“There is no doubt that this year is the pinnacle of Dr. Jiang’s life.”
“It only took Jiang Fan one year to develop Dajiang Technology from zero to a huge scale of 500 billion US dollars, which is an absolutely unprecedented feat!”
“So let’s review the development experience of Dajiang Technology.”
“This matter started four years ago, when Jiang Fan had just graduated with a doctorate and founded Dajiang Automobile…”
……
In the midst of praise, Jiang Fan hid in a quiet small villa with a lake view.
It has been renovated by him into a small electronics laboratory.
A small area, enough to spend hundreds of millions of dollars to buy a variety of top-level electronic equipment.
Now, in front of Jiang Fan was an electronic device similar to a helmet.
The helmet is connected to a number of cables, which are eventually linked to a computer.
Jiang Fan put the helmet on his head, and then used his mind to control the Super Marie on the screen to move and avoid monsters.
After a while, he took off his helmet:
“It’s rubbish. Neither precise nor timely. No wonder it can’t be put into practice. ”
This technology is called BCI, Chinese: brain-computer interface technology.
The so-called brain-computer interface technology is the use of electronic devices to receive signals from the brain and then control other devices.
For example, typing, controlling game characters, helping people with disabilities control prosthetics and so on.
In addition, according to the different methods of acquiring signals, BCI technology can be divided into non-invasive and invasive.
Non-invasive is to wear a helmet and collect EEG signals directly from the upper surface of the scalp.
Invasive is a lot of trouble, requiring surgery to implant a chip in the cerebral cortex to collect signals.
It is also commonly known as the back of the head cannula.
BCI is not a new technology, the industry has been studying it for 40 years, and it is still far from the level of practical use.
A few years ago, at a game exhibition, the developer of brain computer equipment showed once, wearing a helmet to play Unreal 4, which was also just a display.
The effect is very poor.
Jiang Fan’s reluctant helmet is already the most advanced brain-computer interface in modern times.
Its biggest use is not to recognize “complex signals” such as direction and movement, but to type, and can only recognize English letters.
The typing method is to think “hard” of a letter by the wearer.
Without taking into account the correct rate, the limit speed is 9 letters per minute.
No way, the human brain is too complicated.
The level of human research on brain science is very low.
Based on existing theories, brain-computer interface research is completely impossible to commercialize.
If you do not consider the difficulty, the application prospects of brain-computer interface technology are indeed very broad.
Because it greatly expands the ability of humans to control computers.
For example, the game is the most intuitive.
In first-person shooters, players can only control the character through keyboard and mouse, making simple actions such as moving, crouching, jumping, shooting, etc., and cannot complete complex composite movements.
For example, crouch at the base of the wall, poke out half of your head, and shoot diagonally at the muzzle.
For example, bending over a trench and throwing a grenade without looking up.
Why is there no compound action?
It’s not that the game company can’t do it, it’s that the player can’t do it.
Most of the existing game operation methods are based on mouse and keyboard.
If you want to do a complex action, such as squatting on the wall and probing the head obliquely out of the barrel, then there must be a button to control the squat, a button to probe the head, and a button to extend the barrel diagonally, which requires pressing three buttons at the same time.
To know that the player also uses three fingers ASD to control the direction of movement, which requires six fingers, are you a six-fingered piano demon when the player?
And what if there are more complex actions?
How many buttons do you need?
So many buttons, not to mention the operation, you can’t even remember it, right?
Can players become proficient in the heat of battle?
If there is mind control, the situation is completely different.
The player only needs to “think” for the game character to act exactly as the player wants.
Of course, this kind of great breakthrough is only used in the game is simply a violent creature.
It has a very wide range of application prospects in education, military, medicine and other fields.
Typing, painting, design, the operation of cars, airplanes and various machines, theoretically requiring human operation control, can be entered in this way.
Moreover, this is only the most basic one-way brain-computer interface technology, which can only receive brain signals in one direction.
There are also more sci-fi bidirectional brain-computer interfaces.
The so-called bidirectional is not only able to receive signals from the brain, but also to send signals to the brain!
If this technology is realized, the fully immersive game that countless people fantasize about will become a reality!
……
Super battery is the pinnacle of my life?
Oh, this is just the beginning.
The ability of system deduction technology has finally cooled down, so it’s up to me to bring fantasy into reality!
Jiang Fan said loudly:
“System, I want to deduce two-way brain-computer interface technology!”
【Ding! Host deduces two-way, non-invasive brain-computer interface technology! Deduction success! Get 2218 “Pons Technology”! 】
[Pons technology: 2218 successfully developed brain-computer interface technology. The technology is two-way brain-computer communication, without any surgery, directly wearing the “human brain signal head ring” can collect signals. The response is timely, and the accuracy rate is as high as 99.99999%. 】
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