Survival game, I have a card draw system
Chapter 170 Trial Level
Chapter 170 Trial Level
When he came to the trial space, Roland immediately received a message like a system prompt, and a corresponding interface appeared in front of his eyes.
The function of this interface is the same as the "shop" in the game, and you can use the "clearance voucher" to exchange for various rewards.
"Customs Clearance Voucher" is a special item that can be obtained after completing a trial.
Among the rewards that can be exchanged, there are various buffs, such as increasing speed, strength, mana recovery speed and other effects, which have a duration limit. The exchange requires the least customs clearance certificate, and most of them only need a customs clearance certificate. buy.
You can also skip the trial level directly by consuming three clearance vouchers when encountering a trial level that is difficult to complete. You will not get rewards for skipping the trial level, and the "Final Trial" cannot be skipped and completed in this way.
In addition, you can even use customs clearance vouchers to exchange for various powerful equipment, props and even abilities. These things can be brought to the real garden, but you can only choose to exchange for one of them, and after the exchange, you will exit this trial space.
Besides, what concerned Roland the most was one of the exchange options.
"Go directly to the final trial."
To redeem this option, you need to consume 250 six clearance vouchers.
Seeing this exchange option, Roland immediately understood the information revealed by this thing.
The "final trial" is not so easy to encounter.
But the 250 six customs clearance vouchers required to redeem this option seem a bit too much.
If you can only get one clearance voucher for completing a trial level, it means that you need to complete 250 six trial levels.
Moreover, this "Trial Space" will not last that long, and it will take a long time to pass the 250 six trial levels.
Is this too difficult?
Although "luck" is also a kind of strength, but it is a bit unreasonable for capable people.
It shouldn't be that easy to decide the "Lord of Hakoniwa".
……
After understanding the general rules of the trial space, Roland looked forward.
He was at the entrance of a huge labyrinth.
The trial space has limited the ability of long-distance space movement or teleportation, and can only flash displacement in a short distance at most.
Moreover, Roland's magic device cannot be used here, and the teleportation array will also not be effective.
So what about using Prayer of Light?
The omnipotent wishing machine should allow him to reach the "final trial" directly, right?It is even possible to directly complete the trial and become the master of Little Garden.
But is it really that easy?
With the idea of giving it a try, Roland launched the "Prayer of Light".
The ability was activated smoothly, but nothing happened.
He is still in place.
Could this be the "final trial"?
how is this possible.
Roland already understood.
He couldn't use this tricky method to reach the location of the "final trial".
Because the "final trial" is protected by the "rules", specific conditions must be met to encounter the "final trial", and any other ability cannot break through the restrictions of this rule.
That being the case, Roland had no choice but to put away his thoughts and prepare for his first trial level.
He walked quickly into the maze entrance ahead.
As soon as he stepped into it, the surrounding environment changed instantly.
At the same time, there are new reminders.
"You have triggered a trial level with three-star difficulty. After clearing this trial, you can get three clearance certificates."
"In this trial level, all your abilities are sealed and your physical strength is limited. You can only rely on the organs and props in this level to break through difficulties and cross obstacles."
"The goal of customs clearance is to reach the end point."
"The time limit is one hour. You have ten health points in this level. You will lose your life points after being attacked by traps, organs, and monsters in the level. When your health points drop to zero, you will fail to pass the level and exit this trial."
When Roland heard this reminder and saw the gleaming mechanism and wandering monsters ahead, he couldn't help but want to curse inwardly.
Woj, I hate playing this little game of the underworld!
When he played online games and mobile games in the past, some game activities would use this type of small game form.
I never expected that this time I would encounter this type of trial in the trial space.
From this point of view, the true god who created this trial space is definitely a planner.
The first trial level encountered at this time immediately made Roland understand what the trial space looks like this time. He may encounter various types of mini-games next.
Ugh……
Time was running out, and Roland didn't complain any more. He immediately concentrated and began to deal with this trial level.
There are walls up, down, left, and right. If you want to reach the end of this level, you need to pass through the obstacles on this passage while ensuring your own safety.
This includes organ traps and monsters.
Can these organ traps be destroyed?Can you kill those monsters?
Roland didn't know.
The first trouble he encountered was the huge iron balls dangling on the passage, and several iron balls swayed from side to side at different intervals.
This organ is a very common type.
Just take your time and move quickly through the gaps.
But Roland didn't run over immediately, he took a closer look at the situation on the ground.
The ground in the passage ahead is divided into square grids of two different colors, black and white. If these grids are also some kind of mechanism, then he needs to step on the corresponding position while avoiding the iron ball.
"Is there any hint?"
Unless Gou Plan, who made this trial level, deliberately disgusts people, there will usually be prompts around this kind of mechanism that needs to be decrypted;
If there is no hint, it means that the puzzle is not difficult.
Roland looked around carefully, but didn't find any clues near this passage, so he had no choice but to walk to the black and white grid.
There is still a relatively safe distance between here and the few iron balls swinging left and right in the passage.
He tentatively took his right foot first, and placed it on the nearest black grid.
Nothing happened.
Safety!
Afterwards, Roland put his left foot on the white grid next to him.
The warning signs suddenly sounded!
He immediately took a step back and left the range of this grid.
And at the next moment, all the grids in front turned red, and a sea of flames suddenly ignited.
If you step on the wrong grid, you will directly trigger this trap.
Although he didn't know how much health Roland could lose in this sea of flames, he didn't want to try.
In this trial level, he only has ten health points.
After waiting for a while, the sea of flames in the passage gradually disappeared, and the grid on the ground returned to black and white again.
Seeing this situation, Roland had a rough guess.
(Perhaps only black squares are safe.)
Above this grid, the iron balls swinging left and right are all black.
Perhaps this is the "hint"?
(End of this chapter)
When he came to the trial space, Roland immediately received a message like a system prompt, and a corresponding interface appeared in front of his eyes.
The function of this interface is the same as the "shop" in the game, and you can use the "clearance voucher" to exchange for various rewards.
"Customs Clearance Voucher" is a special item that can be obtained after completing a trial.
Among the rewards that can be exchanged, there are various buffs, such as increasing speed, strength, mana recovery speed and other effects, which have a duration limit. The exchange requires the least customs clearance certificate, and most of them only need a customs clearance certificate. buy.
You can also skip the trial level directly by consuming three clearance vouchers when encountering a trial level that is difficult to complete. You will not get rewards for skipping the trial level, and the "Final Trial" cannot be skipped and completed in this way.
In addition, you can even use customs clearance vouchers to exchange for various powerful equipment, props and even abilities. These things can be brought to the real garden, but you can only choose to exchange for one of them, and after the exchange, you will exit this trial space.
Besides, what concerned Roland the most was one of the exchange options.
"Go directly to the final trial."
To redeem this option, you need to consume 250 six clearance vouchers.
Seeing this exchange option, Roland immediately understood the information revealed by this thing.
The "final trial" is not so easy to encounter.
But the 250 six customs clearance vouchers required to redeem this option seem a bit too much.
If you can only get one clearance voucher for completing a trial level, it means that you need to complete 250 six trial levels.
Moreover, this "Trial Space" will not last that long, and it will take a long time to pass the 250 six trial levels.
Is this too difficult?
Although "luck" is also a kind of strength, but it is a bit unreasonable for capable people.
It shouldn't be that easy to decide the "Lord of Hakoniwa".
……
After understanding the general rules of the trial space, Roland looked forward.
He was at the entrance of a huge labyrinth.
The trial space has limited the ability of long-distance space movement or teleportation, and can only flash displacement in a short distance at most.
Moreover, Roland's magic device cannot be used here, and the teleportation array will also not be effective.
So what about using Prayer of Light?
The omnipotent wishing machine should allow him to reach the "final trial" directly, right?It is even possible to directly complete the trial and become the master of Little Garden.
But is it really that easy?
With the idea of giving it a try, Roland launched the "Prayer of Light".
The ability was activated smoothly, but nothing happened.
He is still in place.
Could this be the "final trial"?
how is this possible.
Roland already understood.
He couldn't use this tricky method to reach the location of the "final trial".
Because the "final trial" is protected by the "rules", specific conditions must be met to encounter the "final trial", and any other ability cannot break through the restrictions of this rule.
That being the case, Roland had no choice but to put away his thoughts and prepare for his first trial level.
He walked quickly into the maze entrance ahead.
As soon as he stepped into it, the surrounding environment changed instantly.
At the same time, there are new reminders.
"You have triggered a trial level with three-star difficulty. After clearing this trial, you can get three clearance certificates."
"In this trial level, all your abilities are sealed and your physical strength is limited. You can only rely on the organs and props in this level to break through difficulties and cross obstacles."
"The goal of customs clearance is to reach the end point."
"The time limit is one hour. You have ten health points in this level. You will lose your life points after being attacked by traps, organs, and monsters in the level. When your health points drop to zero, you will fail to pass the level and exit this trial."
When Roland heard this reminder and saw the gleaming mechanism and wandering monsters ahead, he couldn't help but want to curse inwardly.
Woj, I hate playing this little game of the underworld!
When he played online games and mobile games in the past, some game activities would use this type of small game form.
I never expected that this time I would encounter this type of trial in the trial space.
From this point of view, the true god who created this trial space is definitely a planner.
The first trial level encountered at this time immediately made Roland understand what the trial space looks like this time. He may encounter various types of mini-games next.
Ugh……
Time was running out, and Roland didn't complain any more. He immediately concentrated and began to deal with this trial level.
There are walls up, down, left, and right. If you want to reach the end of this level, you need to pass through the obstacles on this passage while ensuring your own safety.
This includes organ traps and monsters.
Can these organ traps be destroyed?Can you kill those monsters?
Roland didn't know.
The first trouble he encountered was the huge iron balls dangling on the passage, and several iron balls swayed from side to side at different intervals.
This organ is a very common type.
Just take your time and move quickly through the gaps.
But Roland didn't run over immediately, he took a closer look at the situation on the ground.
The ground in the passage ahead is divided into square grids of two different colors, black and white. If these grids are also some kind of mechanism, then he needs to step on the corresponding position while avoiding the iron ball.
"Is there any hint?"
Unless Gou Plan, who made this trial level, deliberately disgusts people, there will usually be prompts around this kind of mechanism that needs to be decrypted;
If there is no hint, it means that the puzzle is not difficult.
Roland looked around carefully, but didn't find any clues near this passage, so he had no choice but to walk to the black and white grid.
There is still a relatively safe distance between here and the few iron balls swinging left and right in the passage.
He tentatively took his right foot first, and placed it on the nearest black grid.
Nothing happened.
Safety!
Afterwards, Roland put his left foot on the white grid next to him.
The warning signs suddenly sounded!
He immediately took a step back and left the range of this grid.
And at the next moment, all the grids in front turned red, and a sea of flames suddenly ignited.
If you step on the wrong grid, you will directly trigger this trap.
Although he didn't know how much health Roland could lose in this sea of flames, he didn't want to try.
In this trial level, he only has ten health points.
After waiting for a while, the sea of flames in the passage gradually disappeared, and the grid on the ground returned to black and white again.
Seeing this situation, Roland had a rough guess.
(Perhaps only black squares are safe.)
Above this grid, the iron balls swinging left and right are all black.
Perhaps this is the "hint"?
(End of this chapter)
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