Card Maker: My Cards Infinite Chain
Deck details! (As of college league)
(Free chapter)
Puppet*1
Soul Card Name: Puppet
Category: Summoning Card
Quality: Common
Attribute: Earth
Race: Creature
Ability:
[Cost]: When entering death cooldown, select a soul card with humanoid race to reduce its soul energy consumption. If the soul card is of the same level or lower than the puppet, it can be summoned directly without ignoring the consumption.
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Puppet Clearance! *1
Soul Card Name: Puppet Clearance!
Category: Summoning Card
Star Level: Level 5
Quality: Rare
Attribute: Earth
Race: Creature
Ability:
[Clearance! ]: Each puppet has an independent death cooldown. When activated, you can choose to summon a few or all of them. The star level of a single puppet is regarded as level 1.
[Cost]: When each puppet enters death cooldown, you can choose a soul card with humanoid or creature race to reduce or increase its soul energy consumption. If the soul card is of the same star level or lower than the puppet, it can be summoned directly without ignoring the consumption.
[Spiritual Mastery]: When this soul card exists in the spiritual ability of the holder, it will gain a certain number of [Spirit] layers over time. The higher the [Spirit] layers, the higher the wisdom of the soul card, and it will gain the corresponding [Heavenly Sensing].
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Dragon Young King*3
Soul Card Name: Dragon Young King
Category: Summoning Card
Quality: Epic
Attribute: None or Light or Dark
Race: Dragon
Star Rank: 10
Ability:
[Young Power]: When this soul card is summoned normally, it is regarded as "Star Rank: 5". At this time, this soul card can manipulate the dragon scales on the field to fight. If the corresponding dragon scales are consumed/shed, the star rank of the summoned beast can be changed.
[Return to Dragon Hometown]: When Dragon Young King leaves the field, the star rank increased by [Young Power] is cleared, the corresponding number of Chaos Dragon Scales are dropped, and the inner side of this soul card is set as a pendulum.
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Inside Star Rank: 4
Inside Ability:
[Young King Servant]: When this soul card is set as a pendulum, select a Dragon or [Dragonborn] soul card from the main deck, death cooldown, or disconnection, and set it as a pendulum in the form of the inside face.
[Dragon King's Majesty]: It can only be activated after a certain number of dragon scales are put into death cooldown. In order to make the total star rank equal to the summoned beast summoned by the ritual, put the [Dragonborn] summoned beast from the field and the main deck into death cooldown, and summon a ritual summoned beast from the main deck.
[Return with Scales]: Disconnect a certain number of dragon scales from death cooldown and summon this soul card with "Star Rank: 10". If the number of dragon scales with opposite attributes meets the conditions, it is considered to be activated "Reflection of Rotating Dragon".
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Dragon King Sword Servant*3
Soul Card Name: Dragon King Sword Servant
Category: Summon Card
Quality: Rare
Attribute: Light/Dark
Race: Humanoid
Star Rank: 6
Ability:
[Under the King]: When there is a "Dragon Young King" on the field, this Soul Card can be summoned directly without consuming Soul Energy. When "Dragon Young King" leaves the field, this Soul Card is disconnected.
[Falling Scales]: When leaving the field, leave five "Chaos Dragon Scales" at the original place.
[Dragonborn]: When attacking a target whose race is not Dragon, the attack power is increased. When attacked by a target whose race is Dragon, the damage received is increased.
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Star Rank: 6
Ability:
[Holding the Sword for the King]: If there is a "Dragon Young King" in the Pendulum Zone on the other side, every time a Dragon Scale on the own side enters Death Cooldown, summon a one-time [Dragon Hunting Spear]. It is regarded as being controlled by the Soul Card Master.
[Return with the King]: When "Dragon Young King" leaves the Pendulum Zone, summon this Soul Card. At this time, you can select materials including this soul card from the field or the deck to perform a ritual summon.
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Half-Dragon Headhunter*3
Soul Card Name: Half-Dragon Headhunter
Category: Summoning Card
Quality: Rare
Attribute: Light/Dark
Race: Humanoid
Star Rank: 5
Ability:
[Dragon Hunting Spear]: When on the field, summon three Chaos Dragon Scales. The Headhunter can transform Chaos Dragon Scales into Dragon Hunting Spears for use. The parts hit by the Dragon Hunting Spears will be infected with [Scale Infection].
[Falling Scales]: When leaving the field, leave a piece of "Chaos Dragon Scale" at the original place.
[Dragonborn]: When attacking an object whose race is not Dragon, the attack power is increased. When attacked by an object whose race is Dragon, the damage received is increased.
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Half-Dragon High Priest*2
Soul Card Name: Half-Dragon Headhunter
Category: Summoning Card
Quality: Rare
Attribute: Light/Dark
Race: Humanoid
Star Rank: 5
Ability:
[Death Scale Sacrifice]: Select any number of dragon scales, put them into death cooldown, and detonate them, causing certain damage to the surrounding area and greatly intensifying the infection of [Scale Plague]!
[Falling Scales]: When leaving the field, leave three pieces of "Chaos Dragon Scales" at the original place.
[Dragonborn]: When attacking an object whose race is not Dragon, the attack power is increased. When attacked by an object whose race is Dragon, the damage received is increased.
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Half-Dragon Tribal Colossus*1
Soul Card Name: Half-Dragon Tribal Colossus
Category: Summoning Card
Quality: Rare
Attribute: Light/Dark
Race: Creature
Star Rank: 7
Ability:
[Scale Sacrifice]: After disconnecting up to ten dragon scales in death cooldown, you can reduce the soul energy consumption to summon the soul card. At this time, the summoned beast has [Scale Plague] and can move freely.
[Scale Plague]: Accumulate dragon scales after receiving damage, improve defense ability according to the number of dragon scales, and drop all dragon scales after death (the initial number of dragon scales is the number of dragon scales broken off by [Scale Sacrifice]).
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Holy Dragon Heart*3
Category: Summoning Card
Quality: Ritual
Properties: light/dark
Race: Dragon
Star level: eighth level
ability:
[Holy Notice]: When a dragon summoned beast is about to leave the field, it can be activated by disconnecting this card that is on death cooldown, preventing this departure from happening, and refreshing the status of the summoned beast.
[Dragon's Broken Body]: When the soul card is sent to death cooldown due to the soul card's ability, you can choose to drop five chaos dragon scales or add ten death chaos dragon scales.
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Vengeful Dragonborn·Challenger*3
Category: Summoning Card
Quality: Rare
Properties: light/dark
Race: Humanoid
Star level: fourth level
ability:
[Fight Again]: It can be activated by disconnecting the soul card in death cooldown, and returns the three soul cards in death cooldown to the deck.
[Scale Acquisition]: When this soul card is disconnected, two Chaos Dragon Scales are added.
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Vengeful Dragonborn·Silver Dragon Hunter*1
Soul card name: Vengeful Dragonborn·Silver Dragon Hunter
Category: Summoning Card
Quality: Ritual
Properties: light/dark
Race: Humanoid
Star level: eighth level
ability:
The ritual materials for this summoned beast must include dragon summoned beasts of level 6 or above and [Dragonborn] summoned beasts.
[Hate]: When there are dragon scales on death cooldown, "Dragon" is added to the summoned beast race.
[Blood Vengeance]: When attacking a target of the same race, its abilities will be invalidated. At this time, the attack power will be doubled.
[Scale Blade]: The weapon held by this summoned beast is regarded as [Dragon Hunting Spear]. When the weapon held by this summoned beast is broken for the first time, six Chaos Dragon Scales will be dropped.
[Glorious Return]: When the summoned beast enters the death cooldown, select a dragon summoned beast in the death cooldown, and have it end the death cooldown and return to the deck.
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Vengeful Dragonborn·Red Gold Dragon Hunter*1
Soul Card Name: Vengeful Dragonborn·Red Gold Dragon Hunter
Category: Summoning Card
Quality: Ritual
Properties: light/dark
Race: Humanoid
Star level: tenth level
ability:
The ritual materials for this summoned beast must include dragon summoned beasts of level 8 or above and [Dragonborn] summoned beasts, and must include ritual summoned beasts.
[Hate]: When there are dragon scales on death cooldown, "Dragon" is added to the summoned beast race.
[Blood Vengeance]: When attacking a target of the same race, its abilities will be invalidated. At this time, the attack power will be doubled.
[Scale Blade]: The weapon held by this summoned beast is regarded as [Dragon Hunting Spear]. When the weapon held by this summoned beast is broken for the first time, eight Chaos Dragon Scales will be dropped.
[Glorious Return]: When the summoned beast enters the death cooldown, select a dragon summoned beast in the death cooldown, and have it end the death cooldown and return to the deck.
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Vengeful Dragonborn·Dragon Hunting General*1
Category: Summoning Card
Quality: Ritual
Properties: light/dark
Race: Dragon/Humanoid
Star level: twelfth level
ability:
The ritual materials for this summoned beast must include dragon summoned beasts of level 10 or above and epic level [Dragonborn] summoned beasts, and there must be summoned beasts of ritual quality.
[Blood Vengeance]: When attacking a target of the same race, its abilities will be invalidated. At this time, the attack power will be doubled.
[This hatred is like burning]: It can be activated when a summoned beast activates its ability. It will disconnect the corresponding number of dragon scales on the field and in the death cooldown, making this ability invalid. As long as the Dragon Hunting General exists on the field or dies. While cooling down, the ability with the same name cannot be activated. And change the race of the summoned beast with the same name ability to dragon, so that it can obtain [Scale Falling].
[This body is like a demon]: When the dragon-hunting general holds a weapon, his attack is changed to sword energy. Whenever a dragon scale is disconnected, one layer of [Scale] will be accumulated, and the attack range of the Dragon Hunting General's sword energy will be extended according to the number of layers.
[Martial Flame]: When the Dragon Hunting General leaves the field, select any number of dragon summoned beasts on the field and launch several attacks on them at the same time. The number of attacks is related to the number of [Scale] layers. After that, dragon-hunting spears equal to the number of layers of [Scale] can be summoned to the field.
[King Chen]: When there is no Dragon King on the field, the soul card is disconnected.
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Source Eye Chaos Dragon*3
Category: Summoning Card
Quality: Rare
Star level: six
Properties: light/dark
Race: Dragon
ability:
[Scale Falling]: After death, six "Chaos Dragon Scales" are left in place.
[Same origin]: When used as a fusion material, it can replace any light, dark, or non-attribute dragon.
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Saint of Trap*1
Category: Summoning Card
Quality: Rare
Attribute: dark
Race: Humanoid
ability:
[Desolate Scenery]: After being summoned, the vitality of the trapped saint will be quickly lost, and it will not be affected by any external abilities.
[Bu Ri Tian]: The speed of life force loss is greatly increased. You will not die due to the loss of your own life, but you will die immediately after being attacked.
[Dragon Death Will]: When there are dragon scales within a certain range, the damage will be increased, and the number of dragon scales determines the degree of damage increase. After the trapped Saint dies, all targets within a certain range will receive [Scale Plague].
[Dragon's Death]: After the summoned beast dies, you can directly activate a summoning card from the deck regardless of consumption, change its attribute to dark, and obtain [Lone Dragon's Death Will]. If the Saint of Trap has killed a summoned beast whose quality exceeds his own, he can ignore all conditions, select a summoning card of corresponding quality from the deck or extra deck, and activate [Dragon's Testament] on it.
[Breaking Vengeance]: After the death of the summoned beast, dragon scales are left on the field. The number is determined by the number and strength of the targets killed by the Saint of Trap. Every time the Saint of Trap kills a target, the target's quality, race, and attributes can be recorded in one of the dragon scales.
[Bloodline Natural Selection]: After the death of the summoned beast, fatal damage will be recorded in the dropped dragon scales, and the summoned beast summoned with the dragon scales will receive the same type of damage correspondingly reduced.
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Mustard Seed Flying Gu*1
Soul Card Name: Mustard Seed Flying Gu
Category: Summoning Card
Quality: Rare
Attribute: empty
Race: insect
ability:
[Shadowless]: Mustard Flying Gu is not easily perceived and can disguise itself to a certain extent.
[Shape-changing]: You can actively put the Mustard Seed Flying Air Gu into death cooldown, and make the Soul Card Master appear at the location of the Mustard Seed Flying Air Gu.
[Far Sky]: After leaving the control range of the Soul Card Master, the Mustard Flying Gu can still be controlled normally, but any actively activated effects at this time will require additional time to be guided.
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Sword of Judgment*2
Soul card name: Sword of Judgment
Category: Spell Card
Quality: Rare
Properties: None
ability:
[Choice]: This card has two attack methods: physical attack and energy attack. The user can make a selection when the soul card is activated, and cannot be changed after selection.
[Automatic]: If you use this card to attack an object that you have control over, you can directly kill the object, and then release the card again at half the cost. This release cannot trigger [Self-Judgment].
[Mercy]: If [Self-Authorization] is triggered, the death cooldown of the soul card will be halved.
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Judgment Arrow Rain*2
Soul Card Name: Judgment Arrow Rain
Category: Spell Card
Quality: Rare
Properties: None
ability:
[Choice]: This card has two attack methods: physical attack and energy attack. The user can make a selection when the soul card is activated, and cannot be changed after selection.
[Judgment]: After activation, launch an indiscriminate attack on all summoned beasts within a certain range. This attack will directly kill the summoned beasts that you have the right to control, and you can then release the card multiple times at half the cost. Release The number of times is the number of summoned beasts killed when released for the first time.
[Mercy]: If [Judgment] is triggered, the death cooldown of the soul card will be halved.
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Dragon's Conquest*1
Soul Card Name: Dragon’s Conquest
Category: Summoning Card
Quality: Epic
Properties: None
Race: Dragon
ability:
[Forged Scales into Blades]: This card cannot be normally summoned. Dragon scales can only be consumed to summon when there are dragon scales on the field that can be manipulated. This card can be considered an equipment card.
[Bloodline Relic]: The more the number and quality of the dragon scales sacrificed during summoning, the less the soul card will be consumed. After successful summoning, the ability of the soul card is determined by the dragon scale sacrificed.
[Blood-Drinking Blade]: The more times you strike, the sharper the dragon's attacks will be, and the greater the load on the user.
[Negative Scale Body Forging]: The damage caused by the dragon's conquest can be repaired by consuming dragon scales. Each time damage is received and repaired, the dragon's crusade becomes stronger.
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Portable fragment*1
Soul Card Name: Portable Fragment
Category: Spell Card
Quality: Epic
Attribute: empty
ability:
[Space fragment]: There is a space fragment in this soul card, and its size is determined by the user's soul energy well capacity.
[Portable]: When the soul card is not activated, the space fragments can still be used, and the user can put items into them or take them out.
[Path Cutoff]: After this soul card is used, it immediately locks on several targets, causing them to enter death cooldown and then disconnect from the soul energy well of the original operator. The number of targets locked by this ability is determined by the free volume of space debris and the size of the locked target.
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Suppress the Dragon Skeleton*1
Soul Card Name: Suppressing Dragon Skeleton
Category: Summoning Card
Quality: Epic
Attribute: dark
Race: Dragon/Undead
ability:
[Death-Suppression]: The Death-Suppression Dragon Skeleton cannot be summoned normally. Once activated, it will directly enter the death cooldown and clear the death cooldown time of the soul card in the same deck. When the Suppressing Dragon Skeleton is on death cooldown, other soul cards in the same deck cannot enter the death cooldown.
[Desire of Life]: The more soul energy is consumed when activating the Suppressing Dragon Skeleton, the longer the death cooldown of the Suppressing Dragon Skeleton will be.
[Tears of Dragon Bones]: When other soul cards in the same deck should enter the death cooldown but do not, the Suppressing Dragon Bones will shed a random number of tears, and the tears can be used as soul energy.
【? ? ]:? ?
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Forbidden Engine·Bitter Weak Ascension*1
Category: Spell Card
Quality: handed down from generation to generation
Attribute: dark
Race: unconscious/conscious body
ability:
[Bitter Weak Ascension]: Target a summoned beast, change its race into a machine, and upgrade all its abilities. The summoned beast after [Ascension] can perform simple activities, but intense fighting and activating abilities require additional soul energy. If there are unassembled "mechanical parts" on the battlefield, the soul energy consumption can be reduced by consuming the parts.
[Forbidden Energy]: When the user controls the summoned beast after [Ascension], he can withdraw the soul energy he will generate in the future in advance. This process will cause soul energy loss. The further the time point of withdrawing soul energy, the greater the soul energy loss. . After the user cancels the summons, the soul energy cannot be restored naturally within the corresponding period of time.
[Bloodline Hatred]: When the summoned beast after [Ascension] attacks an entity of the same race as its original species, it will be unable to heal itself and the healing effect it receives will be greatly weakened.
[Conscious life]: There is a conscious life in this soul card: Weeping Girl. The Weeping Girl can move freely between the soul cards linked to the user's soul energy well, but if she does not return to the soul card for a period of time, it will be deemed to have entered the death cooldown. If the Weeping Girl enters other soul cards, it can gain independent combat capabilities, slightly enhance some abilities, and increase its weight as a summoning sacrifice. If the Weeping Girl exists in "Forbidden Engine·Bitter Ascension" and has not entered the death cooldown, the ability of the soul card will change as follows:
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[Bitter Weak Ascension] increases ability: it can further consume more soul energy, further change the race of the [Ascension] target to a conscious body, and further improve all its abilities. The conscious body can carry out simple activities on its own, but intense fighting and activating abilities require the consumption of "emotions". If there are emotions on the battlefield when activated, the soul energy consumption can be reduced by consuming emotions.
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[Forbidden Energy] Increased ability: When the soul card is not activated, the Weeping Girl can absorb and store the emotions of nearby creatures. When the soul card is activated, the Weeping Girl can burn the stored emotions or the emotions of nearby creatures as energy. If you do this, the attack of the summoned beast after [Ascension] will be accompanied by a spiritual attack.
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[Bloodline Hatred] Added ability: When attacking and killing a summoned beast whose race is not a machine or consciousness, it will disconnect from the operator.
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[Conscious life] Increased ability: Weeping Girl can change the quality of "Forbidden Engine·Bitter Weak Ascension" and make its abilities change accordingly.
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Emperor's Son·Star God's Will*1
Soul Card Name: Emperor's Son·Star God's Will
Category: Summoning Card
quality:-
Attribute: God
Race: Creation
ability:
[Chosen by God]: This soul card cannot be added to the deck in any way. It always exists after activation, cannot enter the death cooldown, and the user is always Yu Cang. The coming of the Star God's Will requires the consumption of [Rules]. When Yu Cang cancels the summons, the Star God's Will will be completely disconnected and return to the starry sky, slowly replenishing the [Rules]. When Yu Cang initiates the summons, the soul card will appear in Yu Cang's hands in the way he likes, and the will of the Star God will consume all the [rules] to come and obtain the corresponding existence time.
[Magnificent Divine Grace]: The will of the Star God will descend from the sky, and in the process of descending, the user's mental pressure will gradually increase. The actual quality of the soul card will also continue to increase until the mental pressure reaches the upper limit and the will of the Star God fully descends. When the actual quality of the soul card is Heirloom and above, change its race to: God.
[Name of God]: When the Star God's will speaks the true name, all owners of the true name will be directly summoned to the Star God's will. While the Star God's will exists, all abilities of the owner of the true name can only affect the Star God's will. Beings whose qualities are higher than the actual quality of the Star God's will may refuse the summons.
[God's Promise]: The will of the Star God can refuse to accept the influence of all abilities whose actual quality does not exceed his.
[God's Compassion]: When the existence time ends, the user cancels the summons or dies, the will of the Star God returns to the starry sky and takes away all the damage, destruction and death caused during its existence.
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The Princess of the Distant Starry Sky·Spiritual State*1
Soul Card Name: Princess of the Distant Starry Sky·Spirit Child State
Category: Summoning Card
Quality: handed down from generation to generation
Properties: light
Race: consciousness
ability:
[Spiritual Flow·Filling]: This soul card can store specific [Spirituals] from the star field, and the quality of the soul card will be changed according to the number of stored Souls.
[Spiritual Flow·Blinding]: After activation, select any ability of any soul card to invalidate it. And consume the corresponding spirit flow.
[Spirit flow·Array]: After activation, select any card box, consume the corresponding soul flow, blur the information of the soul card in it, so that it cannot be directly retrieved, the user must first consume the soul energy to move it to the top of the deck Only when a soul card is drawn into the hand can it be used further.
[Spiritual Flow·Infinite]: After activation, any soul card that enters the same deck will be consumed. When the soul card is affected by other abilities or perceived by other beings, the corresponding [Spirit] can be consumed to render it invalid.
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Fusion*1
Soul card name: Fusion
Category: Spell Card
Quality: Epic
Properties: None
ability:
[Fusion]: After use, send two summoned beasts on the field or in the deck to death cooldown, and summon the fusion state of the two.
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Fusion of different veins*1
Soul card name: Fusion of different veins
Category: Spell Card
Quality: Rare
Properties: None
ability:
[Alien Bloodline]: It can be activated when the user has two or more bloodlines, and selects a summoned beast with suitable race and attributes to fuse it with himself.
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Dragon Crying at Dawn*1
Soul Card Name: When the Dragon Cries at Dawn
Category: Spell Card
Quality: Epic
Properties: light/dark
ability:
[Fusion]: It can be activated when there is an epic dark attribute dragon and a light attribute dragon conqueror on the field. They will be sent to death cooldown to summon the fusion posture.
[Ye Lai]: When [Fusion] is activated, if the initiator is Yu Cang, you can directly call "Ye Lai". If you do this, the level of this card is regarded as a legacy, and the effect becomes: Summon "Dragon of Dawn: Ye Lai".
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Duel Shield·Power of Different Dimensions*1
Soul Card Name: Duel Shield·Power of Another Dimension
Category: Spell Card
Quality: Epic
Attribute: empty
ability:
[Shield]: After activation, it applies a shield to the target that can absorb a certain amount of damage. The shield will disappear automatically after a certain period of time. When the shield is broken or disappears naturally, [Duel Failed] will be triggered immediately.
[Duel Failed]: Immediately after activation, a small enclosed space fragment is created and the target is teleported into it. The space fragment cannot be opened until the soul card is used again.
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Fusion release*1
Soul Card Name: Fusion Release
Category: Spell Card
Quality: Epic
Properties: None
ability:
[Release]: Select a fusion summoned beast and put it back into the extra deck. If the fusion materials of the summoned beast are on death cooldown at this time, those materials will be summoned regardless of conditions and consumption.
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Return of the Dragon Eye*1
Soul card name: Return of the Dragon Eye
Category: Spell Card
Quality: Epic
Properties: None
ability:
[Dragon Eye]: Select the summoned beast as the target to activate, giving it [Dragon Power] and [Dragonborn].
[Return]: Select the summoned beast as the target to activate, record the current status of the summoned beast, and set a condition. When the condition is triggered or the summoned beast enters the death cooldown, return it to the state at the time of recording. At this time, [Dragon Eye] and [Return] are invalid.
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Fate Star·Contract Star Level*1
Fate Star·Passage to the Other Realm*1
Life Star·Path to the Realm of Knowledge*1
Blue Eyes Lord Landing Dragon*1
All ministers before the emperor*1
additional:
Dragon of the Sacrificial Vortex*1
Soul Card Name: Dragon of the Martyrdom of the Vortex
Category: Summoning Card
Quality: Fusion
Properties: None or light or dark
Race: Dragon
Star level: eighth level
ability:
True dragon cub + one or more summoned beasts with the [Dragonborn] ability or dragon summoned beasts. Its specific properties are determined by the fusion material.
[Dragon Power Domain]: The dragon in the whirlpool domain has a dragon power domain, and the [Dragon Power] skills in the domain are enhanced. Weakens the value of non-dragon units in the field, and increases the damage dealt by dragons or dragonborns to non-dragon units.
[Burial Vortex]: The Dragon of the Burial Vortex ignites its own life and releases a high-value attack indiscriminately in the area. The damage caused by this attack will ignore any resistance and directly kill friendly units.
[Field Fusion]: When the Martyrdom Domain Dragon enters death cooldown, all units that died in the [Dragon Power Domain] will be used as fusion materials for fusion. The user can control the process and direction of the fusion to a certain extent.
[Plenty of scales]: You can use dragon scales with corresponding attributes as a substitute for your own fusion materials. The summoned beasts summoned by [Field Fusion] fusion will obtain [Falling Scales].
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Sword Saint of Dragon Eye*1
Soul card name: Dragon Eye of Sword Saint
Category: Summoning Card
Quality: Fusion
Attribute: dark
Race: Dragon/Humanoid
Star level: eighth level
ability:
Dragon summoned beast + humanoid summoned beast
[Dragon Eye's Insight]: When this soul card is successfully summoned, send a spell card in the deck to death cooldown. If you do this, the swordsman of Dragon Eye is regarded as possessing the ability of the spell card. The quality of the selected spell card cannot exceed the actual quality of the Swordsman of the Dragon Eye. While this ability is in effect, the selected spell card cannot end the death cooldown.
[Dragon Eye’s Insight]: The abilities gained from [Dragon Eye’s Insight] will be changed to a certain extent, making them suitable for use by Dragon Eye swordsmen. When the soul card is summoned by the effect of the Saint of Trap, the quality of the soul card can be equal to the highest quality target killed by Saint of Trap, but the mental pressure remains unchanged.
[Shock of Dragon Eye]: The death cooldown of summoned beasts killed by the swordsmen of Dragon Eye will be doubled. The Sword Saint of Dragon Eye possesses [Dragon Power]. You can choose to sacrifice a dragon scale on the field to temporarily increase the power of the dragon based on the quality information recorded in it. If there is an entity on the field that has the same race and attribute information as recorded in the dragon scale, [Dragon Power] will cause additional effects on it for a short period of time.
[End of the Eye]: The swordsman of the Dragon Eye can cause a slash to any number of targets within the line of sight. This slash ignores distance. If the target is successfully killed, the swordsman of the Dragon Eye can re-select the location of the [Dragon Eye's Insight]. Selected spell card. This ability blurs the Dragon Eye's vision and cannot be used a second time until the vision becomes clear again.
[Death without Forgiveness]: If this soul card is summoned by the effect of the Trap Saint, when the [Dragon Power] effect of Dragon Eye's Sword Saint completely frightens a certain unit, leave [Death without Forgiveness] on it. Mark], when the swordsman of Dragon Eye activates [End of the Eye], the unit with [Mark of Cutting] is regarded as having [Unsun Day]. When a unit carrying [Mark of Slash] becomes a summoning sacrifice in any form, [Mark of Slash] will be inherited.
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Burial Bluestone·Flower Ancient Dragon*1
Soul Card Name: Burial Bluestone·Flower Ancient Dragon
Category: Summoning Card
Quality: Fusion
Attribute: land
Race: Dragon
Star level: eighth level
ability:
True Dragon Young Son + Ancient Dragon Stone + Some Dragon Scales
[Vicissitudes of Will]: This summoned beast possesses [Dragon Power]. After being affected by the summoned beast [Dragon Power] for a period of time, he immediately fell into a deep sleep. Summoned beasts that fall into sleep under this effect cannot be awakened by power-type abilities. When Hua Gulong's body is affected by the sleeping ability, he can choose whether to enter deep sleep.
[Ancient Sleep]: The summoned beast can enter a deep sleep on its own. At this time, the summoned beast's defense is greatly improved, its [Sen Luo] ability is improved, and it summons [Flower Ancient Dragon Dream Spirit]. This ability has a cooldown.
[Flower Ancient Dragon Mengling]: Epic quality, light attribute, racial dragon, appears after the ancient flower dragon falls into sleep. Attacks will not wake up sleeping targets, and the damage when attacking shield targets is greatly reduced. When attacking any target, it will obtain [Scale Plague]. When Huagulong wakes up or Huagulong Dream Spirit dies, the Dream Spirit will self-destruct, causing all enemies in a small area to be attacked. The target obtains [Scalefall] in a short period of time, and subsequently causes high damage. When Hua Gulong falls asleep again, the status of Hua Gulong Mengling is refreshed.
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Dark Flame Dragon Emperor Corpse*1
Soul Card Name: Nether Flame Dragon Emperor Corpse
Category: Summoning Card
Quality: Fusion
Attribute: Dark/Fire
Race: Dragon/Undead
Star level: tenth level
ability:
Dragon summoned beast + some dragon scales in death cooldown
[Hell Rock and Soil]: The Dark Flame Dragon Emperor Corpse owns a piece of hell rock and soil. If our summoned beast enters the death cooldown on the hell rock and soil, it can consume a certain amount of soul to create a hell rock puppet with the same panel and invalidated abilities. , the puppet will always exist until the summoned beast ends its death cooldown. Hell Rock Golem has high resistance to dark, fire, earth, and wood attributes. The Dark Flame Dragon Emperor Corpse has control over the hell rock and soil and can manipulate the hell rock and soil to a certain extent.
[Return of All Souls]: All targets who die on the rocks of hell will contribute their souls to the corpse of the Dragon Emperor of Hell. The Dark Flame Dragon Emperor Corpse possesses [Dragon Power]. When [Souls Return] is actively activated, it can actively extract souls from all targets on the hell rock and soil. The number of souls collected will be determined based on the influence of [Dragon Power]. , if completely affected by Longwei, the target will be killed directly.
[Netherworld Flame Dragon Breath]: The Nether Flame Dragon Emperor corpse can spit out the Nether Flame Dragon Breath. The Nether Flame Dragon Emperor corpse can increase the power of the Nether Flame Dragon Breath to an unlimited extent by consuming souls. If the Nether Flame Dragon Breath is directly on the hell rock and soil, Killing the target will summon the corresponding hell rock puppet. The puppet summoned in this way will disappear after being killed.
…
Ghost Dragon*1
Soul card name: Ghost Dragon
Category: Summoning Card
Quality: Fusion
Attribute: dark
Race: Dragon/Undead
Star level: tenth level
ability:
Dark attribute dragon summoned beast + some dragon scales.
[Life Sacrifice]: When summoned, you can choose to sacrifice your own units on the field, and apply negative effects to any target based on the ability of the sacrifice.
[God Advent]: Choose any target to possess and gain control over it. If the target has a higher level than the Ghost Dragon Star, the success rate of [God Submission] will be increased based on the number and layers of negative effects on it.
[Ghost Transformation]: After possession, different enhancements will be obtained according to the type of negative effects on the target, and the target will be immune to the corresponding negative effects.
…
The dragon of the dying evening·Chapter speech*1
Soul card name: The Dragon of the Lost Night·Chao Ci
Category: Summoning Card
Quality: Fusion
Properties: Dark/Light
Race: Dragon
ability:
More than one of any material.
[Heguang]: Chaoci's scales are protected by aurora and can refract most energy attacks.
[Chaowen Dao]: Create a [World] based on the quantity and energy of the fused materials, which contains a corresponding number of Auroras. The aurora is regarded as the dragon's breath of Chao Ci.
[Stars Like Rain]: Chao Ci shoots the aurora into the sky and turns into a shooting star. In this process, [the world] will gradually expand.
[Looking Back]: In [World], as long as there are other targets, Chao Ci and its manipulator cannot be selected as attack targets. When the aurora is exhausted, [the world] enters [the sunset].
[Countless in the World]: As long as the [World] is still expanding, any target that steps into the [World] will continue to convert its energy into aurora.
…
Dragon of Dawn·Ye Lai*1
Soul Card Name: Dragon of Dawn·Night Comes
Category: Summoning Card
Quality: Fusion
Properties: dark/light
Race: Dragon
ability:
[Hard Scales]: Ye Lai's scales are extremely hard, and their resistance to physical attacks is greatly improved.
[Night]: Ye Lai has his own night. Any long-range attack that Ye Lai endures will be swallowed by the night. When the damage from the night reaches a certain level, Ye Lai can enter "Breaking Dawn".
[Jianyuan]: When Ye Lai is on the field, all long-range attacks can only target Ye Lai. This ability can be turned off.
[Dragon Breath Slash]: Ye Lai cannot release dragon breath, but all attacks made through the dragon scale sword can be regarded as incidental dragon breath damage. When the night comes and enters "Dawn", the power of Dragon Breath Slash is greatly enhanced, and it can be slashed in the form of sword energy.
[Advent]: When the time is right, Ye Lai can summon "Night Veil" to his side, or bring an object into "Night Veil".
…
Dragon of the Last Dawn·Ye Lai*1
Soul Card Name: Dragon of the Last Dawn·Ye Lai
Category: Summoning Card
Quality: Fusion
Properties: Dark/Light
Race: Dragon
Star level: twelfth level
ability:
Light attribute dragon + dark attribute dragon + world malice
[Polar Night]: The actual quality of this soul card is always epic and cannot be changed in any way. It must be summoned through fusion and the fusion material must contain world malice and cannot be replaced in any way. This soul card has [Dragon Power].
[Dragon Breath Sword]: This soul card cannot release dragon breath, but it has the dragon breath sword "End". The summoned beast killed by the terminal is directly disconnected. When this soul card is on the field, all targets killed by the terminal cannot return to the field or reconnect in any way. The more targets killed by the terminal, the more disconnected soul cards in the same deck, and the stronger the terminal's attack power.
[Heaven and Never Again]: When the soul card is attacked, you can disconnect a soul card in the deck to invalidate the attack. When the soul card is about to leave the field in any way, a soul card in the deck must be disconnected to prevent this departure from happening. The status of the soul card disconnected by this ability is locked while Ye Lai exists.
[Night Ends Again]: This soul card does not enter the death cooldown after leaving the field, but directly disconnects and locks the status of all soul cards in the same deck. Before the soul card is reconnected, all soul cards in the same deck cannot be reconnected.
[Noble End]: When all other soul cards in the same deck are disconnected, enter [Noble End], and the attack range will be expanded to all targets seen by Ye Lai and those who see Ye Lai. If the attack target level is higher than yourself , then the target will be forcibly added with [Slowness] and [Silence] depending on the level difference. If the attack target is lower than or equal to yourself, it will hit regardless of any ability. After one attack, [Noble End] ends.
…
Night Comes Eight Days Heavy Armor*1
Soul Card Name: Night Comes Eight Heavens Heavy Armor
Category: Summoning Card
Power position: 8
Quality: Excessive
Properties: light/dark
Race: Dragon
ability:
Two or more materials with a star level of 8
[Armor from the sky]: When the soul card has super material, it will not be affected by the abilities of other soul cards below the star level of the super material.
[Eight Heavens of Destruction]: Remove excess materials and activate Dragon Breath once. The destructive power of Dragon's Breath is increased according to the total number of star levels of the removed materials. If the dragon's breath kills the target, it will be used as the super material for the soul card.
…
Burning persistence·Wandering and immortality*1
Soul Card Name: Burning Hold·Wandering Immortality
Category: Summoning Card
Power position: 5
Quality: Excessive
Attribute: dark
Race: Humanoid
ability:
There are two or more materials with a star level of 5.
[Immortal Secret Technique]: It can be activated after removing any material. Select a soul card equal to the number of materials from the deck, death cooldown, disconnection, or field to make it the super material for that soul card. The selected soul card must have the same star level, attributes, and race as the material, and the gap between the star level and power position must not exceed 5.
[Where Do I Go]: It can be activated by liberating the soul card, sending the materials of the soul card to the deck, death cooldown, disconnection, and the field. A maximum of one ticket will be sent to each location.
…
Maple·Thousands of Comfortable Hearts*1
Soul Card Name: Maple·Thousands of Comfortable Hearts
Category: Summoning Card
Power position: 6
Quality: Excessive
Attribute: wind
Race: Humanoid
ability:
Two or more materials with a star level of 6
[Free]: This card can also be stacked on any humanoid summoned beast for super summoning. As long as conditions permit, this card can use all the abilities of its oversized material.
[Only I am at ease]: After killing the target, it can be activated by removing an excess material and gaining an ability from the target. As long as this soul card exists on the field, within a certain range, only Maple Qianban Zixin can use this ability.
…
Boundary Shadow·Resident*1
Soul card name: Boundary Shadow·Resident
Category: Summoning Card
Number of anchor points: three
Quality: Connected
Properties: light
Race: Beast
ability:
[Wandering]: After activating the ability, select the boundary shadow resident and the target connected to it, so that it can swim in any medium.
[Resident Permissions]: When it exists within the influence range of a field card or environmental effect, the anchor ring can be opened so that the area within the anchor ring is not affected.
…
World Shadow Wandering Dragon·Ascension to the Ether Realm*1
Soul card name: World Shadow Wandering Dragon·Ascension to the Ether Realm
Category: Summoning Card
Number of anchor points: 5
Quality: Connected
Attribute: light/empty
Race: Dragon/Beast
ability:
Summon three or more beasts
[Aetherland Arrival]: You can disconnect five soul cards, including epic level or above spell cards, from the deck, and then connect and summon this card from the extra deck, death cooldown, or disconnection.
[Dragon Travel]: The World Shadow Dragon can travel in any medium.
[Forbidden Spell: Ascension of the Wandering Dragon]: After activation, the Shadow Wandering Dragon will bring all targets on the connection end into the "starry sky sight". At this time, all target abilities on the connection end will be invalidated. In this state, the World Shadow Traveling Dragon and the connected summoned beast are regarded as disconnected, and can be regarded as having zero mental pressure. After activating this ability again, the World Shadow Wandering Dragon and all targets will return from the starry sky.
…
Consciousness Devouring Insect·Empty*1
Soul card name: Consciousness-devouring Insect·Void
Category: Summoning Card
Number of anchor points: 1
Quality: Connected
Attribute: empty
Race: Insect-seeing
ability:
Empty attribute summoned beast*1
[Consciousness Devour]: Sora's attacks cause mental damage. When the attack takes effect, it will also cause mental damage to the operator of the attacking target.
[Space Anchoring]: Sora can teleport to any target connected or indirectly connected to the soul card at any time. When Sora and the summoner's soul energy wells are connected to each other, Sora's controllable range becomes infinite, and he can carry a certain amount of material for teleportation.
[Oath·Empty]: Connect the summoned beast with the empty attribute using the air as the material to obtain the ability [Air Flash]: After activation, it will teleport over a short distance and become invisible for a period of time. This ability has a cooldown, and the corresponding cooldown will be reduced after killing the target or causing damage.
…
Insect of Consciousness·Preface*1
Soul card name: Consciousness-devouring Insect·Prologue
Category: Summoning Card
Number of anchor points: 1
Quality: Connected
Attribute: empty
Race: Insect-seeing
ability:
Empty attribute summoned beast*1
[Consciousness Devour]: Sequence's attack will cause mental damage. When the attack takes effect, it will also cause mental damage to the operator of the attacking target.
[Time Back]: When Sequel is summoned, the death cooldown of the soul card used as Sequence connection material is immediately refreshed. At this time, if the soul energy wells of Xu and the summoner are connected to each other, the summoner's status will be recorded. When Xu leaves the field, the summoner's status will be returned to the recording point.
[Oath·Preface]: When this soul card becomes the connection material for a summoned beast with empty attributes, its own death cooldown is refreshed.
…
Autocratic Sword*1
Soul Card Name: Dictatorship Sword
Category: Continuous Spell Card
Number of anchor points:?
Quality: Connected
Properties: None
ability:
This card needs to be connected and summoned using "Judgment Spell Card" as the material, and the number of anchor points is determined based on the number of materials.
[Dictatorship]: One attack of this soul card is equivalent to multiple simultaneous attacks, and the number of simultaneous attacks is equal to the number of anchor points. Each attack that occurs simultaneously can be selected as a different damage type. If you use this card to attack a target that you have control over, you can directly kill the target.
[Seize]: After activation, select any target killed by this soul card, as well as any target in your own deck, death cooldown, on the field, or disconnected, and record its information on the anchor point. When this soul card becomes a fusion material, it can replace the recorded material.
【Born in front of the king! 】: After activation, it uses itself as the material for fusion. The summoned beast fused with this effect cannot be destroyed by combat with a target whose quality is not higher than its own. After this ability is activated, the death cooldown of all Judgment spell cards is refreshed.
…
Dragon Hunter*1
Soul Card Name: Dragon Scale Hunter
Category: Summoning Card
Number of anchor points: 3
Quality: Connected
Properties: light/dark
Race: Dragon/Humanoid
ability:
[Hunting Scales]: After death, three "Chaos Dragon Scales" are left in place. While on the field, every time one of your own units dies, you will receive a "Chaos Dragon Scale".
[Dragon Hunting]: When on the field, when a unit with [Dragonborn] is directly summoned during the death cooldown, its race will be changed to dragon, and [Dragonborn] will become [Blood Vengeance]: When attacking a target of the same race, its race will be changed to dragon. The ability is invalid. At this time, the attack power is doubled.
[Return to the Soul with Resentment]: It can be activated by sending a certain number of dragon scales into the death cooldown. Directly summon a unit with [Dragonborn] in the death cooldown to connect it with the Dragon Hunter Linren.
…
The Eye of Ra of the Burning Desolation/Roland Sky Realm·Ether Goddess·Ra*1
Soul card name: Roland Sky Realm·Ether Goddess·La
Category: Summoning Card
Number of anchor points: 9
Quality: Connected
Properties: None
Race: Humanoid/God
ability:
[Scepter of Ra]: The actual number of anchor points of this soul card is determined by the connection material, and can be any number between 0-9. When it appears, the attribute information of the corresponding material is recorded in the anchor point. The anchor point that records attribute information is regarded as Ra's staff.
[Forbidden Spell·Ether Exile]: After activation, select a soul card or rhythmic entity with a maximum number of anchor points to disconnect it. And record its properties on any anchor point.
[Arcane Command]: You can use the staff with corresponding attributes to release corresponding spells. Afterwards, clear the attribute information recorded in the anchor point.
[Wandless Casting·Circle]: Whenever Ra loses a staff, Ra and the summoner each gain a shield, which can offset all attacks within one second.
[Wandless Casting·Secret]: Whenever a soul card is used within the range, Ra will gain a layer of [Secret]. Consuming a layer of [Secret] can modify or add attribute information to an anchor point.
[Once Dwelled in the Fierce Sun]: After activation, the information recorded in all anchor points will be changed to "fire", which will increase the power of the next [Arcane Command]. The increase will be based on the distance between La and the nearest sun.
…
Desolate residual consciousness*1
Soul Card Name: Desolate Remaining Consciousness
Category: Summoning Card
Number of anchor points: 1
Quality: Connected
Properties: None
Race: wild
ability:
A summoned beast
[Desolation Advent]: When you are not controlling the summoned beast, this soul card can also be summoned by any summoned beast or rhythmic entity as the material.
[Final End]: Activates after the summoned beast is killed, marking the killer. When the soul card's death cooldown ends, directly use the killer as the material to perform a link summon. During this period, the marked person cannot leave the field in any way.
…
Chaos Creation Lock*1
Soul card name: Chaos Creation Lock
Category: Summoning Card
Number of anchor points: 2
Quality: Connected
Properties: light/dark
Race: Creation
ability:
One light and one dark attribute summoned beast each
[Soul Path]: When the summoned beast appears, select the soul energy well to connect (one of them must be the user). The summoned beast's anchor point cannot change the connection target.
[Chaos]: The soul energy well connected to this soul card can only produce "chaos soul energy". When Chaos Soul can be used on "Summoning Cards", it can only be used on Soul Cards with light/dark attributes.
[Eliminate]: When this soul card leaves the field, all chaotic souls can be restored to their original state.
…
Blue-Eyed Tyrant·Emperor’s Heart Shura*1
Soul card name: Blue-eyed Tyrant·Emperor’s Heart Shura
Category: Summoning Card
Star Level: Dark Six
Quality: homogeneous
Properties: None
Race: Dragon
ability:
[Tian Yan Yu Cang]: This soul card is not affected by any ability. This soul card ability ignores any resistance when applied. No entity can use this soul card as a sacrifice. (The effective range of this ability is except "Yu Cang".)
[Emperor’s Heart is Like Prison]: This soul card has [Dragon Power] and [Dragon Breath]. When present, all targets within the range of [Dragon Power] gain [Prison]. Emperor's Heart Shura can remove [Prison] from any target and then use any of its abilities.
[Behead all enemies]: When attacking a target that does not carry [Prison], it will definitely be killed. If killed with [Dragon Breath], the target cannot use abilities after death.
[He Transformed into Common People]: When this soul card leaves the field, take away all [Prison] and perform a sure-hit attack on these targets. The [Prison] taken away at this time will extend the death cooldown of this soul card. During the cooldown period of the death of this soul card, all targets on the field will receive [Heavenly Evolution in the Blue].
…
[Prison]: Attack power is halved. After losing this ability, it cannot be regained for a short period of time.
Emperor Cang Yan Tian Lin Long*1
The king's self (the self of entanglement, the self of soul, the self of scholar, the self of obsession, the self of my name, the true self)*1
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