I am also an anomalous creature
Chapter 1043 The biggest threat
"It will take sixty minutes for the Guiyi engine to fully start. It should be enough time."
Seeing some of the agents receding in the surveillance footage, the staff in the control room breathed a sigh of relief. They tried to counteract the out-of-bounds props, but the results were not ideal.
That kind of thing is directly related to the underlying rules of their world. If you want to stop it, you can only do it physically, which is to continuously strengthen the strength of the space boundary and delay the time of crossing the boundary.
If it were those incomplete unifiers, the other party's ability to cross the line would have been ineffective long ago.
You can't cross the boundary to any place. Those spaces have been completely integrated together. Only synchronization is left for the full activation of the unification engine.
Therefore, those incomplete unifiers, no matter how they cross the boundary, they just jump on the spot, but the cross-border props used by the agents have a different life.
That thing can jump directly to the independent space where Dusk is, and they can't integrate Dusk.
They use the power of the unification engine to enhance everyone in this world, and this unification does not eliminate other parallel individuals.
Instead, it changes the form of parallel individual existence.
The previous parallel spaces were independent parallel spaces separated by clones, but now they are integrated spaces belonging to the world itself, and the quality between the two is different.
The expression form of parallel individuals is also different from before. It will become the same as this integrated space. Parallel individuals are "overlapping".
It is no longer the model of many parallel individuals having their own lives.
As for the problem of number of people, those people can be dispersed in another layer of space through the integration and overlapping of spaces.
This person does not exist in the current space level, but there is this person in another space level. Although the current space level does not have this person, there is information about that person's existence.
These people are equivalent to those in the master space. They have been integrated into the unified space together with the immortality project. There are as many parallel individuals as there are layers in the unified space.
And among these parallel individuals, there can be more overlapping parallel individuals.
It's just that doing this consumes resources. There is no need to overlap ordinary people multiple times, just maintain the normal state.
What's more, maintaining a unified state also needs to be maintained.
The most important point is to completely ensure the synchronization rate of those parallel individuals.
If the normalization engine is started normally and after enough time for debugging, there will naturally be no problem with the synchronization rate, but the normalization engine is started in an emergency.
In terms of coherence, it can only be compatible with operation.
Accelerating the adjustment while starting up, the red shadow participating in the battle only maintained an overlapping attack in the beginning. After a stage of synchronization, the attack was integrated and unified.
Then there are defensive surfaces, items and other things.
A stage-by-stage start-up.
The reason for strengthening the attack first is to take advantage of the fact that not all the agents have arrived, so that one can be eliminated one by one. However, the surviving agents, one by one, all have very high survivability.
As a result, those agents were basically injured but not dead. Later, when support from other agents came, they had to use the power of the Guiyi Engine to directly and forcibly 'differentiate' the injured agents.
It is not to divide agents, but to force those agents to separate some non-entity parallel individuals. Those parallel individuals are equivalent to individual records.
Everyone in the immortality project has such individual records. Information-based parallel individuals are equivalent to parallel individuals within normal parallel individuals.
To put it simply, there are a lot of overlapping parallel individual records within the parallel individuals of the Aboriginal people, and these records do not have physical existence.
Rather, they are similar to the indigenous people inside the virtual world. Under the influence of the normalization engine, these information-based parallel individuals are still considered true parallel individuals.
It's just that there is no formal development, but it will take effect as long as there is an existing record.
This method is an extremely powerful bonus when used on people in the immortality project, but it is a special restriction when used on enemies.
Give them parallel individuals in injured states, and their physical states will be synchronized with those parallel individuals.
Any treatment or other methods are useless unless simultaneous treatment can be carried out on other parallel individuals.
Under the suppression of the Normalization Engine, forget about treatment. If they are injured, the injuries they receive will accumulate on parallel individuals, causing their condition to get worse and worse.
This method would not be used immediately if it were not to gain time.
At the moment, it would be good to eliminate some of the agents.
After the normalization engine is fully activated, this suppression can become all-round.
Right now, as time goes by, they will only get stronger!
Among other things, some urgently trained soldiers are like the units in the training barracks in the game. Once clicked, they will quickly become effective combat effectiveness.
Although this kind of cultivation improvement can only improve attributes, but there are still no things like combat skills, but that is not important. As long as the foundation is high enough and equipped with strong enough equipment, you will be a strong person.
For an ordinary pistol, after being enhanced by the normalization engine, apart from the fact that the bullet's rate of fire has not changed, it is not impossible to kill those agents with one bullet... Well, okay, it's a bit difficult.
After all, those agents are also resilient. Unless the bullets hit the vital points of the agents very accurately, they will be injured at most.
But this is enough.
"I was actually injured by a bullet!?" A representative looked at the bloody hole on his arm, and the impact of the punch knocked those soldiers away, and very few died.
But such an attack is already very powerful among them.
These soldiers all have the characteristics of the red shadow. The difference from the red shadow is that their individual strength is not as strong as the red shadow, so the overlapping strength is not that exaggerated.
As long as the agent's attack is strong enough, the parallel sharing of those warriors will have no effect.
"..." The other agent who was slashed didn't want to speak. It would be fine if he was slashed by a magic weapon, but he was slashed by a standard weapon.
Although the injury healed quickly, when he was hit, his own protection and physique seemed to be false, and the injury was incredible.
But I just can’t bear it here.
After clearing away the difficult enemies nearby, they looked at the sky. The sun was high here, and it had not changed since they arrived. It was not a normal sun, but the core of something.
The thing they have been looking for is in the sky, but the biggest problem is that it is out of reach.
They are not on the same normal level as the sun.
So I can only waste it in this place.
Cross-border props can take effect, but the time to take effect is too slow.
The reason lies in the number of layers that need to be crossed.
Crossing the boundary in other places is a crossing between two overlapping parallel spaces. There is only one layer between the two, so it is very efficient. Here, it is crossing layer by layer.
Each layer won't take long, but what about dozens or hundreds of layers?
It takes one second, or even less than a second, to go down one level, and it takes a minute to go down hundreds of levels.
The cross-border prop locked the position of the sun and crossed the line. However, after passing by, the sun moved away.
And they discovered that crossing the line here is actually still in the same environment.
After Lilith's analysis, the normalized space is maintained in the main space. Here, no matter how you cross the boundary, you will only be in the same environment.
Some things are inaccessible because the depths of the levels they are on are different. As for whether they will be scattered to other parallel spaces, there is no need to worry about such a problem now.
If they are really scattered, this unified space will be difficult to maintain.
In order to complete the normalization of the normalized space, it needs to maintain the same frequency. The agent has not joined the immortality project, which is equivalent to a foreign object.
The local forces have really divided them into other parallel spaces, which means that foreign objects are mixed into this unified space, which makes the unified space unable to maintain the overlap of the same frequency.
Lilith has analyzed that this problem is very serious. The lightest one is that the unified space is divided into two. If there are more areas to divide the agents, there will be more than two.
Although the effects of certain trump cards used by the enemy urgently are obvious, they also have many disadvantages due to their immaturity.
Therefore, when some agents cross the boundary, they will always remain at the same depth, and the cost for them to defeat them one by one is too high.
Not to mention anything else, dividing the group of agents will lead to a temporary split in the unified space. During that time, everything here will be equivalent to being weakened by twice or more.
Under this premise, the threat of those red shadows will be greatly reduced. The local forces obviously do not dare to bet on how many high-end red shadows they can eliminate in that time.
"Can't it be decrypted?" In another place, being targeted by a dozen red figures, Zheng Yichen withdrew his gaze from the sky, stretched out his hand and pressed it to the ground, and a piece of the ground was directly wiped away.
The Earth Devourer has a role in this place, but it is similar to that in other parallel dimensions. It can only affect the current level.
It is not impossible to have an impact on the entire Guiyi Space, provided that Zheng Yichen can access all aspects of the Guiyi Space.
If you can only touch one level, that's all, but this method can be regarded as a way to destroy the synchronization rate.
Every time Zheng Yichen used Earth Devourer, a group of red figures would come over like crazy to stop him.
Determined not to let him touch the ground, the local non-Red Shadow combatants also gathered towards him.
If other agents hadn't shared some of the red shadows, the number of red shadows around Zheng Yichen would have been even greater.
Some of those red shadows have already opened their eyes with differentiation effects.
Under normal circumstances, it's okay to be seen by those eyes, but if you are seen after being injured, don't even think about recovering.
This method is stronger than some curses, at least that's it for the curse that falls on Zheng Yichen. Most of the curses can't resist his life save.
But being divided into parallel individuals would have a great impact on Zheng Yichen.
Life save can only restore the current individual.
If you want to return to normal, you have to go to the dusk side. You can eliminate the differentiated parallel individuals over the dusk side. You don't even need to consume points, but the efficiency of crossing the boundary is greatly reduced. It's a waste of time to go back and forth.
To a certain extent, this method had a great impact on Zheng Yichen. He was originally a warrior who could exchange blood. The existence of the curse of disaster made the enemy's attack stronger, the greater the backlash he received.
Even something like Hong Ying will be affected by the Disaster Curse when fighting Zheng Yichen and depleting his life force. When the Disaster Curse accumulates to a certain level, his flat A can kill Hong Ying.
But with so many red figures around him staring at him, exchanging blood was not cost-effective. Zheng Yichen didn't want to test his parallel differentiation resistance.
"Yes, it can be like this." Zheng Yichen glanced at the red shadows around him, reached out and grabbed a handful of life essence. The power of the Earth Devourer's plunder was poured into it, and the life essence was thrown out and formed.
The 'clones' created through the Ark of Life have the data of Zheng Yichen collected by Lilith, and at the same time, these clones also have the characteristics of Zheng Yichen.
Including Zheng Yichen's curse of disaster.
It's just that the vitality contained in the blood shadow clone is far less powerful than the disaster curse imposed by Zheng Yichen.
At least it looks average in this kind of battle.
But the blood color on these blood shadows quickly dissipated, and the color became the same as that of Zheng Yichen. After a lot of 'clones' with the same action style as Zheng Yichen appeared, those red shadows became a little passive.
Zheng Yichen's subject cannot be found, and there is no difference between Hong Ying and Zheng Yichen in perception.
But those clones were quite fierce. When Hong Ying got close, he would fight directly by committing suicide.
Even if they are killed, the curse of disaster can still be applied to those red shadows.
"...The biggest threat." Seeing Zheng Yichen, who seemed to be able to handle being besieged, the staff in the control room and the top brass of the local forces all had headaches.
They have arranged many snipers to keep an eye on him, but so far, the snipers have not made any achievements. Zheng Yichen has extreme speed, so sneak attacks are difficult to take effect.
The trump card was exposed before and many agents were expelled, but it also made subsequent agents wary.
Now it seems that the use of that card is a bit of a loss.
Zheng Yichen no longer needs to exchange injuries for injuries. You must know that people with super-speed recovery generally don't worry about minor injuries during battle.
What kind of injury of missing an arm or a leg can be recovered in the blink of an eye, why do you need to care?
However, after Zheng Yichen started to care, Hongying's siege and conventional combat power were unable to bring him effective harm.
And the method Zheng Yichen used to devour the earth also posed a great threat to their unified space.
There is no problem with normal environmental damage, and it will not affect the synchronization rate of integration and normalization.
Zheng Yichen's swallowing of the earth is not a scene destruction, but a model deletion!
The erased place directly left a big hole. Without processing, the space at the current level will become the source of affecting the synchronization rate.
They can only destroy it and recover the resources...
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