A large number of puppeteer monster bosses began to die.

If you want to ask who is the most distressing puppet master monster boss, it is of course the steel puppet master.

It is equivalent to the shield guard among the puppeteer monster boss group.

Strictly speaking, the same cannot be said.

Because the Iron Puppeteer does not hold a shield, he actively defends his companions against damage.

It is protecting itself from harm.

But anyway, it really hurts right now.

Because it has practiced steel power, its attack power has degraded a bit, and the iron puppet master whose defense attribute has been greatly increased is the one with the highest defense value among the four puppet master monster bosses.

During this period of being violently beaten by the Huohuo team, the steel puppet master experienced the same violent treatment as the other three puppet master monster bosses. With the support of the defensive attribute, the blood volume of the steel puppet master himself Loss has become the least one among the four puppeteer monster bosses.

So it is sad, because it wants to watch other puppeteer companions die one by one, but it wants to live.

Although...it is impossible for me to survive for a long time under the fierce offensive of Qin Yan and the others, but after all, I have been witnessing the death of my companions first.

Miserable, steel puppet master, how can you be so miserable?

So you die soon.

After killing most of the puppeteer monster bosses, none of the steel puppet masters were killed.

Their steel bodies can indeed withstand a lot of damage.

However, when the other three puppet master monster bosses are all dead, Qin Yan and the others can free up their hands to deal with the steel puppet master.

All of a sudden, the steel puppet master's high defense characteristics were offset by Qin Yan's targeted care.

It's the turn of the iron puppet master's screaming session.

After another period of time, the iron luster of the Iron Puppeteer no longer shines.

Ding...you have successfully defeated the lord boss, the Iron Puppet Master!

Ding...you have successfully defeated the lord boss, the Iron Puppet Master!

Following Qin Yan's flying sand and rocks, the last boulder slammed down, and the last steel puppet master was wiped out by Qin Yan and the others.

The scene returned to calm.

"call!"

Qin Yan and the others let out a small breath.

On the whole, the four puppet masters sitting in the gate to welcome the checkpoint did not cause much trouble to Qin Yan and the others.

There are still some small troubles in the situation, but compared with the horror of the hidden place, the truth is a bit worse.

Originally, I had to continue to push forward to increase the intensity slowly.

The four major puppeteers released some equipment with ground thorn effects. After checking the attribute descriptions, they found that there were no suitable ones, so Qin Yan and the others stuffed them back into their backpacks.

After resting in place, Qin Yan and the others continued to move forward.

With the result of defeating the four puppet masters, Qin Yan and the others continued to go deeper into the sea of ​​sky.

What is a little confusing is that it is obviously the sea, but so far I haven't encountered an obvious water monster BOSS.

Qin Yan has no choice but to say that the puppeteer monster boss lives in the water.

Next, Qin Yan and the others saw an even weirder monster boss.

what is that?

Is that... gray and white people?

Qin Yan and the others stopped, their eyes widened.

If they only captured the picture of the neck looking up, Qin Yan and the others thought they were seeing the portraits of five people.

It was really five people in gray and white.

They have different shapes and hold different weapons in their hands.

Considering that some of the human-shaped monster bosses were really made of humans, and seeing a long sword weapon in the hands of one of the gray-white men, Qin Yan immediately felt that these human-shaped monster bosses might be professional!

Just like the four wooden puppet monster bosses encountered on the ghost train.

......

Chapter 1361 The statue is alive (ask for a monthly ticket, 8/10)

Five gray and white humanoid monster bosses appeared in the sea of ​​sky.

Qin Yan's guess was quite correct.

After seeing that one of them was holding a long sword weapon, he boldly guessed that it was some professional humanoid monster boss.

In fact it is.

The aura of hatred they cast toward Qin Yan and the others was a level higher than the previous four puppet masters.

Here comes the rampage!

The five major runaways are dispatched collectively, and the difficulty will be due to the increase in the number of runaway powers, which will make this difference from the previous four major puppeteer monster bosses by an order of magnitude or two.

Their information quickly appeared in Qin Yan's eyes.

[Ghost Swordsman Statue]: Grade: Second Rampage, Level: Level 60, HP: 88000000 (team), the ghost swordsman who was made into a statue has a low IQ and relatively slow movements, but he is also good at playing sword.

Skill: [Ghost Slash]: The Ghost Swordsman Statue summons ghosts and gods to the weapon, and launches a powerful slash forward, hitting the enemy target can cause a lot of damage and blows, and the skill cooldown time is 6 seconds.

[Moonlight Slash]: The ghost swordsman statue can launch a moon-shaped slash to the enemy target in front, and can add a one-handed upward slash. The ghost swordsman statue flying in the air can control the moving distance, and it can cause a lot of damage when hitting the enemy target. Skill cooldown time is 10 seconds.

[Phantom Sword Dance]: The statue of the ghost swordsman can launch swift and continuous slashing strikes at the enemy target in place, and the last blow will inflict multiple damages on the enemy target with fierce sword energy. The statue of the ghost swordsman can release this skill in the process Among them, you can freely control the direction of the sword qi. When the fighting spirit reaches the extreme, the ghost swordsman statue can overcome its own slowness, increase the number of slashes and the power of the sword qi of the Phantom Sword Dance, and hit the enemy target to cause a lot of damage. Skills Cooldown time 45 seconds.

[Statue of the Priest]: Grade: Runaway, Level: 60, HP: 88000000 (team), the priest who was made into a statue, because of the weapon, the statue of the priest has become the most cumbersome A statue is alive.

Skill: [Empty Slash]: The statue of the clergy can use its heaviest giant weapon to launch an air slash attack on the enemy target and make it enter the floating state. When this skill is activated, the statue of the clergy can enter the overlord state , hitting the enemy target can cause a large amount of damage, and the skill cooldown time is 5 seconds.

[Tiger Attack]: The statue of the clergyman can grab an enemy target in front, and throw it away after running a certain distance forward. It can cause multiple attack damage to the enemy target hit during the running, and the thrown If the enemy target collides with other enemy targets, it can deal more damage to the enemy target, and the skill cooldown time is 1 seconds.

[Hammer of Repentance]: The statue of the clergyman can swing the huge hammer condensed by the holy power forward, hitting the enemy target can cause a lot of damage and blow, the skill cooldown time is 45 seconds.

[Fighter Statue]: Grade: Second Rampage, Level: Level 60, HP: 88000000 (team), the fighter who was made into a statue, has a powerful melee attack.

Skill: [Backfall]: The Fighter Statue can grab the enemy target in front and forcefully throw it to the ground behind it. When this skill is activated, the Fighter Statue can enter an invincible state, and it can cause a lot of damage when hitting the enemy target. Skill cooldown time is 5 seconds.

[Whirlwind Kick]: The fighter statue can quickly rotate its body and move forward, and attack the surrounding enemy targets with continuous sweeping legs. It can be used on the ground or in the air. The last sweeping leg can quickly knock down the enemy target and hit the enemy target. It can cause a large amount of damage, and the skill cooldown time is 10 seconds.

[Spiral Comet Fall]: The fighter statue can rotate in a circle, grab all the enemy targets within the moving range and jump into the air, and then smash the enemy targets to the ground forcefully, freely control the direction of the impact when landing, if the enemy targets When they collide with each other, they will give each other a certain amount of damage. When they hit the ground, they will cause certain damage to the surrounding enemy targets. Hitting the enemy target can cause a large amount of damage. The skill cooldown time is 45 seconds.

[Sharpshooter Statue]: Grade: Second Runaway, Level: 60, HP: 88000000 (team), the sharpshooter who was made into a statue is a statue made by a human professional gunman who has disappeared from the Abyss Continent, and the straight-line attack is quite sharp.

Skills: [Floating Bullet]: The sharpshooter statue can launch a powerful bullet at the enemy target and make the enemy target enter a floating state. Hitting the enemy target can cause a large amount of damage. The skill cooldown time is 5 seconds.

[Aerial Shooting]: The sharpshooter statue can increase its own jumping ability and staying time in the air. It can jump up in place and stay in the air for a certain period of time to shoot and attack the ground. It can cause a lot of damage when hitting the enemy target. The skill effect lasts for 5 seconds. , the skill cooldown time is 20 seconds.

[Gatling Gun]: The sharpshooter statue can turn its small pistol into a Gatling machine gun, use the Gatling gun to attack the enemy target in front, and fire 7 bullets at the enemy target per second, hitting the enemy target can cause a lot of damage, the skill effect lasts 2 seconds, and the skill cooldown time is 45 seconds.

[Magician Statue]: Grade: Second runaway, level: 60, blood volume: 88000000 (team), the magician who was made into a statue is the strangest elf among the living statues, a lot of cleverness, and specializes in training Fire magic.

Skills: [Jack Bomb]: The magician statue can launch a fire attribute Jack Bomb forward, causing a small explosion when it hits an obstacle or an enemy target. Hitting the enemy target can cause a large amount of damage. The skill cooldown time is 5 seconds.

[Air Release: Jack Bomb]: The magician statue can release Jack Bomb in the air in the jumping state, hitting the enemy target can cause a lot of damage, and the skill cooldown time is 10 seconds.

[Flame Shock]: The magician statue can activate its own fire elemental magic power, spray a pillar of fire from the ground to attack the enemy target in front, and make the enemy target enter a floating state. Hitting the enemy target can cause a large amount of damage. The skill cooldown time is 45 Second.

Read all the information about the monster bosses of the five humanoid statues.

What surprised Qin Yan more was the statue of the sharpshooter.

According to Qin Yan, when he first learned that there was a monster boss with guns in Lantilus's eagle dog, Qin Yan had some thoughts about their human player professions that did not carry guns.

The conclusion is that the Abyss game official should not have such plans.

Then today I saw a monster BOSS with a humanoid statue with a profession, and then I saw a statue of a sharpshooter inside.

This suddenly conflicted with Qin Yan's thoughts.

Could it be that there is really a sharpshooter in the abyss game?

Actually, Qin Yan will know soon.

In the same area of ​​the sky as the sea of ​​sky, there is such a place.

There, various mechanical civilizations were born, and people with guns also came out from there.

There, Qin Yan also directed a unparalleled mechanical revolution.

......

Chapter 1362 Occupational Power

Excluding the special case of the monster boss attacking in the form of a large army in the secret area of ​​the ancient battlefield, Qin Yan and the others have faced the largest number of violent forces, which should be the one in the previous level where the shadow swordsman Sha Ying of the Dark Elf Kingdom sits in charge. .

At that time, the six runaway monster bosses severely stopped Qin Yan and the others once.

This time, five runaway monster bosses appeared in one breath.

The pressure is equally great.

And it's not bad in terms of novelty either.

This turned out to be the statue living monster boss transformed by five humans with different professional abilities.

Then some of Qin Yan's abilities in their profession were reproduced by this group of monster bosses.

Some of the skills of the four wooden puppet monster bosses encountered by the ghost train even appeared on the five monster bosses in front of them.

This battle, compared to the previous puppeteer monster boss group, was much more difficult.

Qin Yan and the others need to be careful.

From the very beginning, Qin Yan put on a posture according to the old routine tried and tested.

Before the weapons in the hands of the living monster bosses of the five statues could be fully swung, they were attacked by Qin Yan's consonance.

In front of the monster boss whose difficulty gradually climbed up, Qin Yan and the others were naturally quite relentless.

After checking the information descriptions of the five statues and living monster bosses, while the information was still being digested in their minds, everyone acted under Qin Yan's order.

In any case, let's give these five giant statue monster bosses a huge aggregate surprise first.

The five statues, living monster bosses all have their own professional characteristics, but among their skill forms, there is no overbearing skill like aggregation at all.

The five statues and living monster bosses, who have always had a sense of fighting, will think about the aggregated power of Qin Yan's consonance.

They understood how domineering Qin Yan's power was the moment they were pulled by the combined power of the consonance.

With professional power in his body, Qin Yan preempted them before their characteristics were brought into play, and he fell directly into a disadvantage.

It can be said that as long as Qin Yan's Consonance Convergence is not just cooling down, or there will be some accidents in the confluence monster boss, it is normal for Qin Yan to use Consonance Convergence to surprise a large number or even a single monster boss at the beginning of the game. They are all able to completely crush the monster boss at the beginning.

Being absorbed to one point, they can't break free at all, they can only let Qin Yan and the others be beaten. Isn't this completely crushing?

Although it is only temporary, you need to pay attention. With so many players in the abyss game, who can guarantee that they will be able to completely crush the high-level monster boss, even if it is temporary?

Moreover, it is also possible to have a temporary crush at intervals.

This is the cornerstone of step by step towards victory!

Every once in a while, there will be a big explosion point. When these explosion points add up to a certain amount, that is the key to victory!

Therefore, the convergence of consonance brought Qin Yan not only convenience, but also a great increase in the probability of victory in future battles.

There is no such mechanism that the five statues and living monster bosses will mutate if they are gathered together, so Qin Yan's consonance can perfectly give them a beating surprise.

The awakening skills and the follow-up ultimate skills bombarded the sea of ​​​​the sky frantically. This time, they faced Qin Yan, who had five runaway monster bosses for the first time. Face high-intensity battles.

No, here it comes.

After Consonance Aggregation and the two major field control skills' output, it was the turn of the five statues, living monster bosses to retaliate against Qin Yan and the others.

Speaking of which, the comparison of numbers is also interesting. The five members of the Huohuo team happened to be facing the five statues and living monster bosses.

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