Reborn in another world as a game

Chapter 400 The Added Value of Games; Empowering Emotions

Chapter 400 The Added Value of Games; Empowering Emotions
【Travel Frog】officially on sale!
Due to insufficient publicity in the early stage, sales on the day of release were not ideal.

Neither is it like [Electronic Pet], which has overwhelming advertising operations, nor is it like [Color Screen Cube Machine], which has the emotional blessing of the previous product.

[Travel Frog] The only thing you can count on for this product is the new gameplay + interactive mode.

"There are two main selling points that attract consumers to buy this product."

Tian Moyun was not surprised by this, but said: "First: Players' desire for new pets; Second: This brand new electronic toy has formed a fashion trend."

"With the blessing of these two selling points, it is certain that the sales volume will exceed one million, but it is hard to say whether it can surpass the previous two products."

……

Many netizens in the imperial capital bought [Traveling Frog] at the first time, and couldn't wait to activate the new pet in "My Homeland", and then sent screenshots to Weibo, Tieba, Fetion group and other places.

"The little frog is so cute."

"There is very little operability, and it feels much simpler than the [electronic pet], there is no need to play at all."

"It's really not fun, but the experience is not bad. The little frog brought me back a photo, which is a monument of Sichuan and Sichuan."

"The photo brought to me by the little frog is a group photo of Imperial University..."

"My God, it's completely random, so interesting."

"To tell you the truth, I bought it for a new pet at first, but I became addicted to [Traveling Frog] and couldn't extricate myself, blah blah."

"I thought it was another version of [Digital Pet], but now it seems that they are two completely different games."

"[Electronic pets] don't know how to travel. They just stay at home and eat with you. They need you to take care of them. Little frogs are more comfortable."

"The little frog will take care of itself, and go on a trip directly at the beginning of the game. Players only need to help pack their bags and it's over..."

"Hahaha, it feels like raising a son. After the son grows up, he goes out to a distant place, leaving the old mother at home looking forward to it, and sending back a photo from time to time... It feels quite amazing."

"I never thought before that the game can be played like this."

"Do you all think it's fun? Why don't I think so?"

"Yeah, I feel pretty boring. Pack your bags, and then the little frog will set off, depending on your mood, throw a photo of you, and it's over... This thing sells for 99? It feels a bit cheating."

"I feel okay. This game is supposed to be of this type, right? It's unique in the whole network."

"Anyway, I think it's suitable for me. I'm busy with work, and I don't have time or energy to play toys like [Electronic Pets]. I usually go to "My Home" to collect vegetables. This [Travel Frog] brings me There were a lot of surprises.”

"I feel that the biggest highlight of [Traveling Frog] should be randomness. You never know what your frog son is thinking, and you will never know what he will bring back to you. Random, very expectant.”

"People who like this type find it very pleasantly surprised, and those who don't like it find it boring and normal."

……

Browse the comments of netizens.

Tian Moyun thought about it, and edited a Weibo: "Let's briefly talk about the game [Traveling Frog]."

"Many people think that it is not a game, because the gameplay is too simple, and you can finish it with just a few clicks. It doesn't even take 10 minutes a day. Players can only passively accept the results and cannot participate in the process. Very boring."

"Well...how should I put it?"

"The inspiration for this game is actually taken from our real life."

"In [Electronic Pet], we play the role of a breeder, cultivating and teaching the pet step by step, so that it grows up."

"In [Traveling Frog], we play the role of parents. The son grows up and leaves his parents to go to a distant place. We can't interfere with the child's choice, we can only accept it passively."

"Children want to go to a distant place. As parents, what we can do is to help pack our bags and keep them safe."

"That's exactly what's in the game store: food, amulets. Those two items come from."

"And when the child left—"

"Parents worry at home: how is the child doing outside? What beautiful scenery has he encountered? Will he be in danger? What is he thinking? What is he going through? How is he feeling now? Does he... When will you go home?"

"Children grow up and have their own personalities, opinions, and ways of doing things."

"Parents have no way to determine the behavior of their children, they can only be passive recipients of the results."

"And in the journey of the child's life away, occasionally a letter, a photo, and a report of safety to the family can surprise the parents."

"Into reality—"

"When you leave your parents and go to a different place to fight for your studies, career, and ideals, your parents are like yourself in [Traveling Frog]. They always miss you at home and look forward to your news. What can they do? Not many, only one heart that loves you..."

"In the game—"

"Frog son with unique personality and loves to travel is us in life."

"As young people in the new era, we have: casualness, freedom, ideals, positive values, and a utopian vision and expectation for the future."

"And the players who are waiting for Frog's son to return from his travels are our parents."

"They may not be able to escort us on the way to pursue our dreams, but they will always support us silently behind us, waiting for our return at home."

"Family is a safe haven for children. No matter how old you are, you are still a child in the eyes of your parents, and you all need a haven to let your mind go."

"The above is the design concept of [Travel Frog]."

"I hope that when you play this game, you can bring yourself into the role of parents wholeheartedly. Think about your parents waiting at home, and maybe you will feel a little warmth in your heart."

"Finally, thank you for your support, and wish you a pleasant trip!"

……

A post of nearly a thousand characters is more like a letter full of sincerity, explaining the value of this game.

Tian Moyun didn't pay attention to netizens' opinions on this, but turned off Weibo after the successful sending.

He thought of "Traveling Frog" from the previous earth.

If I remember correctly, there was actually another reason why the game died so quickly at that time.

In the ancient oriental country, players thought it was a game of "raising a son", and the old mother was waiting for her son at home, so it felt like that.

However, the designer of this game said: the frog in the game plays the role of a husband.

Because in that country, the husband goes out to work and the wife waits at home.

This "official explanation" actually makes sense, but the players don't buy it, thinking: You have raised a son for more than half a year, but you tell your mother that this is your husband?I can go to nmd.

I don't know how many innocent girls who "raised sons" were heartbroken by this official explanation, and uninstalled the game angrily.

……

Of course Tian Moyun would not make such a mistake.

In the design of the game, he directly marked that this is a game design idea of ​​"raising a son".

In this way, it is natural not to worry about that kind of oolong incident happening.

(End of this chapter)

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