Chapter 50 Details of Mai Shiranui

Everyone replied with a little excitement: "No problem...no problem."

In fact, there is another very important reason for Liu Xiong to choose an arcade machine, which he did not explain to everyone.

That is emotion.

Boys never grow up, they just grow old.

Those boys who grew up in the arcade hall may have become greasy middle-aged men now, but this does not prevent them from watching the live broadcast of the arcade, and even practicing a few by themselves occasionally.

In this age of nostalgia, developing nostalgic arcade games, Feimeng's impression score in the minds of this group of people will definitely not be low.

And this group of customers who have grown from teenagers back then to greasy middle-aged men have a lot of spending power!
Use nostalgic arcade games to get a certain emotional bonus, further cleanse Feimeng's notoriety, cultivate Feimeng fans, and shape Feimeng's reputation...

Liu Xiong felt pretty good about this plan.

It's just the only hidden danger, that is, the arcade game mode, is it really outdated?

Fortunately, the King of Fighters, fighting games have always had their own inherent market.

The War of the Three Kingdoms is a bit hard to say.

The playability of War of the Three Kingdoms itself is definitely not low, but whether it can become popular in the modern game world depends on luck.

The plan to make the game was decided in this way, and Feimeng immediately threw himself into the intense development work.

Doing War of the Three Kingdoms and The King of Fighters is not a big problem from a technical point of view, and the requirements for the picture are only high-definition, and there are not many requirements for 3D technology.

The most difficult, but also the most critical, is the human design.

If the standard of the characters in War of the Three Kingdoms is considered excellent.

Then the character design of King of Fighters was a thunderbolt in the game world at that time!
Different from Street Fighter's style of painting that is more inclined to European and American aesthetics, the characters of King of Fighters are very in line with Asian aesthetics, especially in the underdeveloped mainland at that time, they are simply fashion pioneers!
Take the most classic King of Fighters 97 as an example, there are more than 30 characters in it, each with its own characteristics.

And the key is that they are very fashionable!Very handsome!very cool!Very personal!
Except that special characters like Chen Kehan ​​and Cai Baojian are a bit weird.

The rest of the characters, such as Kyo Kusanagi's sharpness, Yagami's evil spirit, Terry's vitality, Robert's gentlemanly demeanor, and Yamazaki Ryuji's black boss style, are all carefully designed!
Of course, Mai Shiranui must not be missed...

This is an enduring model worker, okay?

It can be said that, different from the art style of other fighting games at that time, the pursuit of smooth lines and fashionable urban style is also an important factor for the King of Fighters series to be popular for 20 years.

Being the King of Fighters has very high requirements for original character paintings.

To do War of the Three Kingdoms, you can't be sloppy in terms of original painting and character design.

These heavy burdens are on Su Xian's body. This is a major test for Su Xian!

Before testing Su Xian, Liu Xiongxian and Ye Shen fought continuously for several days.

Working overtime for a week, Liu Xiong brought Ye Shen and Xiaokui to set the game plot, character styling, levels, and easter eggs...

The set script has written more than 100 pages!
In fact, if you really want to say it, there is no need to write it in such detail.

But Liu Xiong attaches great importance to these two games, and he is really impressed, so the settings are a little more detailed.

Sometimes, Liu Xiong would ask Ye Shen and Xiao Kui: "I even clearly wrote down the color of Mai Shiranui's underpants, isn't that a bit too detailed?"

And Ye Shen and Xiao Kui replied in unison: "No, no... Details determine success or failure, and details determine success or failure. The boss sets up the game so carefully, I admire it..."

After confirming the sincere eyes of Overnight God and Xiaokui, Liu Xiong happily proceeded with the detailed settings.

Working overtime continuously is exhausting.

As a conscientious boss in the industry who cares about his employees, before working overtime, Liu Xiong would always ask: "I have to work overtime again today, is it hard? Why don't you go back and rest first, and I will work overtime alone."

And as dedicated imitation employees, Ye Shen and Xiao Kui will use the sincere eyes that Liu Xiong has confirmed and say: "No hard work, no hard work, we swear to live and die with the boss..."

Because he remembered most of the details of the Three Kingdoms and King of Fighters, Liu Xiong played an absolute main role in the setting.

For the settings thrown by Liu Xiong, Ye Shen basically accepted all of them, and sorted them out.

But Ye Shen is a writer with independent thinking ability after all, and sometimes Ye Shen will put forward some doubts and suggestions.

In the War of the Three Kingdoms, Zhuge Liang is the absolute MVP figure.

Can fight in close range, attack from a distance, use most of the props, and trigger most of the plots.

Ping Slash can continuously attack single-target output, and the big move Thunderbolt can call the wind and rain, and has a strong ability to clear the field, which can be described as an all-round character.

Especially the several divine swords in the game-Cao Cao Saber Yitian Sword (Fire), Xia Houen Saber Qingyan Sword (Ice), Zhang Jiao Saber Ganjiang Sword (Electricity), Chu State Zhenguo Sword Tai'a Sword ( burst).

Only Zhuge Liang and Ma Chao can use these four swords in the game.

However, Ma Chao's settings in the game cannot fully display the power of the Excalibur.

As a result, the four divine swords, Yitian, Qingzhi, Ganjiang, and Tai'a, have almost become Zhuge Liang's exclusive props. Using these swords, many levels have become very simple.

For example, the Qingzhi Sword with the ice attribute can restrain Samoke, Sima Yi, and even Cao Cao!

In the arcade game room back then, the players who used Zhuge Liang, relying on the Heavenly Sword and Qingyan Sword, were often the undisputed core of the team.

Ye Shen saw this setting for the first time, and questioned: "Zhuge Liang can pick up most of the props in the game, trigger almost all the plots, and the skills are so practical. Everyone is an equal player, is it right? Zhuge Liang's setting is too strong? Maybe we should balance it?"

Liu Xiong explained with a smile: "Warrior of the Three Kingdoms is a teamwork clearance game. We can create a dungeon for the group. Since it is a dungeon for the group, there are strong and weak, division of labor and cooperation, isn't it normal?"

"And the coolest thing about players who use Zhuge Liang is that they can use almost all the props. But relatively speaking, Zhuge Liang's combo power is also the least powerful, and his blood volume is also low."

"Three Kingdoms is not the King of Fighters, we only need to have their own characteristics, and we don't need to pay too much attention to the balance of characters."

"Zhuge Liang has the protagonist's treatment, so let's get the protagonist's treatment. A team must have a core, right?"

In addition to Brother Zhu being too strong, there is another problem that bothers Ye Shen.

"Boss, I still think the setting of the card forever is too perverted."

"In this way, the boss will become an idiot, and he can pass the level by standing in a daze. Isn't this a waste of the skills we designed for the boss!"

(End of this chapter)

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