Future super intelligent system
Chapter 123 Eternal Chang'an
Chapter 123 Eternal Chang'an
As soon as the news of the closed beta of "Eternal Chang'an" came out, the registration channel was overwhelmed.Except for a batch of accounts for some game industry insiders, the rest of the closed beta accounts of "Eternal Chang'an" are all drawn immediately after registration, and the number of closed beta testers is 5.
As soon as the news of the internal test came out, the number of registrants directly exceeded 10 million within 300 minutes, setting a record for the highest number of registrants in the 10-minute internal test of the game. Fortunately, Wood Dragon Technology has a huge server now, otherwise it would really not be able to support it.
Moreover, the internal test period of "Eternal Chang'an" is also very special, only seven days.
The internal testing time of normal games is 1-3 months. Some exaggeratedly, it can be internal testing for one or two years. The content of "Eternal Chang'an" is so huge, and it is also the world's first AI online game. The internal testing has just been announced. At that time, netizens speculated that the closed beta period would not be less than 3 months.
So now everyone is guessing why the closed beta period is so short, until a theory gradually becomes the mainstream, because Wood Dragon Technology believes that its games are very good, and it is almost impossible to have bugs!
In fact, this guess is correct. Wood Dragon Technology has indeed designed an AI system to fix game bugs.
But after the closed beta players experienced it for themselves, no one mentioned this speculation again, because in the game "Eternal Chang'an", they don't know how to find bugs at all!
The game experience is completely different from traditional online games. The background of the game is an overhead history. In this overhead history, many Chinese cultures from the Three Emperors and Five Emperors are integrated. When creating a character, players only have three options, gender, country of origin, and age. .
The age is completely set by the player, you can set the initial age of the character as much as you want, which is very special.After the three options are set, the system will immediately generate a character image and the corresponding character background.
The first thing that excites the players is that after 5 beta players shared online, they found that no two characters have the same background. Each character has a completely different family and life background, but this is not enough. Terrible, the terrible thing is that the [-] characters are all different!
Although it can be seen that many of them are just some subtle changes, there should be dozens or hundreds of templates for character modeling, but a certain degree of difference can be guaranteed under the character size of 5, even if it is only a little bit. It is also a fantasy thing in the past, and it is conceivable how powerful AI capabilities are needed behind it.
It is estimated that someone will do one thing in the future, and that is to brush up the character image.
After creating the character, it is the game experience, but many people are confused after getting started, because there are so many possibilities in the gameplay of "Eternal Chang'an".
After entering the game, there is a fixed main line of life in the mirror. Players follow the main line for about one to two hours. After finishing, everyone found that the game became very blurred, and let the players explore by themselves.
However, during this process of exploration, everyone found many problems. First of all, the missions issued by the same mission NPC are not exactly the same. This will be affected by many things, such as the gender, age and country of the character, random character background, and previous missions. The completion of the game, the player's game operation habits, and even everyone slowly feels that everything they do in the game seems to affect the subsequent tasks.
At the beginning, there was no difference in the difference between this kind of tasks, but after a few days, players who stayed up late at the game began to find that the longer they played, the more divergent the tasks they would encounter later, it seemed that to some extent, The game data of other old players will also affect the new players in the later stage.
Except for the task difference of the task NPC, other NPCs in the **** are not decorations, almost every NPC has hidden tasks, and the communication between the player and the NPC is very intelligent, no longer like the traditional game NPC comes with a fixed Dialogue requires the player to type to communicate with the NPC. Depending on the player's communication method, various hidden tasks will be triggered, and of course they may not be triggered.
NPCs have brought huge surprises to players, and the game's rich playability and development system have also excited players. Just like what was shown in the original trailer, the game provides players with opportunities including growth, battles, leisure, making friends, and strategies. There are a lot of ways to play, but only the growth of the character, the elusive growth path and the intelligence of the monsters make the internal players feel the same as they just played this game after a week.
"Eternal Chang'an" also weakens the role of money, which is not very friendly to krypton gold players.The game uses a point card system. Although the channel for charging money has not been completely cancelled, in "Eternal Chang'an", what you can get by charging money is mainly to provide a little convenience for some people who don't have much time to play. In "Chang'an", it is completely impossible to dominate the region by spending money.
Another thing I have to mention is the fidelity of the environment and the characters. Players often encounter various accidents in the game that the tasks are affected by the environment. In the early days, of course, discerning game screenwriters quickly earned a wave of huge profits in "Eternal Chang'an".
Because of all of this, players participating in the closed beta really don't know how to choose BUG, because every link is very similar to BUG
The results of the closed beta were spread wildly on the Internet. A week later, "Eternal Chang'an" relied on the AIBUG repair system to become the first zero-modification game in history, and it was directly tested publicly.
On the day of the public beta, 1286 million players were online at the same time, directly tying the current record of simultaneous online games.
With the experience of more than 1000 million players, the game playability of "Eternal Chang'an" has been continuously explored. The homepages of major live broadcast platforms are all recommended by the anchors of "Eternal Chang'an". There are two major features. The first is that the tasks in the game cover a lot of Chinese culture and historical knowledge. The second is that if you want to play this game very well, you really need a little bit of cultural knowledge.
But when knowledge is communicated in this way, it is easier for young people to accept it.Just like the imperial examination in the game, this task can bring great benefits to the players, but the content of each imperial examination is not simple and different, and it can be regarded as reviewing Chinese for the college entrance examination.
Obviously, "Eternal Chang'an" has successfully become the pioneer of AI online games. After the great success in China, Liu Fan did not delay, and directly went to the overseas version of "Eternal Chang'an" after passing the review.
Players in the Asian region are relatively familiar with the game style of "Eternal Chang'an", but it is difficult for European and American players who have long been accustomed to the style of Blizzard Ubisoft to accept the game style of "Eternal Chang'an", but when they see the game After being highly intelligent, all kinds of real fragrances come and go.
After that, the beautiful Chinese style in the game began to attract foreign players, especially the Chinese cultural elements added in the game, which gave Western players the opportunity to learn about the magnificent waves of Chinese civilization.
At the same time, Wood Dragon Entertainment has finalized the release time of the animated movie "Eternal Chang'an", and a big Chinese output is quietly taking shape.
(End of this chapter)
As soon as the news of the closed beta of "Eternal Chang'an" came out, the registration channel was overwhelmed.Except for a batch of accounts for some game industry insiders, the rest of the closed beta accounts of "Eternal Chang'an" are all drawn immediately after registration, and the number of closed beta testers is 5.
As soon as the news of the internal test came out, the number of registrants directly exceeded 10 million within 300 minutes, setting a record for the highest number of registrants in the 10-minute internal test of the game. Fortunately, Wood Dragon Technology has a huge server now, otherwise it would really not be able to support it.
Moreover, the internal test period of "Eternal Chang'an" is also very special, only seven days.
The internal testing time of normal games is 1-3 months. Some exaggeratedly, it can be internal testing for one or two years. The content of "Eternal Chang'an" is so huge, and it is also the world's first AI online game. The internal testing has just been announced. At that time, netizens speculated that the closed beta period would not be less than 3 months.
So now everyone is guessing why the closed beta period is so short, until a theory gradually becomes the mainstream, because Wood Dragon Technology believes that its games are very good, and it is almost impossible to have bugs!
In fact, this guess is correct. Wood Dragon Technology has indeed designed an AI system to fix game bugs.
But after the closed beta players experienced it for themselves, no one mentioned this speculation again, because in the game "Eternal Chang'an", they don't know how to find bugs at all!
The game experience is completely different from traditional online games. The background of the game is an overhead history. In this overhead history, many Chinese cultures from the Three Emperors and Five Emperors are integrated. When creating a character, players only have three options, gender, country of origin, and age. .
The age is completely set by the player, you can set the initial age of the character as much as you want, which is very special.After the three options are set, the system will immediately generate a character image and the corresponding character background.
The first thing that excites the players is that after 5 beta players shared online, they found that no two characters have the same background. Each character has a completely different family and life background, but this is not enough. Terrible, the terrible thing is that the [-] characters are all different!
Although it can be seen that many of them are just some subtle changes, there should be dozens or hundreds of templates for character modeling, but a certain degree of difference can be guaranteed under the character size of 5, even if it is only a little bit. It is also a fantasy thing in the past, and it is conceivable how powerful AI capabilities are needed behind it.
It is estimated that someone will do one thing in the future, and that is to brush up the character image.
After creating the character, it is the game experience, but many people are confused after getting started, because there are so many possibilities in the gameplay of "Eternal Chang'an".
After entering the game, there is a fixed main line of life in the mirror. Players follow the main line for about one to two hours. After finishing, everyone found that the game became very blurred, and let the players explore by themselves.
However, during this process of exploration, everyone found many problems. First of all, the missions issued by the same mission NPC are not exactly the same. This will be affected by many things, such as the gender, age and country of the character, random character background, and previous missions. The completion of the game, the player's game operation habits, and even everyone slowly feels that everything they do in the game seems to affect the subsequent tasks.
At the beginning, there was no difference in the difference between this kind of tasks, but after a few days, players who stayed up late at the game began to find that the longer they played, the more divergent the tasks they would encounter later, it seemed that to some extent, The game data of other old players will also affect the new players in the later stage.
Except for the task difference of the task NPC, other NPCs in the **** are not decorations, almost every NPC has hidden tasks, and the communication between the player and the NPC is very intelligent, no longer like the traditional game NPC comes with a fixed Dialogue requires the player to type to communicate with the NPC. Depending on the player's communication method, various hidden tasks will be triggered, and of course they may not be triggered.
NPCs have brought huge surprises to players, and the game's rich playability and development system have also excited players. Just like what was shown in the original trailer, the game provides players with opportunities including growth, battles, leisure, making friends, and strategies. There are a lot of ways to play, but only the growth of the character, the elusive growth path and the intelligence of the monsters make the internal players feel the same as they just played this game after a week.
"Eternal Chang'an" also weakens the role of money, which is not very friendly to krypton gold players.The game uses a point card system. Although the channel for charging money has not been completely cancelled, in "Eternal Chang'an", what you can get by charging money is mainly to provide a little convenience for some people who don't have much time to play. In "Chang'an", it is completely impossible to dominate the region by spending money.
Another thing I have to mention is the fidelity of the environment and the characters. Players often encounter various accidents in the game that the tasks are affected by the environment. In the early days, of course, discerning game screenwriters quickly earned a wave of huge profits in "Eternal Chang'an".
Because of all of this, players participating in the closed beta really don't know how to choose BUG, because every link is very similar to BUG
The results of the closed beta were spread wildly on the Internet. A week later, "Eternal Chang'an" relied on the AIBUG repair system to become the first zero-modification game in history, and it was directly tested publicly.
On the day of the public beta, 1286 million players were online at the same time, directly tying the current record of simultaneous online games.
With the experience of more than 1000 million players, the game playability of "Eternal Chang'an" has been continuously explored. The homepages of major live broadcast platforms are all recommended by the anchors of "Eternal Chang'an". There are two major features. The first is that the tasks in the game cover a lot of Chinese culture and historical knowledge. The second is that if you want to play this game very well, you really need a little bit of cultural knowledge.
But when knowledge is communicated in this way, it is easier for young people to accept it.Just like the imperial examination in the game, this task can bring great benefits to the players, but the content of each imperial examination is not simple and different, and it can be regarded as reviewing Chinese for the college entrance examination.
Obviously, "Eternal Chang'an" has successfully become the pioneer of AI online games. After the great success in China, Liu Fan did not delay, and directly went to the overseas version of "Eternal Chang'an" after passing the review.
Players in the Asian region are relatively familiar with the game style of "Eternal Chang'an", but it is difficult for European and American players who have long been accustomed to the style of Blizzard Ubisoft to accept the game style of "Eternal Chang'an", but when they see the game After being highly intelligent, all kinds of real fragrances come and go.
After that, the beautiful Chinese style in the game began to attract foreign players, especially the Chinese cultural elements added in the game, which gave Western players the opportunity to learn about the magnificent waves of Chinese civilization.
At the same time, Wood Dragon Entertainment has finalized the release time of the animated movie "Eternal Chang'an", and a big Chinese output is quietly taking shape.
(End of this chapter)
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