Genius Game Planning

Chapter 3 The beginning of everything is a simple plan

Chapter 3 The beginning of everything is a simple plan

Knocked on Wang Juncai's chat window - an instant chat channel used in the local area network, there is no instant chat software that can complete the task of unification.Liu Neng kept this matter in his heart for the time being, and there might be great things to do in the future.

"Boss, sorry for being late this morning!" Liu Neng typed these words.

Wang Juncai sent back a few question marks, paused for more than ten seconds before sending another string of words, "Forget it, it doesn't have much to do with you, you're just a newbie, so be careful in the future. There's nothing big going on here. But if the boss happens to bump into you, it won’t be good for you.”

"Thank you boss for reminding me. In fact, I didn't just read the book last night. I made a summary of the work during this time yesterday and wrote an optimization proposal and a planning proposal. I want to show the boss the current situation of our game. Give it a go, I think it should be of some help to our game." Liu Neng spoke seriously, lest Wang Juncai, who is currently angry, get angry again.

But he is also betting on one thing, that is, Wang Juncai also has a headache now. The game itself does not have much innovation. If you want to make a breakthrough in revenue, it is actually quite difficult now.A mediocre game, compared with other games on the market, actually doesn't have any special content, how can players accept it?

"Oh? Send it over and have a look." Wang Juncai stared blankly at the computer screen in his personal office. When this newcomer was interviewing, he was actually an executive planner. Responsible for practicing some peripheral systems.In less than two months, I wrote a planning case and an optimization case alone. Although I didn't have much hope, it was better than nothing, so I opened the file he sent.

First, the optimization case, after a rough review, Wang Juncai frowned slightly.

In this optimization proposal, there are actually not many changes in the function and gameplay, but more changes in the opening rhythm of some gameplays.In addition, the obvious change in the optimization case is that the novice guide has been greatly deleted.In the optimization case, these changes are actually explained, a large number of novice guides are deleted, and only some basic operations and gameplay introductions are retained.The purpose is to minimize the loss of players that may be caused by meaningless forced guidance.

"Meaningless forced guidance..." Wang Juncai muttered a few sentences, and then continued to read the optimization case, which contained a sentence, "There are already many similar SLG web games on the market, players' acceptance of this gameplay Other SLG games on the market have helped us domesticate many users. Most of their gameplay is common in our game, and there is no need to teach it again. In addition, the target users of our game are not It is those incremental users, but we hope to attract these core users to play our game through the game screen and the new concept of Qixiong Hegemony. In other words, our target users are all old users who have played SLG , the overly cumbersome novice guide will quickly wear down the patience of the players. Seriously speaking, the game "Seven Heroes of the Warring States" does not have much advantage over other SLG games on the market. If the overly cumbersome novice experience leads to the loss of players , it’s not worth the candle.”

As for the optimizations that modify the gameplay rhythm, they are mainly modifications made to coordinate with the system plan.

After Wang Juncai saw the optimization proposal, he gave a wry smile, this kid is quite ugly.Although I have just graduated from university and have only been here for two months, some things are still very accurate.But for the optimization of modifying the opening rhythm of the game function, he is noncommittal, and he doesn't know the significance.

However, he still opened the "World Trend" functional planning case.

After scanning up and down, I was slightly surprised—this is not like a case planned and written by a novice. It is well organized, logically rigorous, and the content is comprehensive, from client to server, from table design to games The realization of the copywriting, even the docking interface of the client and server are taken into account.There is also the matter of art resources. Although the demand was not mentioned, a complete form was made to clearly arrange the workload.

This is more like a case written by a senior planner who has worked for many years, rather than a newcomer who has just graduated for a few months.

"Are all newcomers so stupid now?" Wang Juncai didn't know whether he was feeling emotional or self-deprecating. He didn't talk about the content of this planning case, but just talked about the writing level of the planning case. , at least there is still a tie.

I went to read the content of this case after feeling over, and it took about 10 minutes to finish reading it.The logic of the whole planning case is clear, and there is nothing to be picky about. The most important thing is that the development cycle of this case will definitely be completed within a week from now.He can see that the biggest problem that this plan can solve is the most lacking in the current game - the player's goal.

Before, although the game also set up a goal, it was to complete the national unification.But that goal is too big. The life cycle of a game server is about one to two years.For such a long period of time, if there is no stimulation of the player with one small goal after another, it is difficult to guarantee that the player will continue to spend time in the game for such a long period of time.

And this "world trend" system can solve this problem relatively perfectly.From the first stage when the player just entered the game, the general trend of the world "the wind rises", the player will go through ten cycles, each cycle ranging from two weeks to two months, perfectly giving the goals of each stage set up.

In other words, players have things to do almost every day in the game, instead of playing the game for an illusory goal—the unattainable goal set by the game planner.

After all, in a server, only one legion can complete the emperor's hegemony in the end, and the remaining players are just playing with them.When this system comes out, even those players who fail to reach the end, at the end of each stage, if they achieve the stage goal, they will also be able to get generous rewards.

After reading the case and thinking about it for about 5 minutes, he pulled a small group from "Jingjing" (instant chat software) and pulled Liu Neng and Sun Liang in, "Come in, both of you, I have something to ask Set it up."

When Liu Neng saw the news, he probably knew that the case was passed, and the next step is to promote this function.Sun Liang is the main planner of the project, and he was pulled in because he probably suspected that he was not capable enough, at least not enough to promote this matter, and wanted him to take the lead.Liu Neng had no opinion on this, but Sun Liang frowned after seeing the group message, and looked up at Liu Neng from his work station, his eyes were a little elusive.

The two entered the producer's office and sat down. Wang Juncai didn't talk nonsense, and directly handed a document to Sun Liang, "Let's take a look, do you have any comments?"

Sun Liang stared suspiciously at the document in his hand. After seeing that it was a planning case and an optimization case, he subconsciously turned his head and glanced at Liu Neng.The producer didn't give him the document, could it be that this kid really wrote it?
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(End of this chapter)

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