Reborn in another world as a game
Chapter 729 This is the best era
Chapter 729 This is the best era
The game "Destroy Demons" brought Chen Guohua a lot of thoughts.
If compared with those high-quality mobile games, the quality of "Destroy Demons" is obviously... not very ideal.
However, if you think about it from a business perspective, you feel that this game will definitely be very successful.
"Destroy Demons" has the most original and cool essence of fragmented light casual mobile games, plus it is a free game.
If this game becomes popular, its profitability will definitely surpass many traditional boutique mobile games... This is scary.
"What do you think of [Fun Wan Mini Games], a free platform?"
A company executive asked Chen Guohua for his opinion.
As a top designer in the game industry, Chen Guohua's vision is quite vicious.
He has dabbled in mobile games, client games, and host platforms. Whether a game has the potential to become popular can only be known by trying it out.
"What do you think?"
Chen Guohua shook his head, noncommittal: "Have any of Tian Moyun's projects failed?"
Ah this...
The other party was speechless immediately.
Counting the projects that Tian Moyun has done over the years, it can be said that almost none of them failed.
The reason for using "almost" is because people have different views on the success or failure of the project.
An ordinary person earns [-] yuan a month in starting a business, and everyone thinks he is successful.
If a billionaire starts a business with a monthly profit of 10, many people may think he has failed.
If judging by profit and loss, Tian Moyun's sincerity for so many years can be said to be exhaustive.
As for some of the projects whose commercial value has obviously not been developed, whether they succeeded or failed... Only Tian Moyun himself is qualified to evaluate them.
"Can we also make a similar game?"
A company executive asked Chen Guohua again.
"It should be possible."
Chen Guohua thought for a while: "It is impossible for Tian Moyun to build the [Fun Playing Mini Games] platform just for himself.
The positioning of this platform is similar to that of the [Mini Game Platform]. It is not only an opportunity for ordinary creators to make money, but also to fill some vacancies in the field of mobile games.
His eyesight is so sharp that he can always notice things that others can't see.
If you want to try it, just contact the operation team of [Fun Play Mini Games].
I will not participate in this matter, you can figure it out yourself. "
……
Well known.
Every project of Tian Moyun will bring new changes to the entire industry.
In this process, many enterprises or individuals have benefited a lot.
[Fun games] It seems like a gimmick and some mindless games, but many people see the business opportunities in it.
An Internet company valued such a promotion platform, and wanted to contact the operation team of [Fun Play Mini Games], trying to reach some cooperation with the other party.
There are also game companies who have sensed business opportunities and want to join the [Fun Play Mini Games] platform, thinking that this is a good opportunity for salted fish to turn around.
Among them, there are some top companies in the industry.
For example, Chen Guohua's [Koling Game], Bai Wenshu's [Baiyun Game]...
But the most shocking is the small game industry led by [Small Game Platform].
the reason is simple.
【Fun Play Mini Games】Although it is very unique, it is also a new member of the mini game industry, and this profit model is very different from the traditional buyout system in the mini game industry.
"This may be a godsend opportunity for small game practitioners."
A bigwig in the industry put forward a point of view: "Since casual mobile games such as "Plants vs. Zombies" became popular all over the Internet, the development of the small game industry has stagnated.
In addition, Boss Tian no longer paid attention to the small game industry later, which led to the small game industry gradually becoming a niche.
Even many of us are worried, will the mini-game disappear when we wake up one day?
I've always had this worry too.
After all, compared with casual mobile games and mmorpg mobile online games, small game platforms really have no advantages at all.
It may be too absolute to say this, the only advantage of the mini game platform is probably creativity and content.
However, in the mobile game market, casual mobile games that tend to be fragmented and mmorpg-type online games are obviously more popular with users.
In contrast, small game platforms gradually become niche and lonely, and even the market gradually shrinks until they disappear... It seems to be in line with the law of the development of the times.
In the past two years, why have many geniuses in the small game industry been poached and entered the traditional game industry?
the reason is simple.
The future of the small game industry is bleak, and they feel a little desperate. At the same time, they also believe that the traditional game industry should be the only way out in the future.
I used to feel the same way.
But now, when [Fun Play Mini Games] was born, I suddenly discovered that the mini game industry is very likely to still occupy a place in the field of mobile games in the future.
I know that many people disagree, because this purely free advertising profit model seems extremely unreliable.
But in my opinion, quite the opposite.
The marketing gimmick of pure free + earning pocket money, combined with small games of good quality, can have an absolutely explosive effect.
It is very likely that in a very short period of time, the scale of the small game industry will expand tenfold, or even a hundredfold.
Of course, I did not say that the pure free model is the future of the small game industry.
For things like games, as long as there is a market and someone likes it, someone will definitely do it.
The future of the small game industry will be a two-way parallel development route of a fee-based buyout system and a free advertising system, and the prospects are gradually becoming clearer.
This is a good thing.
Practitioners in the small game industry, there is no need to feel that disaster is imminent, and there is no need to reject the free advertising system.
I suggest everyone to study the new model of [Fun Playing Mini Games], perhaps, many of us will catch up with a wave of new dividends and achieve financial freedom. "
Many colleagues praised it.
They said: I felt a little panic at first, but now after reading the big brother's analysis post, I suddenly have a sense of spring coming.
Boss Tian deserves to be Boss Tian, he is extraordinary when he makes a move.
Originally, many people thought that [Small Game Platform] might be one of his rare "failed" projects, but now it seems... If it can still be revitalized, perhaps this will become one of the classic cases in the business world.
Is this the top boss?
Loved it.
Many people think so.
……
"There is such a thing?"
Tian Moyun was also a little surprised, and then, seeing Zhou Yunteng's admiring expression, he nodded calmly: "That's right, that's what I thought."
[Fun Playing Mini Games] It actually revived the mini game industry... He never expected it.
Because when I decided to create [Fun Wan Mini Game], I didn't think about it so much at all, I just wanted to take this purely free model out for fun.
After all, idleness is idleness.
What's more... this kind of thing can also be used as a marketing gimmick.
If it can really become popular by virtue of the Internet model, it may form a mass effect and become a very popular element.
This is beneficial to the sales of [Xingkong 2nd Generation].
[Xingkong 2nd generation] is positioned as a high-end mobile phone, and the price is relatively expensive. If there are only one or two selling points, no matter how eye-catching it is, it will be difficult for consumers to dispel their hesitation.
But if there are a series of core selling points, each of which can impress consumers, then consumers will think it is worth the money, and they will not feel expensive.
Tian Moyun created this purely free small game platform, on the one hand, it is idle and boring, and on the other hand, it is also the idea of promoting the sales of hardware products.
But the recovery of the small game industry...
He really didn't have this idea, he even forgot about the [Mini Game Platform] project, but now, by accident, a chemical reaction has occurred between the two.
can only say……
"That's right, that's what I really think."
"That's right, this is my best arrangement for the small game industry."
……
It's a completely free mini-game, and you can get a cash red envelope by playing the game, and even have a chance to win a lottery [Starry Sky Phone]...
This standard marketing strategy in the free Internet era, after Tian Moyun's appeal and the introduction of [Starry Sky Technology]'s terrifying traffic, the effect it produced was very shocking.
In just a few days, [Fun Playing Mini Games] has become popular all over the Internet, and each of the mini games in it has attracted a lot of discussion on the Internet.
""Destroy the Devil" is very fun, but it's annoying to watch the advertisements."
"Watching advertisements is indeed a bit annoying. An average advertisement lasts 10-15 seconds. If you watch too much, you will always have the urge to recharge your money."
"I think it's okay. When you're tired from playing and resting, wouldn't it be nice to order a few ads?"
"The setting of forcing ads to be watched is a bit annoying, but there are advantages and disadvantages... After all, the game is purely free, and there must be some other income. Let the developers make a living?"
"It is recommended to add a recharge-free setting. If you see too many ads, you want to charge money to buy time."
"If you don't want to watch the advertisement, go out and turn left, [Mini Game Platform] welcomes you."
"Now the small game industry gives creators and players a good degree of freedom, either spending money or time."
"The gospel of the free party, it doesn't matter if you just watch a few commercials. When I used to watch TV, I didn't see many people complaining about the commercials for ten minutes or half an hour."
"Yes, yes, compared to the previous TV commercials, it's less than half a minute now."
"I prefer the game called "My Kung Fu Special Cow". I highly recommend it. It's really cool."
"Shuang you said, is it the cool I understand?"
"No, no, can you? You can also drive this broken road?"
"Take me one."
……
The advertising profit model is one of the two main profit models under the Internet thinking.
Tian Moyun introduced this model into the mobile game industry, and it quickly became popular across the country in just a few days, which made some people who were not very optimistic at first dumbfounded.
at the same time.
Many game companies and Internet companies are starting to wonder whether they should follow suit?
It's not to follow the trend to make games, but to follow the trend to create a free game platform such as "Fun Playing Mini Games". If it can be made, it will be a lie to make money.
mid-December.
Seeing [Fun Playing Mini Games] becoming more and more popular, many jealous people couldn't bear it anymore, and launched their own free game platforms one after another, including [Dragon Scale Game].
Well……
There is also one of the sister companies of [Star Technology] - [Thunder Games].
Tian Moyun never forbids competition within the company, as long as the final result is good, as long as it is healthy competition, they can play however they like.
……
7 month 20 day.
[Funwan Mini Games] has reached a channel cooperation with [Mini Game Platform].
Because the two platforms are affiliated to [Starry Sky Technology], it is quite pleasant to talk about cooperation.
After reaching a cooperation agreement, [Fun Wan Mini Game] officially became a free channel of [Mini Game Platform]. Many of the popular free games of the company will also be revised to create high-quality in-app purchase games, which will be logged on the latter's platform.
In this way, it is easy and win-win.
Although the popularity of [Mini Game Platform] is far less than that of casual mobile game projects, there have been many high-quality games born all the time.
Compared with the long production cycle of casual mobile games and the lack of creative works, [Mini Game Platform] has perfectly made up for it. From time to time, some brain-opening games will be born on the platform, which makes players shine.
The user base of [Mini Game Platform] is still very stable, and the impact is not too great.
And when [Fun Wan Mini Games] was born, when the two began to cooperate, many high-quality mini games appeared on the [Fun Wan Mini Games] platform with pure free new faces.
This allows some students who are not rich in wallets, or those who don't want to spend money on virtual products, to play these fine mini-games that were originally paid for for free... they can only shout "Zhenxiang".
the other side--
[Interesting mini games] After the fire, many players are reporting that they are really tired of watching advertisements, and would rather recharge money than watch advertisements.
But because [Fun Play Mini Games] is purely free in nature, they can only endure the advertisements, and they have nothing to do with money.
But now, when these small games are changed to in-app purchase/buyout versions, it just meets the demands of these people.
As such.
Players who don't want to watch ads and are willing to spend money can go to [Mini Game Platform].
Players who are unwilling to spend money and can endure the bombing of advertisements can go to [Fun Play Mini Games].
what?
You say you don't want to spend money or watch ads?
Well……
"Dig Digging", "Cat Leo", and "iwanna" have all been released as mobile games, free of money and without advertisements, just meeting your needs.
what?
You said that what you want to play are those classic works of [Mini Game Platform]?
Hehe, I suggest you get some sleep here.
There is nothing in the dream.
……
The mobile game circle in July is a free game.
Many creators in the small game industry have just come out of the state of retreat to make games, and they are confused to find that the sky has changed.
The originally very small circle suddenly expanded by more than ten times, which made many people find it difficult to adapt.
Some people think this is not good.
As soon as the advertising profit model came out, the players of the small games became a lot more impetuous, and it was difficult to calm down and play those elaborate RPG games.
But there are others who think it's wonderful.
Just because the market has grown, the player base has grown, and there are more types of games that can be accommodated. Even the ultra-unpopular excellent games are played by people, so what's wrong with it?
The pace of change in this world is getting faster and faster.
The era of the past ten years or so has long passed. In this era, last year is the same, this year is the same, and next year will inevitably change to a new look.
If people want to survive in the new era, they must allow themselves to adapt to the changes of the times, instead of staying in place and waiting for the times to adapt to themselves...
After all, people revolve around the world, not the world revolves around people.
Perhaps, in this era of faster and faster pace, everyone will inevitably feel impetuous and difficult to calm down, but at the same time, everyone can encounter more opportunities and see more beautiful scenery.
Whether it is good or bad, there are different opinions, and everyone has their own opinions.
The only unchanging correct truth is: only by following the footsteps of the times, can one feel the glorious mileage of the whole era and feel that... one belongs to this era.
Survival of the fittest, elimination of the weak.
A creed of eternal truth in the laws of nature.
……
In early November.
[Fun Playing Mini Games] Announced the sales data of the first month of listing.
The data shows:
In the past 30 days, the cumulative revenue of [Fun Play Mini Games] reached 13 billion.
Among them, the most popular "My Kung Fu Special Cow" has a single product revenue of 1.17 million (advertising revenue, paid revenue).
Tian Moyun reposted the good news on Weibo from [Funwan Mini Game Official Account], and commented:
“[Fun Playing Mini Games] was able to achieve such a good result, which is really surprising, beyond my expectations.
I still remember that when this project was first listed, many friends on the Internet expressed doubts, thinking that this project could not be successful.
But the facts have proved that it is indeed feasible to introduce the Internet advertising profit system into the mobile game industry.
This is enough to show that today's Internet era has begun to enter a mature stage, and all seemingly unfeasible ideas may not have a chance of survival.
We young people in the new era should also blaze a trail of possibility, a path of success amid all the impossibilities.
In this age of hope, no one can easily determine the success or failure of an idea.
The road is under your feet, which is the advice of the old to the young.
But in my opinion, roads are made by people. Only when there are many people walking, there will be roads.
Everything is not feasible, just because no one has tried it, and if you don't try it, how will you know if it is really not feasible?
A new era has arrived.
Don't make certain things lightly, because all past experiences will be subverted in the new era.
Remember: this is the age of creativity, and it is the best of times. "
……
People who eat melons on the Internet also expressed shock.
""My Kung Fu Special"? I played this game before. It was very interesting, but I didn't think much of it. I didn't expect to make so much money, with a monthly income of over [-] million..."
"Shocked my face! What about those who say that pure free games are just a gimmick and are not feasible at all? Come out and get beaten."
"Gossip, [Fun Play Mini Game] The operating capital of the entire project is less than 1000 million, and it turned out that it directly won 13 billion turnover in the first month of listing, which is simply overwhelming!!!"
"As Boss Tian said, don't be too sure about the success or failure of an idea. All past experiences will be subverted in the new era..."
"It's really subversive. When [Fun Play Mini Game] was launched, when we discussed it, we all felt that this model could not succeed, but all of us were slapped in the face."
"The road is made by people. Only when there are many people walking, there will be a road... Boss Tian's words are simply classic, and they will be my motto from now on."
"The era of creativity, the best era... This sentence, lock tomorrow's hot search in advance, I said it!"
"Facts have proved that the advertising profit model is indeed feasible. We have many games that have reached the upper limit on the [mini game platform], and they have brought very terrifying profits."
"The small game industry is really about to change. Those creators who were struggling in the past finally have their day, ah, ah, I'm so excited."
……
The turnover in the first month was 13 billion, and the highest turnover for a single product on the platform was 1.17 million.
what does this mean?
It means that popular mini-games under the advertising profit model may earn more money than some console masterpieces.
You must know that the development cost of popular small games is extremely low, and one can be made with tens of thousands of yuan, while a major console game needs tens of millions to start.
The cost is a thousand times different, but the profit flow is almost the same... How can this not be shocking?
Of course, some people also said-
"Only hot money can make a lot of money, but hot money is almost metaphysical, and it is almost not replicable. It is too difficult."
These people believe that the current mini-games created by [Fun Play Mini Games] are just marketing gimmicks, and there is little significance for reference.
But there are also people who hold a different view-
"Not all of the console masterpieces that invested tens of millions in the beginning will be successful. There are a lot of bankruptcies, but you don't know it."
to be honest.
As long as the game is done well, you can make money and make a lot of money.
Well……
"That's why I said, this is the best era, console masterpieces, client games, mobile games, small games... No matter the cost is big or small, as long as it is done well, it will rise, and there will be no regrets that the pearl will be dusted... "
Someone said weakly.
People who eat melons think about it carefully, this is really the case.
Whether it's a small game or a major console, as long as the quality is good enough, you can make a lot of money. On the contrary, if the quality is not good... then no matter how good the platform is, it can't save you.
……
Across the ocean.
"Are we going to do this kind of project?"
The executives of [Juhard Group] are a little vacillating.
It stands to reason that their [New Century] series has already withdrawn from mainstream market competition. Even if they follow suit in these projects, it is impossible to bring good returns, and there is a high probability of losing money.
But the current purpose of [Juhard Group] is: whatever [Starry Sky Technology] does, we will follow suit.
So, do you want to do it?
"Do! Of course do!"
In the end, Johnson waved his hand: "Traditional casual mobile games, mobile online games, purely free mini-games... What [Xingkong Technology] does, we do. They open up the market ahead, and we compete with them. Sooner or later, We can return to the battlefield and regain our glory."
The words were full of chicken blood, which made one's blood boil.
Under the leadership of Johnson, [Juhard Group] completely let go of the arrogance and face of the past, put itself in the position of a "learner" and "chaser", and studied all the successes of [Starry Sky Technology] in an all-round way Case, regard the other party as an imaginary enemy, and look forward to the day when they can confront each other again.
As for the other two of the Big Three...
"If they don't make changes, it will be difficult for them to return to the position of overlord in the future...Put hope on them and try to keep warm as a group, it is better to go forward independently."
Johnson has recognized reality.
Sometimes, godlike enemies are not scary, what is scary are teammates who are as stupid as pigs.
"Destroy Demons"... Well, the temporarily revised name, the original name is not suitable in the current special environment, and it is easy to trigger the beast... Ahem——tomorrow (2.1) will end (there is still a lot of content, about four or five chapters , I will explain a lot of things clearly, the ending... I will think about it again) --- first, good night (><)
(End of this chapter)
The game "Destroy Demons" brought Chen Guohua a lot of thoughts.
If compared with those high-quality mobile games, the quality of "Destroy Demons" is obviously... not very ideal.
However, if you think about it from a business perspective, you feel that this game will definitely be very successful.
"Destroy Demons" has the most original and cool essence of fragmented light casual mobile games, plus it is a free game.
If this game becomes popular, its profitability will definitely surpass many traditional boutique mobile games... This is scary.
"What do you think of [Fun Wan Mini Games], a free platform?"
A company executive asked Chen Guohua for his opinion.
As a top designer in the game industry, Chen Guohua's vision is quite vicious.
He has dabbled in mobile games, client games, and host platforms. Whether a game has the potential to become popular can only be known by trying it out.
"What do you think?"
Chen Guohua shook his head, noncommittal: "Have any of Tian Moyun's projects failed?"
Ah this...
The other party was speechless immediately.
Counting the projects that Tian Moyun has done over the years, it can be said that almost none of them failed.
The reason for using "almost" is because people have different views on the success or failure of the project.
An ordinary person earns [-] yuan a month in starting a business, and everyone thinks he is successful.
If a billionaire starts a business with a monthly profit of 10, many people may think he has failed.
If judging by profit and loss, Tian Moyun's sincerity for so many years can be said to be exhaustive.
As for some of the projects whose commercial value has obviously not been developed, whether they succeeded or failed... Only Tian Moyun himself is qualified to evaluate them.
"Can we also make a similar game?"
A company executive asked Chen Guohua again.
"It should be possible."
Chen Guohua thought for a while: "It is impossible for Tian Moyun to build the [Fun Playing Mini Games] platform just for himself.
The positioning of this platform is similar to that of the [Mini Game Platform]. It is not only an opportunity for ordinary creators to make money, but also to fill some vacancies in the field of mobile games.
His eyesight is so sharp that he can always notice things that others can't see.
If you want to try it, just contact the operation team of [Fun Play Mini Games].
I will not participate in this matter, you can figure it out yourself. "
……
Well known.
Every project of Tian Moyun will bring new changes to the entire industry.
In this process, many enterprises or individuals have benefited a lot.
[Fun games] It seems like a gimmick and some mindless games, but many people see the business opportunities in it.
An Internet company valued such a promotion platform, and wanted to contact the operation team of [Fun Play Mini Games], trying to reach some cooperation with the other party.
There are also game companies who have sensed business opportunities and want to join the [Fun Play Mini Games] platform, thinking that this is a good opportunity for salted fish to turn around.
Among them, there are some top companies in the industry.
For example, Chen Guohua's [Koling Game], Bai Wenshu's [Baiyun Game]...
But the most shocking is the small game industry led by [Small Game Platform].
the reason is simple.
【Fun Play Mini Games】Although it is very unique, it is also a new member of the mini game industry, and this profit model is very different from the traditional buyout system in the mini game industry.
"This may be a godsend opportunity for small game practitioners."
A bigwig in the industry put forward a point of view: "Since casual mobile games such as "Plants vs. Zombies" became popular all over the Internet, the development of the small game industry has stagnated.
In addition, Boss Tian no longer paid attention to the small game industry later, which led to the small game industry gradually becoming a niche.
Even many of us are worried, will the mini-game disappear when we wake up one day?
I've always had this worry too.
After all, compared with casual mobile games and mmorpg mobile online games, small game platforms really have no advantages at all.
It may be too absolute to say this, the only advantage of the mini game platform is probably creativity and content.
However, in the mobile game market, casual mobile games that tend to be fragmented and mmorpg-type online games are obviously more popular with users.
In contrast, small game platforms gradually become niche and lonely, and even the market gradually shrinks until they disappear... It seems to be in line with the law of the development of the times.
In the past two years, why have many geniuses in the small game industry been poached and entered the traditional game industry?
the reason is simple.
The future of the small game industry is bleak, and they feel a little desperate. At the same time, they also believe that the traditional game industry should be the only way out in the future.
I used to feel the same way.
But now, when [Fun Play Mini Games] was born, I suddenly discovered that the mini game industry is very likely to still occupy a place in the field of mobile games in the future.
I know that many people disagree, because this purely free advertising profit model seems extremely unreliable.
But in my opinion, quite the opposite.
The marketing gimmick of pure free + earning pocket money, combined with small games of good quality, can have an absolutely explosive effect.
It is very likely that in a very short period of time, the scale of the small game industry will expand tenfold, or even a hundredfold.
Of course, I did not say that the pure free model is the future of the small game industry.
For things like games, as long as there is a market and someone likes it, someone will definitely do it.
The future of the small game industry will be a two-way parallel development route of a fee-based buyout system and a free advertising system, and the prospects are gradually becoming clearer.
This is a good thing.
Practitioners in the small game industry, there is no need to feel that disaster is imminent, and there is no need to reject the free advertising system.
I suggest everyone to study the new model of [Fun Playing Mini Games], perhaps, many of us will catch up with a wave of new dividends and achieve financial freedom. "
Many colleagues praised it.
They said: I felt a little panic at first, but now after reading the big brother's analysis post, I suddenly have a sense of spring coming.
Boss Tian deserves to be Boss Tian, he is extraordinary when he makes a move.
Originally, many people thought that [Small Game Platform] might be one of his rare "failed" projects, but now it seems... If it can still be revitalized, perhaps this will become one of the classic cases in the business world.
Is this the top boss?
Loved it.
Many people think so.
……
"There is such a thing?"
Tian Moyun was also a little surprised, and then, seeing Zhou Yunteng's admiring expression, he nodded calmly: "That's right, that's what I thought."
[Fun Playing Mini Games] It actually revived the mini game industry... He never expected it.
Because when I decided to create [Fun Wan Mini Game], I didn't think about it so much at all, I just wanted to take this purely free model out for fun.
After all, idleness is idleness.
What's more... this kind of thing can also be used as a marketing gimmick.
If it can really become popular by virtue of the Internet model, it may form a mass effect and become a very popular element.
This is beneficial to the sales of [Xingkong 2nd Generation].
[Xingkong 2nd generation] is positioned as a high-end mobile phone, and the price is relatively expensive. If there are only one or two selling points, no matter how eye-catching it is, it will be difficult for consumers to dispel their hesitation.
But if there are a series of core selling points, each of which can impress consumers, then consumers will think it is worth the money, and they will not feel expensive.
Tian Moyun created this purely free small game platform, on the one hand, it is idle and boring, and on the other hand, it is also the idea of promoting the sales of hardware products.
But the recovery of the small game industry...
He really didn't have this idea, he even forgot about the [Mini Game Platform] project, but now, by accident, a chemical reaction has occurred between the two.
can only say……
"That's right, that's what I really think."
"That's right, this is my best arrangement for the small game industry."
……
It's a completely free mini-game, and you can get a cash red envelope by playing the game, and even have a chance to win a lottery [Starry Sky Phone]...
This standard marketing strategy in the free Internet era, after Tian Moyun's appeal and the introduction of [Starry Sky Technology]'s terrifying traffic, the effect it produced was very shocking.
In just a few days, [Fun Playing Mini Games] has become popular all over the Internet, and each of the mini games in it has attracted a lot of discussion on the Internet.
""Destroy the Devil" is very fun, but it's annoying to watch the advertisements."
"Watching advertisements is indeed a bit annoying. An average advertisement lasts 10-15 seconds. If you watch too much, you will always have the urge to recharge your money."
"I think it's okay. When you're tired from playing and resting, wouldn't it be nice to order a few ads?"
"The setting of forcing ads to be watched is a bit annoying, but there are advantages and disadvantages... After all, the game is purely free, and there must be some other income. Let the developers make a living?"
"It is recommended to add a recharge-free setting. If you see too many ads, you want to charge money to buy time."
"If you don't want to watch the advertisement, go out and turn left, [Mini Game Platform] welcomes you."
"Now the small game industry gives creators and players a good degree of freedom, either spending money or time."
"The gospel of the free party, it doesn't matter if you just watch a few commercials. When I used to watch TV, I didn't see many people complaining about the commercials for ten minutes or half an hour."
"Yes, yes, compared to the previous TV commercials, it's less than half a minute now."
"I prefer the game called "My Kung Fu Special Cow". I highly recommend it. It's really cool."
"Shuang you said, is it the cool I understand?"
"No, no, can you? You can also drive this broken road?"
"Take me one."
……
The advertising profit model is one of the two main profit models under the Internet thinking.
Tian Moyun introduced this model into the mobile game industry, and it quickly became popular across the country in just a few days, which made some people who were not very optimistic at first dumbfounded.
at the same time.
Many game companies and Internet companies are starting to wonder whether they should follow suit?
It's not to follow the trend to make games, but to follow the trend to create a free game platform such as "Fun Playing Mini Games". If it can be made, it will be a lie to make money.
mid-December.
Seeing [Fun Playing Mini Games] becoming more and more popular, many jealous people couldn't bear it anymore, and launched their own free game platforms one after another, including [Dragon Scale Game].
Well……
There is also one of the sister companies of [Star Technology] - [Thunder Games].
Tian Moyun never forbids competition within the company, as long as the final result is good, as long as it is healthy competition, they can play however they like.
……
7 month 20 day.
[Funwan Mini Games] has reached a channel cooperation with [Mini Game Platform].
Because the two platforms are affiliated to [Starry Sky Technology], it is quite pleasant to talk about cooperation.
After reaching a cooperation agreement, [Fun Wan Mini Game] officially became a free channel of [Mini Game Platform]. Many of the popular free games of the company will also be revised to create high-quality in-app purchase games, which will be logged on the latter's platform.
In this way, it is easy and win-win.
Although the popularity of [Mini Game Platform] is far less than that of casual mobile game projects, there have been many high-quality games born all the time.
Compared with the long production cycle of casual mobile games and the lack of creative works, [Mini Game Platform] has perfectly made up for it. From time to time, some brain-opening games will be born on the platform, which makes players shine.
The user base of [Mini Game Platform] is still very stable, and the impact is not too great.
And when [Fun Wan Mini Games] was born, when the two began to cooperate, many high-quality mini games appeared on the [Fun Wan Mini Games] platform with pure free new faces.
This allows some students who are not rich in wallets, or those who don't want to spend money on virtual products, to play these fine mini-games that were originally paid for for free... they can only shout "Zhenxiang".
the other side--
[Interesting mini games] After the fire, many players are reporting that they are really tired of watching advertisements, and would rather recharge money than watch advertisements.
But because [Fun Play Mini Games] is purely free in nature, they can only endure the advertisements, and they have nothing to do with money.
But now, when these small games are changed to in-app purchase/buyout versions, it just meets the demands of these people.
As such.
Players who don't want to watch ads and are willing to spend money can go to [Mini Game Platform].
Players who are unwilling to spend money and can endure the bombing of advertisements can go to [Fun Play Mini Games].
what?
You say you don't want to spend money or watch ads?
Well……
"Dig Digging", "Cat Leo", and "iwanna" have all been released as mobile games, free of money and without advertisements, just meeting your needs.
what?
You said that what you want to play are those classic works of [Mini Game Platform]?
Hehe, I suggest you get some sleep here.
There is nothing in the dream.
……
The mobile game circle in July is a free game.
Many creators in the small game industry have just come out of the state of retreat to make games, and they are confused to find that the sky has changed.
The originally very small circle suddenly expanded by more than ten times, which made many people find it difficult to adapt.
Some people think this is not good.
As soon as the advertising profit model came out, the players of the small games became a lot more impetuous, and it was difficult to calm down and play those elaborate RPG games.
But there are others who think it's wonderful.
Just because the market has grown, the player base has grown, and there are more types of games that can be accommodated. Even the ultra-unpopular excellent games are played by people, so what's wrong with it?
The pace of change in this world is getting faster and faster.
The era of the past ten years or so has long passed. In this era, last year is the same, this year is the same, and next year will inevitably change to a new look.
If people want to survive in the new era, they must allow themselves to adapt to the changes of the times, instead of staying in place and waiting for the times to adapt to themselves...
After all, people revolve around the world, not the world revolves around people.
Perhaps, in this era of faster and faster pace, everyone will inevitably feel impetuous and difficult to calm down, but at the same time, everyone can encounter more opportunities and see more beautiful scenery.
Whether it is good or bad, there are different opinions, and everyone has their own opinions.
The only unchanging correct truth is: only by following the footsteps of the times, can one feel the glorious mileage of the whole era and feel that... one belongs to this era.
Survival of the fittest, elimination of the weak.
A creed of eternal truth in the laws of nature.
……
In early November.
[Fun Playing Mini Games] Announced the sales data of the first month of listing.
The data shows:
In the past 30 days, the cumulative revenue of [Fun Play Mini Games] reached 13 billion.
Among them, the most popular "My Kung Fu Special Cow" has a single product revenue of 1.17 million (advertising revenue, paid revenue).
Tian Moyun reposted the good news on Weibo from [Funwan Mini Game Official Account], and commented:
“[Fun Playing Mini Games] was able to achieve such a good result, which is really surprising, beyond my expectations.
I still remember that when this project was first listed, many friends on the Internet expressed doubts, thinking that this project could not be successful.
But the facts have proved that it is indeed feasible to introduce the Internet advertising profit system into the mobile game industry.
This is enough to show that today's Internet era has begun to enter a mature stage, and all seemingly unfeasible ideas may not have a chance of survival.
We young people in the new era should also blaze a trail of possibility, a path of success amid all the impossibilities.
In this age of hope, no one can easily determine the success or failure of an idea.
The road is under your feet, which is the advice of the old to the young.
But in my opinion, roads are made by people. Only when there are many people walking, there will be roads.
Everything is not feasible, just because no one has tried it, and if you don't try it, how will you know if it is really not feasible?
A new era has arrived.
Don't make certain things lightly, because all past experiences will be subverted in the new era.
Remember: this is the age of creativity, and it is the best of times. "
……
People who eat melons on the Internet also expressed shock.
""My Kung Fu Special"? I played this game before. It was very interesting, but I didn't think much of it. I didn't expect to make so much money, with a monthly income of over [-] million..."
"Shocked my face! What about those who say that pure free games are just a gimmick and are not feasible at all? Come out and get beaten."
"Gossip, [Fun Play Mini Game] The operating capital of the entire project is less than 1000 million, and it turned out that it directly won 13 billion turnover in the first month of listing, which is simply overwhelming!!!"
"As Boss Tian said, don't be too sure about the success or failure of an idea. All past experiences will be subverted in the new era..."
"It's really subversive. When [Fun Play Mini Game] was launched, when we discussed it, we all felt that this model could not succeed, but all of us were slapped in the face."
"The road is made by people. Only when there are many people walking, there will be a road... Boss Tian's words are simply classic, and they will be my motto from now on."
"The era of creativity, the best era... This sentence, lock tomorrow's hot search in advance, I said it!"
"Facts have proved that the advertising profit model is indeed feasible. We have many games that have reached the upper limit on the [mini game platform], and they have brought very terrifying profits."
"The small game industry is really about to change. Those creators who were struggling in the past finally have their day, ah, ah, I'm so excited."
……
The turnover in the first month was 13 billion, and the highest turnover for a single product on the platform was 1.17 million.
what does this mean?
It means that popular mini-games under the advertising profit model may earn more money than some console masterpieces.
You must know that the development cost of popular small games is extremely low, and one can be made with tens of thousands of yuan, while a major console game needs tens of millions to start.
The cost is a thousand times different, but the profit flow is almost the same... How can this not be shocking?
Of course, some people also said-
"Only hot money can make a lot of money, but hot money is almost metaphysical, and it is almost not replicable. It is too difficult."
These people believe that the current mini-games created by [Fun Play Mini Games] are just marketing gimmicks, and there is little significance for reference.
But there are also people who hold a different view-
"Not all of the console masterpieces that invested tens of millions in the beginning will be successful. There are a lot of bankruptcies, but you don't know it."
to be honest.
As long as the game is done well, you can make money and make a lot of money.
Well……
"That's why I said, this is the best era, console masterpieces, client games, mobile games, small games... No matter the cost is big or small, as long as it is done well, it will rise, and there will be no regrets that the pearl will be dusted... "
Someone said weakly.
People who eat melons think about it carefully, this is really the case.
Whether it's a small game or a major console, as long as the quality is good enough, you can make a lot of money. On the contrary, if the quality is not good... then no matter how good the platform is, it can't save you.
……
Across the ocean.
"Are we going to do this kind of project?"
The executives of [Juhard Group] are a little vacillating.
It stands to reason that their [New Century] series has already withdrawn from mainstream market competition. Even if they follow suit in these projects, it is impossible to bring good returns, and there is a high probability of losing money.
But the current purpose of [Juhard Group] is: whatever [Starry Sky Technology] does, we will follow suit.
So, do you want to do it?
"Do! Of course do!"
In the end, Johnson waved his hand: "Traditional casual mobile games, mobile online games, purely free mini-games... What [Xingkong Technology] does, we do. They open up the market ahead, and we compete with them. Sooner or later, We can return to the battlefield and regain our glory."
The words were full of chicken blood, which made one's blood boil.
Under the leadership of Johnson, [Juhard Group] completely let go of the arrogance and face of the past, put itself in the position of a "learner" and "chaser", and studied all the successes of [Starry Sky Technology] in an all-round way Case, regard the other party as an imaginary enemy, and look forward to the day when they can confront each other again.
As for the other two of the Big Three...
"If they don't make changes, it will be difficult for them to return to the position of overlord in the future...Put hope on them and try to keep warm as a group, it is better to go forward independently."
Johnson has recognized reality.
Sometimes, godlike enemies are not scary, what is scary are teammates who are as stupid as pigs.
"Destroy Demons"... Well, the temporarily revised name, the original name is not suitable in the current special environment, and it is easy to trigger the beast... Ahem——tomorrow (2.1) will end (there is still a lot of content, about four or five chapters , I will explain a lot of things clearly, the ending... I will think about it again) --- first, good night (><)
(End of this chapter)
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