King: You are invincible when you read the lines
Chapter 238
Chapter 238
The way of confrontation is Lian Po playing Zhu Bajie. These two heroes are not very common in ranking, but they can be said to be often seen in KPL.
As a tank, Lian Po's mechanism is relatively perfect.Control, body dominance, damage avoidance, displacement, everything except cd and battery life.
That's the problem, the lack of cd and battery life makes it not that strong online.
Let's put it this way, using Lian Po to line up any mid-to-high-level top laner basically won't please him.Compared with the battle side, Lianpo is more cumbersome, and if he doesn't use an ax to break the army, the damage is still tickling (it hurts in the early stage, but it doesn't feel much in the middle and late stages); There is no advantage, you can only fight the group and wander the details.
The so-called ability to fight, if it refers to the suppression of the lane, it is basically impossible to suppress the normal side laners of the same level in the same professional environment (even if you encounter Lu Bu or something, you will even be hanged), that is, no one can beat it, but Except for Lu Bu, it is difficult to be solo killed.
If you are referring to the comprehensive evaluation, Lian Po's top laner is also an option that can be considered, after all, he is more useful in the role of team guarantor than some top laners.
To sum up, the early and mid-term is basically 4/6 with most heroes, and the late stage is incomparable. It is recommended that the top laner Lianpo should not be used for qualifying.
Lian Po's advantage lies in the control effect. The displacement method and a set of burst are more outstanding. At the same time, there is also a super-body damage reduction mechanism. During the laning phase, even if the jungler comes to 2v1 against him, it may not have good results. , if there is a mistake, it may even be counter-killed.
The most important thing is that even if you can suppress Lian Po in the early stage and dare not stand up under the tower, it will still be difficult for you to kill him. After all, Lian Po's control is too strong. At the same time, you don't dare to press too deep. Because in case he summons his teammates to gank, with his coordination ability, you will probably have to explain it to him.
In addition, Lian Po can also directly abandon the tower for support, take equipment that is 1k behind your economy, go to your wild area to disrupt the situation, and perfectly limit your shooters. After all, Lian Po's basic damage is very high. Having a shadow battle ax in the early and mid-term is enough to cast a crispy psychological shadow.
Especially the gaudy set of "Infinitely Cheap under the Moon", 1213a, if the CD is sufficient, you can even connect an additional set of 121 later, which has a full 7 stages of displacement, 5 stages of knock-up and 4 stages of deceleration. , general shooters and mages, it is really difficult to have a good game experience.
So what are the shortcomings of such a domineering Lian Po?
①No battery life
Although Lian Po's set of damage is sufficient, it still can't cover up his shortcoming of not having any means of sustaining, especially when playing heroes with strong recovery ability online, Lian Po will really be beaten very hard.
②It is more brittle at the beginning of the battle
Lian Po's damage reduction effect is gradually enhanced with the increase of energy. Therefore, when he first started fighting, Lian Po was not fleshy, but a bit brittle. After all, compared with the previous version, Lian Po's various values All reduced a lot.
③Running speed is slow
Anyway, Lian Po also belongs to the tank side, and his base movement speed is only 370. Therefore, Lian Po will appear very weak when facing some lineups with more deceleration effects and strong map running ability.
Therefore, in response to these three shortcomings, we can have several restraints.
First of all, on the road of confrontation, it is irrational to compete with Lian Po and explode.
Because it is very difficult for you to get him in seconds, but Lian Po can take advantage of the short CD to quickly pick up the second set, so that you have no backhand power after you use up all your skills.
Therefore, the best way is to fight him with heroes with high continuous damage and certain endurance, such as Zhu Bajie, Mi Yue, Meng Qi, Lu Bu and Xiahou Dun.
In addition, you can also choose heroes with strong support capabilities such as Sun Ce, Ma Chao, and Guan Yu to counter Lian Po's shortcoming of slow running.
If you don't just go online with him, after clearing the pawn line every time, you will look for opportunities to roam the middle lane, trying to fight a wave of poor rhythm, so that even if Lian Po starts a good team in the mid-term, his teammates will not have the confidence to pick up.
Of course, if it is a match with a relatively low rank, you can also choose to use Marco Polo, Donghuang Taiyi and Zhuang Zhou to go on the road, and directly crush Lianpo during the laning period.
Then, try to choose flexible heroes for other positions.
Especially for the shooter position, Marco Polo, Sun Shangxiang and Gongsunli are all good choices. The rest of the shooters will be compressed by Lian Po, so it is not recommended to use them. Quite, actually not.
Because Lian Po's control is too sufficient, and the range is large, and the casting distance is far away, Luban No. [-] may not have a few A's before he will be controlled and unable to take care of himself.
As for the auxiliary position, you can choose heroes with obvious strategic significance such as Zhuang Zhou, Da Qiao and Sun Bin.
Zhuang Zhou is for the control of Lian Po, Da Qiao is for the containment of the side, and he is not with Lian Po, and Sun Bin is for pulling and weakening Lian Po's ability to start a group.
Finally, you must know how to fight back according to Lian Po's energy value.
In fact, the current version of Lian Po has more fighter attributes, and the overall frankness is really not high, especially when the energy value is only less than half, even if he has a dominant body, he is afraid of being set on fire.
Therefore, everyone should be more courageous, don't be intimidated by his skills, and when he enters the field first, focus the fire directly, so that Lian Po will not die or be half disabled, unable to take over the rest of the control.
Or it can be spent more before the battle. For example, with Ying Zheng, you can directly fire a large number of shots, lowering his blood volume, so that Lian Po, who has no battery life, dare not start a group at will.
The tank side version is indeed very popular, but everyone must understand, what is the role of the battle side?Is it just from the aspect of alignment?What is the function of the sidewalk?It's not just a single kill on the opposite wing, it's success.Many wing players seem to be able to penetrate all the way, but sometimes they still can't win, why?
Everyone should understand a problem first, this is a 5V5 game, not a duel.I'm a battle side. In certain situations, you should join the team and cooperate with the jungler to catch people and squat?Or to lead the line?Now that the subject has said it, use Zhanbian.So when you choose people, should you choose a single with a side?Or the support side?Single support side, such as the old master, Mi Yue, etc., support side is Sun Ce, Ma Chao, Guan Yu and so on.
Okay, back to the topic, how to match up with Lianpo?Personally, I think that if you beat Lianpo's flank, this concept is fine. Killing Lianpo solo is indeed a problem, so let's start from another angle.
Personal recommendation, Old Master, Lu Bu, Sun Ce.Among them, the old master and Lu Bu are both heroes in the late stage, and they are not too weak in the early stage.
Personally speaking, when using Old Master Q for laning, you need to practice small moves and make good use of the second skill, because the old master Q is dissatisfied with the CD in the early stage, and infinite II is a bit difficult.I once used the old master to be solo killed by Lian Po once, and after the fourth level, he started to be inappropriate. When the opposing jungler came, he sent a double kill.It is recommended to read the old master Lai Shen, how he taught the crispy Zhang Feilian opposite to do things.
In a team match, when the development road was a bit advantageous, I pushed to the second tower, and the jungler came to gank?Just lift both of them away.The old master is against Lianpo, he is still a bit weak in the early stage, he can be a little wretched before the fourth level, but he must be fierce after that, can the crispy Lianpo teach you how to do things?If you are cowardly, why are you playing old master?
Lu Bu, to be honest, Lu Bu was indeed weak in the early stage, but he was not at a disadvantage in the lane.Lu Bu's strong period is in the late stage, and he can only be strong with equipment.It seems that there is a real injury, but in fact, it will not benefit you to play against Lian Po Zhu Bajie in the early stage, and Yang Jian, the crazy iron in the line, also depends on your operation.It may not be possible to fight in the early stage (note, it is not necessarily).But in the face of a meaty lineup, Lu Bu still has to think more about taking it.One-handed grass is big, and seven or eight are directly big, like killing a chicken.
In addition, Guan Yu and Ma Chao are a bit laborious and difficult to get started. It may be difficult for these heroes to have no details in the line, but when it comes to small team battles, the side lanes with fast support will definitely have an advantage.If you can't beat Lian Po, it's nothing.When Lian Po is still clearing the line, it is also a way of thinking that you use the support side to cooperate with the jungler to deceive the opponent's mid laner flash, or oppose the opponent Ono.
The current version fights against the level advantage of the lane owner in the early and mid-term, so the number of fights will become more frequent. Whoever can support faster will have a greater chance of winning the team battle.
Although Zhu Bajie can suppress most of the side lanes, if the opponent chooses a hero such as Yao, Li Xin, Mulan, etc. to replenish troops in a low-level way, it will not be easy for you to kill others.When they reach level [-], one or two skills clear the pawns and run to fight. You can only be locked in the lane by the pawn line. After clearing slowly and then running, the team battle is over long ago.
Originally, Zhu Bajie was not slow to clear the soldiers, but with the second skill, he pulled three small soldiers together and sat down on his buttocks, and the soldiers were almost gone.But after the fourth level, there is no qualitative change in the line-clearing ability (you can't use the big move to block the pawns), and when you encounter heroes such as the above, Zhu Bajie is also very helpless when they fight against your damage.You can hit people with your skills. To be honest, you can't do much damage, especially when you encounter flexible heroes.Use skills to clear troops, you may be a little dangerous, once skills clear troops, people will beat you up and run away, and your life will be in danger when your remaining blood time is over.
Unless you flash to start a group or the opposite C position is brainless, otherwise it will be difficult for you to get close to the opponent's C position, and you can only roll around with the opponent's meat and be kited to death.
Most players in games like the feeling of letting the opponent's C position evaporate instantly, but as a tank, Zhu Bajie really doesn't have that kind of instant C position ability. His role is to stir up shit in team battles and absorb a lot of damage. Although the effect is great, it does not meet the pleasure needs of most players.
If you really want to kill Bajie solo and don't know Ma Chao, I suggest an old man, Lu Bu is too bulky, the burst in the laning phase is not high and the continuous output is not high, Nezha's early output is not enough to kill Bajie.
First of all, let's not talk about solo kills. If it's a laning match, if neither side has teammates to help, the old master is heaven, and the laning can definitely overwhelm anyone.Do not believe to trust God.Of course, your opponent is not Lai Shen's opponent, so if you are willing to learn how to control the details, you can 100% gain an advantage online.
When it comes to single kills, the old master needs to be seduced to ensure that he has a long line for him to pursue and kill.Or you can use the first skill and the second skill to keep entering and exiting the defensive tower to engage in Bajie. The requirements are a bit high.
Or use Sun Ce's set to kill in seconds, but Bajie with the meat inscription is not good in a set of seconds, and Sun Ce did not continue to output.
In addition, if you choose Yang Jianju Youjing, you can actually play a set of consumption, then press Bajie and wait for its passive blood bar to disappear, and then use another set of explosion.But if the opponent Bajie can play a little bit and dare to continue to hit you when your early skills have long cd, then it is not easy to deal with.
In short, it is not easy to kill Bajie. You must grasp the fact that Bajie's skill cd is long and does not have continuous output in the early stage to kill him.Playing Bajie is to regard Bajie's blood bar as 1.7 times and then examine how to engage Bajie.
The first skill is Zhu Bajie's control and displacement skills. It bounces forward two sections and can pass through walls. It can not only cause damage with its own maximum life value, but also stun the enemy when it lands. In addition, when using the first skill, Zhu Bajie can also Will have a domineering state.
The second skill is also Zhu Bajie's control and displacement skills. Release the second skill in the designated direction, which can cause deceleration and damage. If it is pulled to the wall, Zhu Bajie will immediately rush to the wall and bring the enemies along the path together, causing Extra damage and stun effects.
In addition, after each use of the second skill, Zhu Bajie's next general attack will be strengthened, just like the old master's first skill, it can pull people over.
The third skill allows Zhu Bajie to create a terrain that neither teammates nor enemies can cross. It is very effective in narrow intersections, and Zhu Bajie will also be in a dominant state during casting.
The above is the skill mechanism of Zhu Bajie. It is not difficult to understand. After playing it once, everyone can get a general idea. In fact, we can see that Zhu Bajie is really a tank hero with a very good mechanism.
Skills [-], [-], and [-] not only have control, but also have multi-stage displacement effects, allowing Zhu Bajie to flexibly wander in the battlefield, and most importantly, Zhu Bajie’s main output means will be attached with the damage of the maximum life value, so that even if he is out of the flesh There is also a good output volume, and the error tolerance rate is extremely high.
Compared with Bai Qi, the damage is more considerable, compared with Xiang Yu, the control is more stable, and compared with Lian Po, he is more flexible. Such a tank star really has the potential to impact the status of the tank overlord in the new season.
You can add some skills to master one and master two. The advantage of master one is that the damage is stable. After all, it is directly "mountain-mountain". Especially when pulling people into the wall, the explosion is huge.
It is recommended for novice players to play the first game to make their damage more stable. If you are fully familiar with the mechanism of Zhu Bajie, you can play the second game to continuously pull people into the wall and hit super high damage.
(Master [-] when you go out, you can upgrade two levels of skill [-] when laning, and then master [-])
Summoner skills can be used with flash, stun or behead. Flash can be combined with the second skill and the first skill to produce unexpected effects. The control of stun will be more stable. It depends on which one you like, and any summoner skill is advisable.
②Zhu Bajie’s inscription build: 10x Fate, 10x Void, 10x Harmony
As for the inscription, as mentioned earlier, the higher Zhu Bajie’s health is, the greater the damage will be, so it is recommended to bring a tank inscription.
The outfit is also mainly based on stacking health points and reducing CD. Zhu Bajie with a full CD can make his "body skills" more flexible and his coordination ability stronger.
The red lotus cloak is very suitable for Zhu Bajie's passive, and the burn damage can also restore health, making Zhu Bajie more resistant to beating.
(End of this chapter)
The way of confrontation is Lian Po playing Zhu Bajie. These two heroes are not very common in ranking, but they can be said to be often seen in KPL.
As a tank, Lian Po's mechanism is relatively perfect.Control, body dominance, damage avoidance, displacement, everything except cd and battery life.
That's the problem, the lack of cd and battery life makes it not that strong online.
Let's put it this way, using Lian Po to line up any mid-to-high-level top laner basically won't please him.Compared with the battle side, Lianpo is more cumbersome, and if he doesn't use an ax to break the army, the damage is still tickling (it hurts in the early stage, but it doesn't feel much in the middle and late stages); There is no advantage, you can only fight the group and wander the details.
The so-called ability to fight, if it refers to the suppression of the lane, it is basically impossible to suppress the normal side laners of the same level in the same professional environment (even if you encounter Lu Bu or something, you will even be hanged), that is, no one can beat it, but Except for Lu Bu, it is difficult to be solo killed.
If you are referring to the comprehensive evaluation, Lian Po's top laner is also an option that can be considered, after all, he is more useful in the role of team guarantor than some top laners.
To sum up, the early and mid-term is basically 4/6 with most heroes, and the late stage is incomparable. It is recommended that the top laner Lianpo should not be used for qualifying.
Lian Po's advantage lies in the control effect. The displacement method and a set of burst are more outstanding. At the same time, there is also a super-body damage reduction mechanism. During the laning phase, even if the jungler comes to 2v1 against him, it may not have good results. , if there is a mistake, it may even be counter-killed.
The most important thing is that even if you can suppress Lian Po in the early stage and dare not stand up under the tower, it will still be difficult for you to kill him. After all, Lian Po's control is too strong. At the same time, you don't dare to press too deep. Because in case he summons his teammates to gank, with his coordination ability, you will probably have to explain it to him.
In addition, Lian Po can also directly abandon the tower for support, take equipment that is 1k behind your economy, go to your wild area to disrupt the situation, and perfectly limit your shooters. After all, Lian Po's basic damage is very high. Having a shadow battle ax in the early and mid-term is enough to cast a crispy psychological shadow.
Especially the gaudy set of "Infinitely Cheap under the Moon", 1213a, if the CD is sufficient, you can even connect an additional set of 121 later, which has a full 7 stages of displacement, 5 stages of knock-up and 4 stages of deceleration. , general shooters and mages, it is really difficult to have a good game experience.
So what are the shortcomings of such a domineering Lian Po?
①No battery life
Although Lian Po's set of damage is sufficient, it still can't cover up his shortcoming of not having any means of sustaining, especially when playing heroes with strong recovery ability online, Lian Po will really be beaten very hard.
②It is more brittle at the beginning of the battle
Lian Po's damage reduction effect is gradually enhanced with the increase of energy. Therefore, when he first started fighting, Lian Po was not fleshy, but a bit brittle. After all, compared with the previous version, Lian Po's various values All reduced a lot.
③Running speed is slow
Anyway, Lian Po also belongs to the tank side, and his base movement speed is only 370. Therefore, Lian Po will appear very weak when facing some lineups with more deceleration effects and strong map running ability.
Therefore, in response to these three shortcomings, we can have several restraints.
First of all, on the road of confrontation, it is irrational to compete with Lian Po and explode.
Because it is very difficult for you to get him in seconds, but Lian Po can take advantage of the short CD to quickly pick up the second set, so that you have no backhand power after you use up all your skills.
Therefore, the best way is to fight him with heroes with high continuous damage and certain endurance, such as Zhu Bajie, Mi Yue, Meng Qi, Lu Bu and Xiahou Dun.
In addition, you can also choose heroes with strong support capabilities such as Sun Ce, Ma Chao, and Guan Yu to counter Lian Po's shortcoming of slow running.
If you don't just go online with him, after clearing the pawn line every time, you will look for opportunities to roam the middle lane, trying to fight a wave of poor rhythm, so that even if Lian Po starts a good team in the mid-term, his teammates will not have the confidence to pick up.
Of course, if it is a match with a relatively low rank, you can also choose to use Marco Polo, Donghuang Taiyi and Zhuang Zhou to go on the road, and directly crush Lianpo during the laning period.
Then, try to choose flexible heroes for other positions.
Especially for the shooter position, Marco Polo, Sun Shangxiang and Gongsunli are all good choices. The rest of the shooters will be compressed by Lian Po, so it is not recommended to use them. Quite, actually not.
Because Lian Po's control is too sufficient, and the range is large, and the casting distance is far away, Luban No. [-] may not have a few A's before he will be controlled and unable to take care of himself.
As for the auxiliary position, you can choose heroes with obvious strategic significance such as Zhuang Zhou, Da Qiao and Sun Bin.
Zhuang Zhou is for the control of Lian Po, Da Qiao is for the containment of the side, and he is not with Lian Po, and Sun Bin is for pulling and weakening Lian Po's ability to start a group.
Finally, you must know how to fight back according to Lian Po's energy value.
In fact, the current version of Lian Po has more fighter attributes, and the overall frankness is really not high, especially when the energy value is only less than half, even if he has a dominant body, he is afraid of being set on fire.
Therefore, everyone should be more courageous, don't be intimidated by his skills, and when he enters the field first, focus the fire directly, so that Lian Po will not die or be half disabled, unable to take over the rest of the control.
Or it can be spent more before the battle. For example, with Ying Zheng, you can directly fire a large number of shots, lowering his blood volume, so that Lian Po, who has no battery life, dare not start a group at will.
The tank side version is indeed very popular, but everyone must understand, what is the role of the battle side?Is it just from the aspect of alignment?What is the function of the sidewalk?It's not just a single kill on the opposite wing, it's success.Many wing players seem to be able to penetrate all the way, but sometimes they still can't win, why?
Everyone should understand a problem first, this is a 5V5 game, not a duel.I'm a battle side. In certain situations, you should join the team and cooperate with the jungler to catch people and squat?Or to lead the line?Now that the subject has said it, use Zhanbian.So when you choose people, should you choose a single with a side?Or the support side?Single support side, such as the old master, Mi Yue, etc., support side is Sun Ce, Ma Chao, Guan Yu and so on.
Okay, back to the topic, how to match up with Lianpo?Personally, I think that if you beat Lianpo's flank, this concept is fine. Killing Lianpo solo is indeed a problem, so let's start from another angle.
Personal recommendation, Old Master, Lu Bu, Sun Ce.Among them, the old master and Lu Bu are both heroes in the late stage, and they are not too weak in the early stage.
Personally speaking, when using Old Master Q for laning, you need to practice small moves and make good use of the second skill, because the old master Q is dissatisfied with the CD in the early stage, and infinite II is a bit difficult.I once used the old master to be solo killed by Lian Po once, and after the fourth level, he started to be inappropriate. When the opposing jungler came, he sent a double kill.It is recommended to read the old master Lai Shen, how he taught the crispy Zhang Feilian opposite to do things.
In a team match, when the development road was a bit advantageous, I pushed to the second tower, and the jungler came to gank?Just lift both of them away.The old master is against Lianpo, he is still a bit weak in the early stage, he can be a little wretched before the fourth level, but he must be fierce after that, can the crispy Lianpo teach you how to do things?If you are cowardly, why are you playing old master?
Lu Bu, to be honest, Lu Bu was indeed weak in the early stage, but he was not at a disadvantage in the lane.Lu Bu's strong period is in the late stage, and he can only be strong with equipment.It seems that there is a real injury, but in fact, it will not benefit you to play against Lian Po Zhu Bajie in the early stage, and Yang Jian, the crazy iron in the line, also depends on your operation.It may not be possible to fight in the early stage (note, it is not necessarily).But in the face of a meaty lineup, Lu Bu still has to think more about taking it.One-handed grass is big, and seven or eight are directly big, like killing a chicken.
In addition, Guan Yu and Ma Chao are a bit laborious and difficult to get started. It may be difficult for these heroes to have no details in the line, but when it comes to small team battles, the side lanes with fast support will definitely have an advantage.If you can't beat Lian Po, it's nothing.When Lian Po is still clearing the line, it is also a way of thinking that you use the support side to cooperate with the jungler to deceive the opponent's mid laner flash, or oppose the opponent Ono.
The current version fights against the level advantage of the lane owner in the early and mid-term, so the number of fights will become more frequent. Whoever can support faster will have a greater chance of winning the team battle.
Although Zhu Bajie can suppress most of the side lanes, if the opponent chooses a hero such as Yao, Li Xin, Mulan, etc. to replenish troops in a low-level way, it will not be easy for you to kill others.When they reach level [-], one or two skills clear the pawns and run to fight. You can only be locked in the lane by the pawn line. After clearing slowly and then running, the team battle is over long ago.
Originally, Zhu Bajie was not slow to clear the soldiers, but with the second skill, he pulled three small soldiers together and sat down on his buttocks, and the soldiers were almost gone.But after the fourth level, there is no qualitative change in the line-clearing ability (you can't use the big move to block the pawns), and when you encounter heroes such as the above, Zhu Bajie is also very helpless when they fight against your damage.You can hit people with your skills. To be honest, you can't do much damage, especially when you encounter flexible heroes.Use skills to clear troops, you may be a little dangerous, once skills clear troops, people will beat you up and run away, and your life will be in danger when your remaining blood time is over.
Unless you flash to start a group or the opposite C position is brainless, otherwise it will be difficult for you to get close to the opponent's C position, and you can only roll around with the opponent's meat and be kited to death.
Most players in games like the feeling of letting the opponent's C position evaporate instantly, but as a tank, Zhu Bajie really doesn't have that kind of instant C position ability. His role is to stir up shit in team battles and absorb a lot of damage. Although the effect is great, it does not meet the pleasure needs of most players.
If you really want to kill Bajie solo and don't know Ma Chao, I suggest an old man, Lu Bu is too bulky, the burst in the laning phase is not high and the continuous output is not high, Nezha's early output is not enough to kill Bajie.
First of all, let's not talk about solo kills. If it's a laning match, if neither side has teammates to help, the old master is heaven, and the laning can definitely overwhelm anyone.Do not believe to trust God.Of course, your opponent is not Lai Shen's opponent, so if you are willing to learn how to control the details, you can 100% gain an advantage online.
When it comes to single kills, the old master needs to be seduced to ensure that he has a long line for him to pursue and kill.Or you can use the first skill and the second skill to keep entering and exiting the defensive tower to engage in Bajie. The requirements are a bit high.
Or use Sun Ce's set to kill in seconds, but Bajie with the meat inscription is not good in a set of seconds, and Sun Ce did not continue to output.
In addition, if you choose Yang Jianju Youjing, you can actually play a set of consumption, then press Bajie and wait for its passive blood bar to disappear, and then use another set of explosion.But if the opponent Bajie can play a little bit and dare to continue to hit you when your early skills have long cd, then it is not easy to deal with.
In short, it is not easy to kill Bajie. You must grasp the fact that Bajie's skill cd is long and does not have continuous output in the early stage to kill him.Playing Bajie is to regard Bajie's blood bar as 1.7 times and then examine how to engage Bajie.
The first skill is Zhu Bajie's control and displacement skills. It bounces forward two sections and can pass through walls. It can not only cause damage with its own maximum life value, but also stun the enemy when it lands. In addition, when using the first skill, Zhu Bajie can also Will have a domineering state.
The second skill is also Zhu Bajie's control and displacement skills. Release the second skill in the designated direction, which can cause deceleration and damage. If it is pulled to the wall, Zhu Bajie will immediately rush to the wall and bring the enemies along the path together, causing Extra damage and stun effects.
In addition, after each use of the second skill, Zhu Bajie's next general attack will be strengthened, just like the old master's first skill, it can pull people over.
The third skill allows Zhu Bajie to create a terrain that neither teammates nor enemies can cross. It is very effective in narrow intersections, and Zhu Bajie will also be in a dominant state during casting.
The above is the skill mechanism of Zhu Bajie. It is not difficult to understand. After playing it once, everyone can get a general idea. In fact, we can see that Zhu Bajie is really a tank hero with a very good mechanism.
Skills [-], [-], and [-] not only have control, but also have multi-stage displacement effects, allowing Zhu Bajie to flexibly wander in the battlefield, and most importantly, Zhu Bajie’s main output means will be attached with the damage of the maximum life value, so that even if he is out of the flesh There is also a good output volume, and the error tolerance rate is extremely high.
Compared with Bai Qi, the damage is more considerable, compared with Xiang Yu, the control is more stable, and compared with Lian Po, he is more flexible. Such a tank star really has the potential to impact the status of the tank overlord in the new season.
You can add some skills to master one and master two. The advantage of master one is that the damage is stable. After all, it is directly "mountain-mountain". Especially when pulling people into the wall, the explosion is huge.
It is recommended for novice players to play the first game to make their damage more stable. If you are fully familiar with the mechanism of Zhu Bajie, you can play the second game to continuously pull people into the wall and hit super high damage.
(Master [-] when you go out, you can upgrade two levels of skill [-] when laning, and then master [-])
Summoner skills can be used with flash, stun or behead. Flash can be combined with the second skill and the first skill to produce unexpected effects. The control of stun will be more stable. It depends on which one you like, and any summoner skill is advisable.
②Zhu Bajie’s inscription build: 10x Fate, 10x Void, 10x Harmony
As for the inscription, as mentioned earlier, the higher Zhu Bajie’s health is, the greater the damage will be, so it is recommended to bring a tank inscription.
The outfit is also mainly based on stacking health points and reducing CD. Zhu Bajie with a full CD can make his "body skills" more flexible and his coordination ability stronger.
The red lotus cloak is very suitable for Zhu Bajie's passive, and the burn damage can also restore health, making Zhu Bajie more resistant to beating.
(End of this chapter)
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After my sister was killed, I took revenge on her as Zhou Chu
Chapter 245 6 hours ago -
The rich: Why get married when you are already cheating?
Chapter 167 6 hours ago -
I can see the goddess's wish, the school beauty is chasing after her like crazy
Chapter 192 6 hours ago -
Godzilla awakens at the beginning, I am more fierce than the beast
Chapter 192 6 hours ago -
One Piece: Beginning Steel Balloon Plus
Chapter 43 6 hours ago -
What should I do if my undercover agent in Konoha is exposed and my boss is dead?
Chapter 130 6 hours ago -
Original Collapse Iron Short Video! Starting with an Inventory of Gold Dust
Chapter 117 6 hours ago -
I Became the Queen of the World
Chapter 72 6 hours ago