Sui Xiong is a person who is very good at daydreaming.

This is not surprising. When he first crossed over to this world, he was alone in the vast ocean. He didn't know how many lonely years he had spent. If he hadn't been good at using daydreaming to fight loneliness, he would have gone crazy long ago.

...To be honest, many people think that he is a madman, but compared with the real madmen such as the God of Madness and the God of Destruction, he still retains a lot of rationality and only goes crazy occasionally.

Whether Sui Xiong is crazy or not is another research topic, but at least for him now, this kind of daydreaming that is suspected of being crazy is actually very useful.

For example, he thought of online payment from finance, then online shopping, then the Internet, and then online games.

Well, he often thinks of online games, not once or twice.

But this time, he thought about it very seriously.

Sitting in the "shelter" of the kingdom of God full of what looks like data cables, he looked at the wide lines around him and couldn't help but think about it.

"If you think about it carefully, it's not impossible to make an online game..."

To make an online game, you need a platform, software, and server.

There is no way to make a platform and a server. Sui Xiong can't even make a blast furnace, so it's impossible to make a computer with his bare hands. But he is a god after all. If he doesn't care about the cost, it's absolutely no problem to use his divine power to make a computer that can receive and send signals out of thin air. This means that all calculations are placed on the server. If it were on Earth, the idiot who designed this would be thrown out of the window by the boss, but it doesn't matter here. He can be the server himself.

The software aspect needs to be considered, because he wants to design a popular and brainless game. It can't just be mindless monster farming and leveling, and it can't always be a small map, with eight people playing all kinds of tricks to fight against each other.

"I remember that many online games are tasks and copies. Maybe I can design it this way..."

He muttered so and started to tinker.

Compared to the blast furnace that has been unable to find a breakthrough, making an online game is obviously much more interesting.

As for the blast furnace problem... After studying it for so long, it kept exploding. It seems that he really didn't find the key problem. Edison's approach is obviously not suitable for him. Let Palin study it. After all, he is a professional scholar, much better than him.

Strong action has always been Sui Xiong's advantage. About half an hour later, he made the first "computer".

This thing has a screen (nonsense), a keyboard (nonsense), and a mouse (still nonsense). The keyboard has only eleven buttons: up, down, left, right, one, two, three, four, start, pause, and end. The mouse also has only left and right buttons. The functions are so simple that it is outrageous.

When operating this computer, use the mouse to select the location where the character wants to move, and then use various buttons to open and select the function menu. In general, it is a bit cumbersome, but it is easy to understand and even a fool can learn it.

This computer is actually an empty shell that can only receive or send data. The data is not zero and one, but real instructions and images. In other words, although it is so simple and crude, it actually occupies a lot of traffic. If it were on Earth, it would definitely be criticized by players.

But it doesn't matter here. First, the server is powerful enough, and second, there are not many players. Sui Xiong only plans to build no more than 500 computers, so even if only half of them are online, 250 players are not a small number.

Anyway, he didn't plan to make any large-scale games. I remember that when they were in college, their counselor who had just graduated had set up a simple private game server for them, saying it was "the world's earliest graphic online game". There were usually only a hundred people online in that ghost game, and everyone was having a great time playing it...

The game designed by Sui Xiong is actually similar to the one made by the counselor at the time. Players design a character, and then this character adventures in the game world and accepts tasks. Some have to go to other cities to find people or go shopping, and some have to go to underground mazes to kill monsters, find treasures or save people. In short, it feels similar to the life of adventurers.

In this game, players can gain money, experience points, reputation and equipment through adventures, and can also buy props and update equipment... In general, although it is simple, the content is still quite rich.

It took Sui Xiong a full month to design this game. One image after another needs to be portrayed, one map after another needs to be drawn, and various interfaces and dialogues need to be designed. If he was not a god, he could directly convert images and text into game content without even programming. Even if he was given a hundred times more time, he would not be able to do it well!

"Maybe... if I can return to Earth, I will definitely be the world's strongest coder, the well-deserved king of programmers in the gaming industry, and I will kill the second to tenth place combined!"

Sui Xiong said this with a smile, turning his ideas into game content bit by bit.

A month later, the game test began.

He made twenty computers and selected twenty senior adventurers from the staff of the Void Mask Amusement Park to let them try the game.

The result was a bit of a joke. The adventurers didn't understand how to play this game at first, but when they started playing, they started to shout and scream. Some people shouted, "Oh my God! How can you imprison a living soul and use it as a toy!", and some people shouted, "My soul! Has my soul been sucked in?"

Sui Xiong had to explain to them one by one, and finally let these country bumpkins understand that this was just a fictional game. The people and monsters in it were just fictional things. They were not the souls imprisoned in it, nor were their own souls sucked in.

Then, they made a lot of mistakes when playing the game. More than one person tirelessly talked to the NPC repeatedly, and then told Sui Xiong, "The characters here are too stupid, and there is too little information to provide. It is very dangerous to adventure like this." Some people were stunned when they went to the store to buy adventure supplies, saying that there were too few things to buy, and going out with such a few things was no different from seeking death. As for the various mistakes made when fighting monsters, there were countless of them, which made Sui Xiong anxious every day, and he felt that he was inexperienced and lacked imagination.

What drove him crazy the most was that at least one-third of the adventurers tried to pickpocket and rob the store. The reason was simple: there were so many things in the store, the owner didn't look strong, and there didn't seem to be any powerful guards in the city. One job would be enough to make a living for a lifetime.

Hey! You are adventurers! You are the elites in this industry! You are so blatantly showing your robber mentality. Aren't you afraid of death and hell?

Sui Xiong spent the whole winter testing this damn game. When spring came and flowers bloomed, after modifying countless versions, the public beta version that was completely different from the original version was finally completed.

The public beta version was designed in a world called "Snake Empty Mountain" - Sui Xiong originally wanted to call it "Dragon Empty Mountain", but was later reminded that it was not good to make fun of the dragon clan, so he changed the name. This world has three layers, each with a main city and two secondary cities, and a dozen mazes. Players play the role of adventurers, traveling in this world of three layers. They can accept various tasks and complete them, or simply go out to kill monsters without doing any tasks, or rent a piece of land to farm, or even open a small shop.

Thanks to the various materials provided by the twenty senior adventurers, Sui Xiong designed this small world quite comprehensively, and the combat system was also designed relatively well. Except for the round-based system that has always been criticized, other aspects have almost made the adventurers nod their heads.

But this is not enough. When he increased the number of testers to 100 and conducted public testing, various problems appeared again.

Because many of the people participating in the test this time were not adventurers, various novice-level errors were common. Many players didn't understand what was going on at all, and they lost their lives because of various mistakes.

Sui Xiong found that he seemed to need to make a player's manual to teach players some basic knowledge of the game.

It took him more than half a month to compile this player's manual, during which he consulted many adventurers. In the end, he got a guide for novice adventurers. It was surprisingly thick and had a lot of content.

In other words, if you want to read and understand it, the cultural level required is a bit high...

Obviously, this thing has no practical value at all. Those who can read it naturally have the conditions to learn all the adventure knowledge. And if you can't even read it, what's the use of getting it?

Sui Xiong had to find a way to make a batch of magic props and instill the contents of the player's manual into it. As long as the players wear this magic prop like a hat to sleep, this knowledge will be transmitted to their brains. When they use it in the future, they will naturally have some impressions. As long as they review and reflect, they can transform this knowledge into their own experience.

Finally, when the public beta was completed, there was a group of senior adventurers who talked about war on paper in the Void Mask Playground. They have rich adventure experience and perfect adventure knowledge, but they have not practiced adventure at all. Faced with problems and difficulties, they can think of several solutions, but in fact they can't do any of them.

In Sui Xiong's opinion, this is normal. After all, the game is just a game, but Leon, who learned about this, said that perhaps the game can be adjusted further.

"Why not... design the abilities of the characters in the game to be equivalent to the abilities of the players themselves." Leon said, "Players can make money and buy things in the game, but if they want to improve their strength, they must rely on real-life training to complete it."

Sui Xiong was stunned for a moment and asked, "What's the use of this? Isn't that boring?"

"No, in this case, this game can be used to train adventurers." Leon said with a smile, "I think, if it is slightly adjusted, it will be no problem to train soldiers."

Sui Xiong opened his mouth and widened his eyes, looking confused.

"I just wanted to make a game to have fun, how did it become a virtual military camp!"

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