, and began a new adventure.
Chu Yuanxi stopped again, but no one called, giving this experience a score in her heart.
To be honest, from a producer's point of view, it can score 80 points, but at the player level, it is a lot worse, at most 60 points.
Why is there so much difference? Because the production side cut corners. AI learns to write plots through the study of text materials. This is possible, but how to show it? You can't always black out the screen and scroll the plain text, you must match the art material.
However, if it is a hard-written plot, you can do whatever the art materials are involved, and you can do any action you want the character to make, it is easy to create a high-quality plot. But what AI gives are random scripts. The characters in the scripts are not always certain. It may be the head, or the aunt, or the second person in the fast shop, or even the emperor. How many art resources can be prepared to withstand the AI toss?
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