i just want to play games
Chapter 11 "The Shore of the Land" is online
Chapter 11 "The Shore of the Land" is online
"Zhou Linfei? I've heard of this name." In the TV, a man in a suit and leather shoes was talking to the camera, "He did make a good game. However, for the entire industry, such a This game doesn't make any sense."
"So, what kind of game is meaningful?" A beautiful host asked with a smile.
"First of all, we need to understand what the game is." The man kept himself smiling politely, keeping his gaze on the camera. "Society assigns us responsibilities, so we should take on the responsibility and obligation to publicize history. For example, our company is about to launch This historical war theme game "Three Kingdoms Chaos War"."
Zhou Linfei turned off the TV after hearing this.
He has seen a lot of TV interviews like this recently.
It seems that many people look down on Meteor Butterfly Sword, or are jealous of themselves.
This is normal, after all, not everyone can have a clear self-awareness.
However, Zhou Linfei was very upset by such an evaluation basis.
A historical game?
To publicize the deeds of ancient figures?
In line with the character of a historical figure?
Can't design it yourself?
Zhou Linfei knew that many game manufacturers were waiting to see his jokes.What's more, the fact that the game association found me made many big companies hate me.
It seems necessary for me to make a game that truly has the ability to attract money.
Zhou Linfei had seen the promotional materials of the game "Three Kingdoms Chaos War", and it was no different from other MMORPG games.
The beautiful picture quality is not a special advantage for this world.
"Three Kingdoms Chaos War" focuses on the national war mode, which divides players into the three countries of Wei, Shu and Wu, conduct frequent national wars and siege battles, and experience some plots related to the Three Kingdoms at the same time.
Most of the Three Kingdoms-themed games currently on the domestic market are of this type.The national warfare RPG has become the mainstream, constantly provoking infighting and comparison among players.
Change the soup but not the medicine.
Zhou Linfei has many good and successful games in his mind.
For example, stand-alone games, such as "Three Kingdoms", "Three Kingdoms Heroes", "Cao Cao Biography" and other classic Three Kingdoms games, can definitely be all the rage.To a certain extent, it can also popularize and publicize the history of the Three Kingdoms.
These games are diverse in terms of plot performance and strategic gameplay, but they have a fatal flaw, there is no way to change them into online games.
For example, in "Three Kingdoms", if each player plays the role of a protagonist, there are no more than a dozen people playing together, and in the case of the same players, the power is strong or weak, and there is no way to balance it.
This will inevitably lead to the fact that the originally strong forces will soon be able to defeat the weak forces.
Therefore, until now, no one in this world has tried to make a Three Kingdoms strategy game.
Zhou Linfei sat in front of the computer and kept typing on the keyboard.
On the computer screen, a design concept called "The Coast of the Land" is taking shape.
Propaganda history?Take on the responsibilities and responsibilities of a game designer?
Are these problems really problems for Zhou Linfei?
An all-free sandbox strategy mobile game, the required equipment costs are extremely low, and the gameplay can support tens of thousands of people fighting with each other.Isn't this more interesting than the siege battle with hundreds of people?
And in Zhou Linfei's memory, the retention rate of this mobile game is terribly high.You know, this is a krypton gold mobile game!
From a technical point of view, this game is not a big problem for Zhou Linfei.And the amount of resources needed is not too much.
In terms of art resources, it is nothing more than some interface IU, original paintings of generals, original paintings of the surface, etc.He can directly apply these things in the background program of the official game platform.
The large map of "The Coast of the Land" is a historical map of the Three Kingdoms period, but the plots inside are all reused.Therefore, the amount of resources is very economical.
However, this game is limited by the technical level of the original world, and many screens are very simple.Such as city upgrades, combat performance, etc.
Zhou Linfei was not satisfied with the original design.
He is going to upgrade the skills of generals, weather changes and other aspects.
You must know that on the battlefield of the Three Kingdoms, not only use the advantages of terrain to fight, but changes in the weather can also affect the battle to a large extent.
As an SLG game, the mid-to-late game play of "The Shore of the Land" is very mature, and Zhou Linfei doesn't plan to make too many adjustments to it.The key point is how to let players find fun in the early stage and retain more players.
Zhou Linfei paid special attention to this point.
At present, the big players don't pay enough attention to the mobile game market. Zhou Linfei can just take advantage of this opportunity to go in and harvest a wave.
It's just that the battle system of "The Shore of the Land" is too complicated, with more than 400 tactics (skills), the workload is really a bit heavy.
Especially for Zhou Linfei, even with the assistance of the system, he still needs to put in a lot of energy.Although after the system upgrade, he has more memory to use.
In terms of skill sets and value settings, you don't need to worry too much.
But to upgrade the screen, he needs to do it a little bit by himself.
After all, in the original world, these things are black technologies that never existed.
For two weeks, Zhou Linfei locked himself in the lounge, not even paying attention to the experience store downstairs.
Li Xin would come over and rush through the door, but he found that Zhou Linfei stayed in the room and did not come out, so he didn't come here very often.
I can't, chat and fart with the young lady at the bar, how long will it be?
On November 11th, "Three Kingdoms Chaos War" was officially released.
It seems that everyone has made an agreement. During this period of time, a large number of Three Kingdoms-themed games have emerged on the market.
Relying on the first-mover advantage and early publicity, "Three Kingdoms Chaos" rushed to the top ten of the best-selling list in one fell swoop.This made the game makers behind the scenes happy.
"This time, Feiyu Games has come up with a trump card combination. Once the S-level designer makes a move, there is really no one-on-one enemy."
"The plot design of "Three Kingdoms Chaos War" has been perfected to the extreme. The balance of the combat system is also well done. Although there are some flaws, it is nothing to the players."
"The most important thing is the ability to absorb money! Everyone knows that the national war is about who has the best equipment and the most local tyrants."
"Yes, yes, Feiyu Games has made a lot of money this time, okay?"
On this day, Zhou Linfei finally walked out of his lounge.
No one noticed that a game called "The Shore of the Land" was quietly appearing on the official platform.
Zhou Linfei did not find the anchor to promote it as before.
Because he knows very well that the charm of this game takes time to settle.
(End of this chapter)
"Zhou Linfei? I've heard of this name." In the TV, a man in a suit and leather shoes was talking to the camera, "He did make a good game. However, for the entire industry, such a This game doesn't make any sense."
"So, what kind of game is meaningful?" A beautiful host asked with a smile.
"First of all, we need to understand what the game is." The man kept himself smiling politely, keeping his gaze on the camera. "Society assigns us responsibilities, so we should take on the responsibility and obligation to publicize history. For example, our company is about to launch This historical war theme game "Three Kingdoms Chaos War"."
Zhou Linfei turned off the TV after hearing this.
He has seen a lot of TV interviews like this recently.
It seems that many people look down on Meteor Butterfly Sword, or are jealous of themselves.
This is normal, after all, not everyone can have a clear self-awareness.
However, Zhou Linfei was very upset by such an evaluation basis.
A historical game?
To publicize the deeds of ancient figures?
In line with the character of a historical figure?
Can't design it yourself?
Zhou Linfei knew that many game manufacturers were waiting to see his jokes.What's more, the fact that the game association found me made many big companies hate me.
It seems necessary for me to make a game that truly has the ability to attract money.
Zhou Linfei had seen the promotional materials of the game "Three Kingdoms Chaos War", and it was no different from other MMORPG games.
The beautiful picture quality is not a special advantage for this world.
"Three Kingdoms Chaos War" focuses on the national war mode, which divides players into the three countries of Wei, Shu and Wu, conduct frequent national wars and siege battles, and experience some plots related to the Three Kingdoms at the same time.
Most of the Three Kingdoms-themed games currently on the domestic market are of this type.The national warfare RPG has become the mainstream, constantly provoking infighting and comparison among players.
Change the soup but not the medicine.
Zhou Linfei has many good and successful games in his mind.
For example, stand-alone games, such as "Three Kingdoms", "Three Kingdoms Heroes", "Cao Cao Biography" and other classic Three Kingdoms games, can definitely be all the rage.To a certain extent, it can also popularize and publicize the history of the Three Kingdoms.
These games are diverse in terms of plot performance and strategic gameplay, but they have a fatal flaw, there is no way to change them into online games.
For example, in "Three Kingdoms", if each player plays the role of a protagonist, there are no more than a dozen people playing together, and in the case of the same players, the power is strong or weak, and there is no way to balance it.
This will inevitably lead to the fact that the originally strong forces will soon be able to defeat the weak forces.
Therefore, until now, no one in this world has tried to make a Three Kingdoms strategy game.
Zhou Linfei sat in front of the computer and kept typing on the keyboard.
On the computer screen, a design concept called "The Coast of the Land" is taking shape.
Propaganda history?Take on the responsibilities and responsibilities of a game designer?
Are these problems really problems for Zhou Linfei?
An all-free sandbox strategy mobile game, the required equipment costs are extremely low, and the gameplay can support tens of thousands of people fighting with each other.Isn't this more interesting than the siege battle with hundreds of people?
And in Zhou Linfei's memory, the retention rate of this mobile game is terribly high.You know, this is a krypton gold mobile game!
From a technical point of view, this game is not a big problem for Zhou Linfei.And the amount of resources needed is not too much.
In terms of art resources, it is nothing more than some interface IU, original paintings of generals, original paintings of the surface, etc.He can directly apply these things in the background program of the official game platform.
The large map of "The Coast of the Land" is a historical map of the Three Kingdoms period, but the plots inside are all reused.Therefore, the amount of resources is very economical.
However, this game is limited by the technical level of the original world, and many screens are very simple.Such as city upgrades, combat performance, etc.
Zhou Linfei was not satisfied with the original design.
He is going to upgrade the skills of generals, weather changes and other aspects.
You must know that on the battlefield of the Three Kingdoms, not only use the advantages of terrain to fight, but changes in the weather can also affect the battle to a large extent.
As an SLG game, the mid-to-late game play of "The Shore of the Land" is very mature, and Zhou Linfei doesn't plan to make too many adjustments to it.The key point is how to let players find fun in the early stage and retain more players.
Zhou Linfei paid special attention to this point.
At present, the big players don't pay enough attention to the mobile game market. Zhou Linfei can just take advantage of this opportunity to go in and harvest a wave.
It's just that the battle system of "The Shore of the Land" is too complicated, with more than 400 tactics (skills), the workload is really a bit heavy.
Especially for Zhou Linfei, even with the assistance of the system, he still needs to put in a lot of energy.Although after the system upgrade, he has more memory to use.
In terms of skill sets and value settings, you don't need to worry too much.
But to upgrade the screen, he needs to do it a little bit by himself.
After all, in the original world, these things are black technologies that never existed.
For two weeks, Zhou Linfei locked himself in the lounge, not even paying attention to the experience store downstairs.
Li Xin would come over and rush through the door, but he found that Zhou Linfei stayed in the room and did not come out, so he didn't come here very often.
I can't, chat and fart with the young lady at the bar, how long will it be?
On November 11th, "Three Kingdoms Chaos War" was officially released.
It seems that everyone has made an agreement. During this period of time, a large number of Three Kingdoms-themed games have emerged on the market.
Relying on the first-mover advantage and early publicity, "Three Kingdoms Chaos" rushed to the top ten of the best-selling list in one fell swoop.This made the game makers behind the scenes happy.
"This time, Feiyu Games has come up with a trump card combination. Once the S-level designer makes a move, there is really no one-on-one enemy."
"The plot design of "Three Kingdoms Chaos War" has been perfected to the extreme. The balance of the combat system is also well done. Although there are some flaws, it is nothing to the players."
"The most important thing is the ability to absorb money! Everyone knows that the national war is about who has the best equipment and the most local tyrants."
"Yes, yes, Feiyu Games has made a lot of money this time, okay?"
On this day, Zhou Linfei finally walked out of his lounge.
No one noticed that a game called "The Shore of the Land" was quietly appearing on the official platform.
Zhou Linfei did not find the anchor to promote it as before.
Because he knows very well that the charm of this game takes time to settle.
(End of this chapter)
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