This is how black technology should be used

Chapter 305 The Horror of the "Gate of Space" Helmet

Chapter 305 The Horror of the "Gate of Space" Helmet

Astronaut training programs are definitely not just for fun. Now this sci-fi version of the space station is much more playable than training. If you really want to experience the training courses of astronauts and test your learning ability, you have to go to a professional space station.

So Li Future's ball of light took them to the next scene.

Through a small traditional circular space station hatch, they entered a "narrow" space.

It is said to be "narrow", but it is not actually narrow, it is only because of the contrast that it feels small.

The pressurized cabins of the International Space Station and the Starry Space Station are of this size, and this is a serious training scene.

Compared with the clean, tidy and huge scene of the last space station, the cabin of this space station is a bit messy. Not only are there various floating cables and straps, but also small plush toys floating up and down, indicating that it is also in a state of weightlessness.

And there is also an "AI astronaut coach" here, he said to everyone: "Look at my entry action, after I enter this action, I can ensure that I can grab the handle at the first time, and will not mess around in weightlessness. Floating and rolling."

"it is good."

Everyone responded and watched the "AI Astronaut Coach" make a gentle movement into the cabin of the space station, then lightly grabbed a handle in the cabin, and stopped himself with force with his arms.

They followed suit, and then... climbed in awkwardly, barely stood still, and were immediately smashed into a ball by the people who rushed in from behind, and then laughed.

Obviously, this thing will not be learned for a while.

However, Li Future said that he would let them experience the astronaut training in the virtual space, and he would definitely do what he said, and ensure that the training effect is absolutely top-notch.

Astronauts are a special occupation to live and work in space, so they must be trained strictly so that they have excellent physical and psychological qualities, have a strong ability to adapt to the special environmental factors of spaceflight, and master Spacecraft and various knowledge and skills required to complete flight missions.

Traditional professional astronauts, such as pilots and mission experts, have a lot of training content, strict requirements, and long training time, usually starting in a few years.

For non-professional astronauts, such as payload experts or scientist astronauts, their training content is relatively small and the time is short.

But no matter how short the time is, there is still a lot of training to be done.

Take the status of astronauts working in space as an example.

Astronauts have to remember a lot of technical details and operate a lot of buttons.

When training on the ground, they will have a one-to-one model for auxiliary operation and memory.

There is only one problem here, that is, when they perform the same operations in space, they are floating, and there is a weird sense of powerlessness, which is completely different from the ground environment they have adapted to for decades.

If the ground wants to train that kind of floating state, it can only use the buoyancy simulation of the pool.

Originally, parabolic flight can produce a weightless state, but the time of the weightless state produced by this method is too short, only tens of seconds, and it can only let the astronauts understand what real weightlessness is, which is not necessary for long-term operation training Method.

But the key is that the effect of the pool practice is not very good, after all, the gap between the pool and space is quite large.

Unlike space, where molecules are extremely thin, a pool is an environment where molecules are extremely dense.

Astronauts in training can not only feel the power of floating in the water, but also feel obvious resistance when doing movements.

Even if you swing your hands backwards, your body will slide forward, and no matter how you swing your hands in space, you are most likely to turn around in place.

But with neuro-stealth virtual reality technology, it is different. In virtual space, it can use a physics engine to simulate the space environment.

This simulation is not a game simulator, because all its data are real space data obtained in the real space station.

So in terms of numbers, it's real space!
For those who enter the virtual space, the state of their manipulation of various instruments is the state that should exist in space.

Even when they go to real space, their body feelings and the feedback they get from touching various devices are the same.

This kind of training environment directly throws out the pool to train the whole street, not only the accuracy is higher, the training effect is also stronger, and the time required will be shorter.

Of course, this is just experience training, and physical training still needs to be done in reality.

Such as large centrifuge training.

This kind of training can allow various organs of the body to develop tolerance to the overweight state, and can adapt to the overweight state when riding or driving a spacecraft.

As a basic condition for a person's survival, physical fitness is also essential in the training process of astronauts.

After all, only a healthy and strong body can withstand the harsh environment of space. It will not cause physical problems in a day or two, and then return to the ground in an expensive space vehicle, and the ground will have to launch another manned rocket to supplement the experimenters.

But this time it was just a small demo, so many projects were not carried out. After letting them experience it, they were arranged to return to Earth by spaceship.

When the spaceship landed, they also opened their eyes on the chairs, and then heard applause.

Li Future asked the staff to help them take off their helmets, and they were very excited.

"Wow! We're back!"

"It's still kind on earth."

"I'm out of the cabin and I feel good!"

"My legs are a little weak, please help me, thank you."

"It's so exciting, it's like I actually went to space and then came back to Earth."

After a burst of laughter, there was another section of reporters asking questions, and the reporter's first question was Li Future, about facial modeling.

This is very simple, because there is a scanning device in the helmet, which scans the face directly after wearing it, and then generates a model.

Whether this modeling is an initial setting or identity binding needs to be filed.

Of course, if you don’t want to use it after entering the virtual space, you can continue to adjust it, or directly replace it with a template face, or make a weird face yourself, just like pinching your face.

As soon as these words came out, people's previous doubts were resolved.

"Let me just say, practical technology can't make any default decisions."

"That is, the achievements of practical technology in the past few years are obvious to all, and it is still very trustworthy."

"I never doubted it in the first place."

"Yes, yes, I just want to know how much this helmet costs. I can't wait to buy one."

"Yeah, it's so fun to watch them play..."

In the subsequent interviews with the lucky guests, their speech was not so clear. Even though it was over, they were still very excited.

But the only thing that is unified is that this helmet is really cool to use, and it is also very effective. Even though they only stayed in it for a short while, all the training feels very technical.

Someone patted his chest and promised that if he was asked to go to the space station to operate the equipment now, he promised that he would not miss a single step.

Even he has mastered some very mysterious "feels"!

Another elderly guest was even more excited. He felt that his brain had returned to his youth and his memory was very good.

Others also said that when using the "Space Gate" helmet, they also felt that their brains were very clear, they could remember things very quickly, and their impressions were very deep.

This is actually because the special equipment of the "Spatial Gate" helmet is constantly stimulating the memory area, and has the effect of permanently increasing the memory ability of moving, but the degree of increase is different depending on the user's own situation, but basically it is increasing the human memory. basic attributes.

Used in learning, absolutely get twice the result with half the effort!
Of course, some people see its game potential, and even the training scene of the lucky guests can be regarded as a space simulation game.

There is no other way to say it, because neuro-intrusive virtual reality technology is the supreme artifact in the game field!
For gamers, that's certainly true, the more advanced the technology, the more excited they get.

The same is true for game companies with practical technology systems, they are also quite excited.

This kind of game form has been imagined by many game companies, but no one thought it would be realized in their generation.

Even Li Weiwei has already introduced that the company's first game, which is also the best-selling "I want to become a fairy", has already been transplanted into it.

It’s just that in order to take care of most users, various materials have been simplified.

Especially for the grass on the ground and the leaves on the trees, as long as certain specific parts are modeled with touchable entities, most of them can be replaced with textures, which can definitely free up a lot of computing resources.

If you want to be more realistic, it is best to connect the helmet to the host computer wirelessly, so that the combined performance will be better.

At the same time, he also suggested that friends and businessmen in the game industry do not necessarily have to create a "real" world view, but can also create it with a cartoon world view.

As long as core elements such as touch and smell are added, a large number of players will go crazy for it.

Friends and businessmen naturally understand this thing. Making a cartoon world view is similar to the texture replacement method. They are both used to free up computing resources. After all, strands and pieces of hair are much easier to do than strands of hair. The requirements for hardware Also relatively low.

And the starting point is relatively low, so the later "upgrade" game is easier to do.

If it is a super masterpiece directly, then what to do after that must be super big as the standard, which is quite difficult.

The reason why Li Future mentioned hardware performance limitations is to pave the way for the subsequent price announcement.

He puts a lot of emphasis on the ability of the "Gate of Space" helmet to assist learning, because he really wants to popularize this tool as much as possible, so as to improve the overall technical level of human beings.

His brain is very good now, the progress of brain development has reached 23% for several months, and his physical fitness has also improved a wave. Now he doesn't know how strong he is.

However, for human beings as a whole, the state of "a single flower is not spring, a garden full of flowers blooming in full bloom" is good.

Otherwise, it would be too tiring for him to lead people all over the world by himself.

After some of his research, this method has the ability to slowly increase the progress of brain development.

If you add some special strengthening drugs, it can be faster.

But the most important thing about brain development is "stability". After all, other people are not like him.

In order to be as popular as possible, the price must not be expensive, so when Li Weilai said that the price of the basic model is 9999, many people cheered.

This price is not cheap, but for the "Space Gate" helmet, it is really not expensive.

Practical technology is still that practical technology.

As a "learning helmet", it has a strong endorsement.

It has a platform in cooperation with the Fanxing Ministry of Education, where users can download various books and materials. The textbooks designated by the school are free, and the rest of the materials will be charged, because these are the copyrights bought by Practical Technology, but they are not not expensive.

There are even interactive teaching software that incorporates "play elements", which also require a fee.

Then, Li Weiwei greeted the leaders of the Ministry of Education and announced the "Hope Education" plan for the cooperation between the two parties.

In the plan, the Ministry of Education will provide teachers and part of the funds, and then Practical Technology will provide the "Space Gate" helmet and part of the funds to improve the living and learning environment in remote areas, use scientific and technological methods to improve the education level of relatively backward areas, and allow more children gain knowledge.

This directly pushed the press conference to a climax.

It goes without saying that Fanxing people attach great importance to education.

With this amazing teaching tool, the excitement is beyond words.

But for foreign countries, it cannot be simply described as good or bad.

Countries that had a good relationship with Fanxing and practical science and technology before can say that this kind of super learning equipment has come out and must be followed up.

Originally, due to economic reasons, there is a big gap in the education level of countries around the world. Now that there are super learning equipment, it is equivalent to a large truck that is always fully charged suddenly appearing in the middle of a pile of bicycles.

The speed and speed can't be compared, and the cargo capacity can't be compared, and the gap between the two sides can only become wider and wider.

In other words, everyone drove the spaceship to fly to a planet bit by bit, but a guy directly opened the "space door" to jump into space!
At this time, if you have a good relationship, you must find a way to get a ride.

Therefore, many countries with good relations have come to ask if they can cooperate with the education departments of their countries, not to say whether to help the poor or not, even if the new education and learning system is extended to their countries.

The Spacegate helmets are also required in schools in their country.

But in some countries, their relationship with Fanxing is not good.

Bear the brunt of the Freedom Federation.

If it is said that there was only one Li Future in Fanxing before, but there is no accident, that is, when Li Future passes away, Fanxing's big bug will no longer exist.

By then, maybe the Free Federation still has a chance. After all, the technology system of the Free Federation is not a dry job.

But Fanxing is going to hang up as a whole now, who can bear it?

Maybe the "Spatial Gate" helmet can't create another Li Future, but even if it creates some scientific researchers with one percent or one tenth of Li Future's strength, then the Freedom Federation is over!
(End of this chapter)

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