Closed Beta I Played Alone
Chapter 12
Chapter 12
Episode 12. Setup complete.
thud.
Soon, it felt as if the soles of the feet were stepping on the ground, just like reality.
A sensation through virtual reality that I have felt in a long time.
But there was something more important than that feeling after a long time, so he opened his mouth right away.
“Check the status window!”
Because I was very curious what it would look like.
[Name: lumenLevel: 0
Number of kills: 0, Number of deaths: 0
Title: I am a max level CLVE user alone.
Health: 350000/350000 Mana: 350000/350000
Strength: 510 Agility: 510 Stamina 510
Spirit: 510 Intellect: 510
Remaining stat points: 1000
Remaining Skill Points: 3
Traits: Iceman, co-growth, god of reinforcement.]
“……”
Obviously level 0.
In other words, it’s like you’ve just started and haven’t taken a step yet.
But even if it was flashy, it was too flashy.
No, the word ‘glamorous’ did not express half of my status window to be dismissed as simply glamorous.
Because the status window that appeared in front of me was at a level that destroyed basic common sense.
In particular, I’ve experienced the 1st, 2nd, and 3rd closed betas, and I’ve shot up to level 300 there.
So I couldn’t keep my mouth open even more.
Because level 0 was close to level 300.
Of course, it is true that the 300th level is higher when the sum of the five values of strength, agility, stamina, mental strength, and intellect is taken into account.
At that time, the level was the level, but there was also the amount of stats that increased by wearing items that matched the level.
But there is still.
1000 remaining stat points that have not been invested anywhere.
And those 1000 remaining stat points are not simply 1000.
2500 pieces.
Because I have shared growth.
And apart from that, the amount of life and mana is much higher now at level 0.
So I had no choice but to look at the status window for a while longer.
Because I didn’t get tired of watching it at all.
Moreover, it also matched the ID of lumen, which means brilliance and brilliance.
It’s been 30 minutes since you logged in to ‘Revival Legend’.”Hmm.”
Of course, I didn’t just stare blankly at the status window for 30 minutes.
As in the 1st, 2nd, and 3rd closed betas, there was something to decide before taking the club out of the inventory and going to beat the Scarecrow.
The stat that will become the parent of the immediate growth together and the first stat that will grow to 100% and the second stat to grow to 50% depending on the parent.
Because if you don’t set up shared growth, it’s impossible to acquire experience points.
Of course, the answer is already out there.
Because there is something I received before mutual growth.
That’s the character of ‘Ice Man’.
A tremendous ability that increases the power of all Ice-type skills by 30%, leaving everything else behind.
Therefore, giving up this ability is bound to be an idiot among idiots.
In other words, the stat that will become the parent of shared growth is intelligence.
Naturally, his fighting style is also an ice-type wizard.
Nevertheless, the reason why I am so concerned is that I have not yet decided on the first stat that will grow to 100% and the second stat that will grow to 50% with this intelligence.
In particular, despite being at level 0, the title ‘I am a full level user alone’ and the reward received from achieving the only full level of the 3rd closed beta, a total of 350,000 vitality and 350,000 mana amounted to further concerns.
Because that amount is close to twice the maximum health and maximum mana at the time of the 3rd closed beta.
Even at level 0.
So I had this thought.
Imagine using intelligence as the parent, and having the first stat to grow to 100% as strength and the second stat to grow to 50% as agility.
Then, of course, due to the high intelligence and the influence of the Iceman, my Ice-type magic attack will show tremendous damage.
In addition to the ice-type magic attack with the same strength as the intellect, the physical attack will also show tremendous power.
Showcasing more than just an archer or assassin.
Then it is complete.
A class called Magic Swordsman who was in full swing in the 1st, 2nd, and 3rd closed betas.
Moreover, although the market calls him a magic swordsman, in the end, he is not a rogue-like magic swordsman, but a truly complete magic swordsman who is unmatched by anyone for both magical and physical attacks.
However.
‘Hmm… do I really need to?’
Of course, to be honest, the magic swordsman is very cool when you look at his appearance.
The figure holding a sword in one hand and ice, fire, or electricity in the other hand draws attention.
Therefore, there were quite a few in the 1st, 2nd, and 3rd closed betas.
Even I’m a little bummed.
So, if I don’t have the trait of ‘Ice Man’, I have a bit of a plan to go out into the magic swordsman side.
It’s not just because of his cool looks, but because it’s a shared growth, so he has a characteristic that shows the ability of a real magic swordsman.
However, the 30% increase in the power of Ice Man, not just 30%, but a whopping 30%, clearly made my specialization towards magic.
Because the higher the level, the better the skills and items I have, and the stronger I get, the stronger the 30% increase will show abilities that are significantly different from others.
And even after reaching the maximum level of 300 at the time of the 3rd closed beta, the vitality of only over 150,000 was quite a disappointment.
Moreover, the amount of mana was also due to the mental power that was preoccupied with intellect and maintained at a lower level than the physical strength.
Of course, that wasn’t an ice-type wizard, but it was typical of all wizard classes.
So I was really careful.
Hunting and boss monster raids.
Because if you accidentally die, you can’t access exactly 24 hours, even though you are only given a period of 2 weeks.
Even though it was a closed beta.
Of course, I am not the type to take risks or take risks on my own.
It’s not a style that enjoys thrills.
So I wanted more.
vitality.
And the amount of mana enough to use the skill without a circle, no, it can be overused.
So, I pondered over and over again.
Because there is no need to make hasty decisions.
There is no such thing as a gap that will widen if it is too late here.
1 hour later.
“Hmm. Isn’t that better?”
In general, there are three types of fighting styles in all games.
Dealers, tanks, and supporters.
Among them, my position, where I mostly solo, has no choice but to be a dealer.
First of all, you have to catch the monster.
And the ability that the dealer needs the most is attack power.
So, as a dealer and an ice magician, I thought about whether my attack power was lacking.
and judged
not lacking at all.
No, considering the various rewards obtained from Iceman, it is not insufficient, but rather enough to overwhelm others.
It’s also a huge difference.
Therefore, it was decided that further attack power was not necessary.
In particular, physical attacks that fall far short of the magic attacks that receive the ‘Ice Man’ buff.
Then his gaze had no choice but to go to his physical strength.
Because the more vitality, the better.
That much vitality is a barometer that guarantees absolute safety whether you are dealing with any hunting ground, any boss monster, or using a battlefield you have never experienced before.
From my point of view, who puts safety first, stats that should be considered first after intelligence.
Of course, it’s not just me.
Whether it is a physical series or a magic series, vitality is essential.
Therefore, I am not the only one who has not given priority to physical strength over mental strength.
Most of the wizards were like that.
The item is so much that it prioritizes physical strength over mental strength.
In particular, I have had a painful experience.
Classes up to high school where you know a wide range of things thinly, and classes at universities that delve deeply into one field.
So it failed.
because I didn’t know
No, because I hadn’t thought of that.
‘great. Let’s dig one well. There are only one or two things to be concerned about in order to become a magic swordsman.’
It is true that fighting at close range requires more vitality and defense and increases the risk.
There are different skills to use, so the skills are inevitably divided.
Just because you wield a weapon up close is not a magic swordsman.
So I made that decision.
Let’s dig very deep in one place.
With the determination to pierce the crust, pass through the mantle, and even pierce the outer and inner cores.
And at that level, there would be no need to wield a weapon like a sword at close range for nothing.
So I opened my mouth right away.
“Setting Up Shared Growth.”
[Enable the characteristic ‘Combined Growth’.– Please decide which stat will be the parent.
– Once set, stats cannot be changed.
: Strength, Agility, Stamina, Spirit, Intellect]
“Intellect selection.”
The stat that will become the parent has no choice but to be intellect.
So this didn’t bother me at all.
[The stat to be the parent has been selected as intellect.-Please set the first stat to grow together with 100% of the parent.]
“health!”
After thinking about it for almost an hour, I immediately answered the question in the message.
Stamina and fatigue also increase the increase in vitality, but it also affects all areas from defense to defense.
[-Please set the second stat to grow with 50% of the parent.]“mentality.”
Mental strength is equally important.
Because the higher the mental strength, the faster the mana recovery, as well as the skill cooldown reduction, magic defense, and various debuffs that cause status abnormalities are effectively defended.
So, if you are soloing, you have no choice but to pay more attention to your mental strength.
Even if you don’t know about monsters, if you face an enemy with 7 or more pots, there may not be a type that specializes in applying debuffs, but there must be someone who uses debuffs to some extent as a supporter.
[Characteristic ‘Accompanied Growth’ has been set.-Maternity: Intellect.
-The first stat that belongs to the parent and grows together to 100%: Stamina.
-The second stat that belongs to the parent and grows with 50%: Spirit.
-After completing the setting, you will be able to level up by acquiring experience in the future.]
After thinking about it for over an hour, I stopped the first start.
end
ⓒ basso77
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