I Develop Battlefield To Drive Global Players Crazy
Chapter 116:
But to say that "Payday" failed would be pure bullshit.
As far as the first week of sales is concerned, most game manufacturers may not be able to achieve a game from life to death.
But in Qin Yi's view, after all, "Payday" was made from scraps of the game they were developing.
The more they develop, the more they feel the experience of that game.
Love the house and Wuxia, Qin Yi felt that "Payday" should also be able to break through 10 million sales.
"In most cases, the first week of sales basically covers 50% of a game's total sales, or even more."
"But also pay attention, this game is exclusive to our Fairyland Mall, plus the rating of adult grades, it's actually not bad."
Chen Xu smiled. He was not dissatisfied with the result of "Payday", and even the sales had completely exceeded his expectations.
You must know that “Payday” itself is a small and medium-sized game, and the same is true in terms of pricing.
In addition, although the sales in the first week are not as good as that of "Call of Duty: Modern Warfare" and "Ayrden's Circle", this does not mean that the sales of this game will be pulled.
"Don't forget that we don't invest much publicity resources in this game, and for the game circle, players who recognize game companies or producers only occupy a small part, and don't forget the game "Payday" , it will take players a while to understand." Chen Xu said with a smile.
Why do some top game manufacturers still need to advertise when the game is online?
Isn't it good to save tens of millions or even hundreds of millions of promotion costs?
Naturally, it is because more players belong to the silent ones.
They play games not only because the games are fun, but also because of certain trends and popularity.
This is also the reason why various krypton games still exist, whether domestically or abroad.
And as far as "Payday" is concerned, after experiencing it for a period of time and understanding the various contents in the game, the charm of this game will be strengthened again.
…………
For Chen Xu, the first week of "Payday" has made him very satisfied.
It also proves that the paying users of Wonderland Mall is definitely a big success.
However, I know my own affairs well, but for those domestic and foreign channels and game manufacturers who have been paying attention to Nebula Games and Chen Xu.
The result of "Payday" made them seem to have found some great opportunity.
‘After leaving the channel mall, compared to the sales of “Monster Hunter” in the first week, “Payday” plummeted by 60%! ’
'Chen Xu's expansion, Nebula Games is heading for a dead end! ’
'Payday's 5.5 million sales on a single platform in the first week can hardly hide the decline! ’
All kinds of black drafts appeared on the Internet for a while, as well as the cynicism of some melon eaters.
Just judging from these posts, it seems that Nebula Games will go bankrupt next month.
Also under these posts, there are many fans of Nebula Games and Chen Xu, carrying out various counterattacks.
During the lunch break, in the cafeteria of Nebula Games, Ruan Xue, who was in a hurry, had the same emotion written on her face, Yang Xin, who was swiping her phone, and Chen Xu, who was holding a vanilla cream ice cream, smiled and said:
"Don't pay attention to these people, it's just purely to black us."
Putting down the phone, Yang Xin said to Ruan Xue, "Mr. Chen, I know, but it's still annoying!"
"What's the matter? Let me take them all." Chen Xu sent a message and asked the marketing department for the latest "Payday" sales data.
Then open your official blog.
[The two-week sales of "Payday" on a single platform must not conceal the decline of the losers, and the sales of "Brave of Swords" in the first month of 3 million on all channels show the king's style! 】
With the release of Chen Xu's official blog, there was a carnival on the major forums in an instant.
Especially the Nebula game fans who fought back for "Payday" before Zhi 517, this time is completely hilarious.
It turned out that they felt like they were fighting alone.
But after Chen Xu's official blog was released, it instantly made them understand that Nebula Games was on the same line as them.
'Haha, I laughed so hard! "Sword Warrior" seems to be a masterpiece that Big Goose Games bought out, right? Claims to be online in addition to Wonderland Mall? ’
'Oh my God! 3 million sales across all channels in the first month? Terrible! How can this make "Payday" sell tens of millions on a single platform! ’
'Haha, it's too bad! The thief is indeed the thief! ’
‘Millions of sales can’t hide the decline of the losers, and millions of sales show the king’s style! Hahaha, how did you come up with this? ’
‘Sorry, as fans of Chen Xu and Nebula Games, we can do whatever we want. ’
'Um? Deleted the previous post? Fortunately, I took a screenshot, brothers, come and hold it high! ’
'Chrysanthemum! ’
'Grass, whip the corpse? You are too cruel! But please take me one! ’
On the forum, in the post bar, and on the hot topic of the official blog, there are content related to "Payday" everywhere.
Game designers and manufacturers in the industry, in particular, saw that there was almost no drop in the second week, and even the online popularity of "Payday" increased again, and they also became serious.
Before that, many people thought that this was a fast-food game that occupied the fame of the theme and Nebula games, and there was no in-depth playable content.
But now, apparently they were wrong.
It's still a fast-food game, but it's definitely not something that doesn't exist without playable content! .
Chapter 162: Success and the upcoming masterpiece
The success of Nebula Games is actually not too difficult for game designers and manufacturers in the industry to accept.
But this time "Payday" obviously made them have a wrong prediction.
I originally thought that the potential of the game was like that, but I didn't expect the follow-up sales to be so strong.
After the second week of sales came out, people in the industry were talking about it.
'Although "Payday" is not as fierce as Chen Xu's previous games, its sales have also broken through the sky! one
‘Damn, why are they selling so much! envy, jealousy, hate! ’
'Why does Chen Xu's work sell so well? ’
‘It wasn’t a game without a gangster theme before! Why is this game so powerful? ’
As if it were the norm, every time Nebula Games released a new game.
Designers from major game makers gather for meetings to study the success of new games.
This time is obviously no exception. After all, the success of "Payday" cannot be explained by gimmicks or the Nebula game signboard.
According to the follow-up sales trend, even if it is changed to a little-known small game company, there is a high probability that it will become popular, but it is impossible to reach the height of Nebula Games.
But the point is, where did this game succeed?
…
While major manufacturers were pondering "Payday", Chen Xu was also giving lectures to everyone in Nebula Games.
After all, the entire team cannot rely on him alone. The follow-up of "Call of Duty: Modern Warfare", "Monster Hunter" and "Payday" needs to be handled by a special person.
At most, when he takes time out, it is impossible to focus on it completely.
Including the "GTA" that is under development, almost two-thirds of the material framework has now been completed, and he is about to enter the formal research and development process, and he will be busy in the future.
In the future, with more and more projects of Nebula Games, it is obviously impossible for him to cover everything.
Cultivating talents of Nebula Games and instilling the concept of Nebula Games is the only way for the company to develop.
"Whether it's an equipment-driven game, or a level-driven game, or a story-driven game, it's essentially two words: growth!"
"There is a joke in the game industry that RPG is the origin of all games. It is true but not true, just because RPG is the best game to give feedback on one core, that is: growth and exploration. 〃."
"Whether it is a popular RPG, FPS, or a niche galgame, in fact, these two cores are inseparable, because this is the innate nature of human beings."
"Grow up, let yourself know more and become stronger; explore, understand what you don't know."
Listening to Chen Xu's speech, everyone in the conference room was also mesmerized, as if they had opened a closed door to their game path.
Why didn't the sales and popularity of "Payday" in the second week decrease in the slightest?
Because more players, in addition to feeling the gimmick of the gangster theme, also constantly feel the deeper content of the game.
At the beginning, when players enter the game, although they can participate in some robbery cases, they are basically the existence of four shops and jewelry stores.
With the increase of game time, as well as the accumulation of experience and money, players are gradually exposed to the gameplay content in the game.
Take skill points, for example, by learning the skill points of different skill trees through different occupations, you can be promoted to become a high-level gangster who masters various special abilities.
Each genre has its own role, as well as a set of theories.
What to do in the early stage, how to do it in the middle stage, how to do it in the later stage, how to run to escape, and how to fight in the position.
How to play the stealth game, how to play the reckless man.
There are also related weapon selections, accessories selection, props selection, purchase and unlocking of favorable conditions, and even wearing a mask when entering a robbery case.
As the robbery becomes more and more complicated and the selection becomes more and more difficult, this game becomes more and more professional in the later stages.
Because of the complexity of the robbery and the increased difficulty of the enemy, you are no longer allowed to be a brainless gangster and just go up and grab a gun.
Otherwise, you will be able to experience all kinds of doubts about life in the game.
For example, the 'Juggernaut' who beeps an alarm while beating you up.
The anti-riot stick in the hand of this unit, like a ghost, rushed in front of the player at an extremely fast speed, and facing the player's head was a Thomas roundabout dunk.
As well as the Internet addiction quitters who are skilled in using high-tech, this unit holds a special stun gun in his hand, which can directly stun the player's various elements, nail them in place in the hail of bullets, and become the most beautiful living target.
The combination of various skills and genres, as well as the exploration of the robbery map, and the arrangement of tactics.
In the end, this content looks more interesting than the bandit heist theme that caught the player's attention at first.
Similarly, if you study it, you will find that the gameplay system in "Payday" perfectly achieves the two directions of growth and exploration.
Successful robbery gain experience and money, unlock new skills, and make your robbers stronger.
The complex system of different genres allows players to explore richer content.
When these two cores are satisfied, as long as the gameplay is matched, the game that is not very bad has basically succeeded more than half.
…
Finally after a month of sales.
"Payday", a maverick FPS game with RPG attributes, sold 13 million copies directly on the Wonderland (Eden) mall.
Of course, this is the total number of dual versions, and also because the game itself is cheaper.
But no matter what, this game is obviously a great success, directly allowing third-party game manufacturers to witness the potential of Wonderland Mall once again.
However, the media rating is quite satisfactory, with an average rating of 9 points.
For others, 9 points is obviously a high score, but this is Chen Xu's lowest score in a game so far.
Chen Xu is not surprised by this, because in addition to the relatively fresh theme of this game and the cool gameplay at first sight, the core of the game itself does have many shortcomings.
However, compared to the mediocre media ratings, the evaluation of the game in the player community is obviously much more exciting.
‘The game is so fun! Now I go to the bank to work during the day and go to the bank to work overtime at night. ’
'Thank you thief! I bought it for my child's birthday. The child likes it very much. Now I have been sentenced to life. ’
‘I am 26 years old this year, I played this game at the darkest low point in my life, and was encouraged by the protagonists! I have already withdrawn my Ferrari in full and bought a sea view house, so I didn't let the family pay a penny on my own! Not to mention, I went to the quarry to eat peanuts. ’
'The pedantic Pryushkin, the fierce Sherlock, the suspicious Abagon, the sly Grandet, the stubborn strict prisoner, these old (Li's) and modern Chinese and foreign misers are still a little bit mean, four. The net worth of tens of billions of dollars risked their lives to rob, and would rather face countless enemies than change to a better drilling rig and cutting machine. This is the real miser! "
‘Stingy? What is stingy! This is called not forgetting the original intention! ’
‘That’s right, can this be called stingy? How many people still remember their original aspirations after being prosperous and rich? Four well-known gangsters in the industry have never forgotten that this electric drill and cutting machine are not only tools for committing crimes, but also their youth! purchase'
‘The game is good, but the reaction after the event is a bit big. Now every time I go to a hotel or a shopping mall, my first reaction is to look at the security personnel and the location of the camera. ’
Players have contributed all kinds of interesting comments, constantly increasing the popularity of the game.
And just when players are immersed in the game and doing crazy things all over the world.
Located in the Nebula game, the project called "GTA" has finally entered the stage of full development.
Except for the necessary personnel in each department, everyone participated in it.
A masterpiece that makes the game industry crazy, is about to hit.
Chapter 163 Crazy, old thief This is really crazy!
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