Game Making: The Latest Chapter Begins With Healing the Player
Chapter 690: Skipping classes all the time and being cool
Why is it so strong?
Zhang Yi looked at the warrior general in front of him and felt uncomfortable.
It’s a bit unreasonable!
It's different from the monsters in Dark Souls and Bloodborne.
The bosses and mobs in "Sekiro: Shadows Die Twice" basically all block.
And the frequency of blocking is very high.
Although the sound of the swords clashing sounded very pleasant, just like the sound of iron being struck.
But the key is that sometimes you block and block, and the boss on the opposite side attacks directly.
And compared to being chopped when a mob attacks, losing balance directly can trigger the execution scene.
Some large mobs or mobs wearing light armor, as well as bosses, have buffs similar to the Overlord Body. When you kill them, you will not interrupt their attack.
At this time, it is already too late to parry or dodge.
Of course this is not the most critical point.
The most critical point is that Zhang Yi discovered it after careful consideration.
There seems to be no two lives in "Sekiro: Shadows Die Twice", and the energy bar is not particularly attractive.
But the key point is that without the energy bar, it simply forces the players to be greedy!
What is the most taboo thing about playing soul games?
Isn't it just greedy?
I think back then, Bloodborne made many players find it more difficult to get started than Dark Souls. Why is this?
Isn't it just because of the blood grabbing and lack of shield mechanism?
Many players can't help but want to spend more money.
But now in "Sekiro: Shadows Die Twice", this can be said to have gone a step further!
Without the energy bar, I have to tell you clearly, why don't you go and take advantage of me?
There is no energy bar anymore, just run and cut as you please!
However, when you are really greedy for the knife, what is waiting is the ruthless literacy link.
Let players around the world understand how ‘death’ is written.
As for the two lives, it’s just ridiculous.
A wound medicine gourd, a life, and a total of two tubes of blood bars are filled. If you think about it carefully, this error tolerance is even worse than the basic blood source of Black Soul!
You said you don’t want to take advantage of the knife, don’t fight head-on?
Zhang Yi thought the same way, so he slashed the boss and then turned around and ran away.
But the key point was that he discovered that this boss was absolutely outrageous.
And it’s different from the bosses in Bloodborne and Dark Souls that you can kill at will.
The humanoid monsters in Sekiro are also capable of parrying.
This leads to the fact that two of the three slashes will often hit the opponent's blade.
All that was heard was the sound of hammering, and the opponent's health bar did not drop at all.
The fastest efficiency is to fill up the opponent's parry bar. Repeated cycles can indeed grind the boss to death, but the key is that the fault tolerance is not low, and it is extremely time-consuming.
"And I don't seem to have a way to upgrade it. These stamina-boosting and gourd seeds won't only be dropped by bosses, right?"
After dying four times in a row and resurrecting in front of the Buddha carver, Zhang Yi also triggered a mechanism called Dragon Cough.
People around him will continue to cough when he dies, and Mingshu will also be deducted, and Mingshu has a chance of causing him to die without dropping any money.
I got some plot clues about Longcough and the power of immortality from Yongzhen.
If it were an ordinary game, Zhang Yi's focus would definitely be on the plot and background worldview.
But now Zhang Yi only feels that he is trapped in an endless loop.
When playing Dark Souls and Bloodborne, you encounter some powerful bosses, and you can upgrade and add points to increase your blood volume by constantly brushing Blood Echoes and Souls.
But in "Sekiro: Shadows Die Twice", if you want to increase the upper limit of blood volume, you must have a prop called a Buddhist bead.
And Zhang Yi didn’t know where to get this Buddhist bead.
But based on current experience, there is a high probability that some of these prayer beads will be obtained from the boss after killing the boss.
Then it’s over!
If you can't beat the boss, you want to increase the upper limit of blood volume, but to increase the upper limit of blood volume, you need Buddhist beads, and the Buddhist beads need to defeat the boss.
Although he has just started, he has only faced the first or second boss in the game.
But Zhang Yi has already felt the deep malice brought about by "Sekiro: Shadows Die Twice".
"The problem is not that big. If the upper limit of blood volume cannot be increased, it cannot be increased. I am not the kind of player who crashes again and again." Zhang Yi took a deep breath and thought about how to break the game.
It's just that he died a few more times. How big of a deal is it?
As for Longcough?
So what can he do? Is this something he can do without dying if he doesn't want to?
Remember when you played Dark Souls and Bloodborne, each boss didn’t have more than a dozen lives in his hands?
And the most critical point is that Zhang Yi feels that there should be some detours.
As we all know, Souls games are very difficult.
There are relatively large requirements for players’ technical requirements.
But there are also some ways to skip classes, especially when facing some bosses.
For example, the priest in "Bloodborne" can use a music box.
The clergy monster can be passed directly with a Molotov cocktail.
Aries women can use beast pills and fire paper, and some bosses also have good brothers who can be summoned.
Currently in "Sekiro: Shadows Die Twice", Zhang Yi has not discovered the existence of a good brother, and even the interaction in the game has no online function except leaving afterimages.
But Zhang Yi always felt that there would be some ways to skip classes.
After resurrecting in front of the ghost Buddha, Zhang Yi did not go to fight the boss immediately, but stayed on the eaves to observe.
Besides being a deserter and not fighting this boss, is there any other way?
After careful observation, Zhang Yi soon discovered a point worthy of attention.
That's the boss in the game, and it's not like other soldiers patrolling back and forth.
Instead, he stood motionless looking into the distance.
At the same time, he can use the hook lock to reach the watchtower next to it.
In addition, "Sekiro: Shadows Die Twice" has a stealth function.
And the previous tutorials have always taught players the characteristics of forbearance to kill, right?
Thinking of this, Zhang Yi's eyes lit up.
Using a rope and a double jump, Zhang Yi crouched and sneaked around from the side to the back of the boss, and then he saw a prompt that surprised him.
A red execution point flashes on the boss.
"Haha, it actually works!"
Zhang Yi pressed attack decisively, and then saw the wolf in the game vigorously grabbing the general's neck, and then raised the wedge pill in his hand high.
Poof!
Blood splattered everywhere, and the wolf directly assassinated the boss's first life in the game.
Then facing a boss with only one life, Zhang Yi had a healing gourd, a dozen shurikens and two lives. Faced with a boss with only a few parry bars left, Zhang Yi died back in front of the ghost Buddha.
But this time he was not frustrated at all, because victory was right in front of him.
"Sure enough! This is the correct way to open the game! This is a stealth game, and ninjas just have to stealth!"
"Mr. Chen's level design is indeed as wonderful as ever. There are reckless players and smart players as well!"
Zhang Yi had a happy smile on his face.
Skipping class? What is this called skipping class! This is called reasonable use of game mechanics, and even if he skips class, he will be very happy.
Suddenly he felt that this game had become fun again!
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