Reboot the age of gaming
Chapter 409 This is part of the plot
Chapter 409 This is part of the plot
After finalizing the plan for the headquarters of Weiguang Interactive Entertainment, the next step is a relatively long waiting time.Such a large-scale construction project puts a lot of pressure on ordinary companies. For example, in Zhong Ming's previous life, some companies broke down because they built their own buildings.
However, for the current Weiguang Interactive Entertainment, it already has the conditions to build such a super-large project.
As for making games, is it really that profitable?
Of course it makes money, but the premise is that every game can sell well...
During the months of waiting for the completion of the Weiguang Interactive Entertainment Building, the work of the three studios, Weiguang Live and Uno Technology is still proceeding according to the daily plan.
Shimmer Studio is still in charge of the follow-up development of "Fortune Speed", including the game's DLC, and will gradually develop some new monuments, new models, new tracks, and follow-up competitive events, etc.
The focus of Tianji Studio is still to promote "Auto Chess". This game has been loved by players since its launch. In addition to weekly balance updates, it is also using the experience of "City Defense" to further expand and promotion, especially in events and live broadcasts.
In contrast, the Xinhuo studio was temporarily idle.
Xinhuo Studio became famous with the game "Sekiro", successfully taught players all over the world how to write the word "death", and also impressed them deeply.
But so far, the follow-up update work of "Sekiro" has been basically completed. The DLC that should be released and the linkage content that should be released are also available. Those that need to be cleared have been cleared, and those who cannot be cleared will probably not persist , the heat has gradually declined.
The popularity of stand-alone games is like this. There is no need to pursue constant popularity, as long as a trend can be formed after the game is launched, and a wave of presence and sales will be enough.Even if the popularity of "Sekiro" goes down, it is still a topical game for players in this world.
……
Fireworks studio.
Hu Bin knew very well that it was time to make a new game, but he had no idea what to do.
It's not that he can't think of a new game plan, on the contrary, he has thought of several plans recently, but he has rejected them all.
why?
Because the starting point of "Sekiro" is too high!
When the game "Sekiro" was established, Hu Bin was full of doubts about this game. Although this game can fly, use props, and assassinate, the super-high difficulty made him take out shit himself. It takes a lot of energy to pass the level, let alone other casual players.
Unexpectedly, "Sekiro" was well received after its release!
Of course, at the beginning, the players were abused to doubt their lives, but soon, the players found the fun of this game in the abuse, and soon enjoyed it.
Even Hu Bin and Xinhuo Studio, highly praised among a small group of players, were blown to the sky!
Hu Bin himself was stunned to receive so many praises all of a sudden.
Outrageous!
Happiness came so suddenly that Hu Bin was not used to it. Before that, he had been making money-making games. When he was working on "Yi Jian Tian Ya", he was often scolded, and he almost got used to it.
As a result, after making "Sekiro", he was shocked to find that he could still do this game?
This time he was not scolded, but was praised every day, even to the point where he felt embarrassed.What's even more outrageous is that "Sekiro" obviously tortured the players to death, but the players didn't even hold grudges at all!
Recalling the days of "Yi Jian Tian Ya", the special gift packs that were less than two yuan cheaper during the event would be scolded by the players. This treatment is really a heaven and a hell.
Now Hu Bin's life is quite easy, but then he encountered a problem.
The sequel to "Sekiro", what to do?Do you want to continue playing this suffering game?
Not suffering is definitely not enough. The reason why Xinhuo Studio is praised by players is because they are making a hardcore suffering game that is unique in the world. They suddenly launched a mowing game, not to mention the players’ disapproval, even Zhong Ming can’t make it .
But if he continues to play the suffering game, Hu Bin really feels that he is a little powerless.
Although "Sekiro" is Zhong Ming's idea, after repeated research as the chief designer, Hu Bin is naturally very clear about the success factors of "Sekiro".
In short, a suffering game like "Sekiro" is not just about increasing the difficulty of the numerical value and making players rush to the street.
Behind the high difficulty of "Sekiro", there is a super-class game design level, including top-notch level design, extreme combat experience, complicated and confusing plot, and unique art style...
After all these contents have been achieved to the extreme, then the difficulty of the game can be controlled to form a unique suffering game, which is what players call "fire style".
If the level design, combat system and art style cannot keep up, it will only become a HD toddler or a dog-tailed sequel, which is absolutely impossible for players to accept.
Therefore, Hu Bin wanted to make a suffering game similar to "Sekiro". After repeatedly considering several plans, they were all overthrown in the end, and the project was not approved.
While worrying, there was a knock on the door outside the office.
"Please come in."
Hu Bin looked up, and it was Zhong Ming who opened the door and came in.
"Mr. Zhong! Why are you here? Please sit down." Hu Bin stood up quickly.
Although the Xinhuo studio and the Shimmer studio are on the same building, Zhong Ming doesn't usually walk back and forth often, so Hu Bin didn't expect Zhong Ming to come over.
"I don't have anything to do today, so I came to visit. By the way, the plan for the headquarters building of Weiguang Interactive Entertainment has been basically determined, and it will be possible to move in more than half a year. You can explain the details to the employees of Xinhuo Studio in advance." Zhong Ming sat on the sofa, took a few sips of the soda water on the coffee table.
Hu Bin's own office will inevitably have to receive some guests, so in addition to tea, there are also some other beverages.
Hu Bin nodded: "I told them later that this group of people should be looking forward to it."
Relocation is not a trivial matter. The current office location is still in the city center of Ming'an City, and the location of the Light Wing Interactive Entertainment headquarters building is more than ten kilometers away from the city center. Employees who can buy a house may have to plan in advance to rent a house near the new headquarters building and move.
Of course, a number of staff dormitories have also been built in the supporting facilities near the headquarters building of Lightwing Interactive Entertainment, but after all, not everyone is willing to live there.The salary level of Weiguang Interactive Entertainment is higher than the average level in the industry. Even young employees will not have any financial burden to rent a better house.
"New game, do you have any clues?" Zhong Ming asked.
Hu Bin smiled helplessly: "I thought about several plans, but they were all rejected. I feel almost meaningless."
Game design is also a creative job, and it is common for proposals to be rejected.What's more, what Hu Bin is going to do is the sequel to "Sekiro", and he is afraid of smashing his own signboard. When he is timid, his thinking is also restricted a lot.
"I have an idea. If you think it's OK, I will hand it over to Xinhuo Studio." Zhong Ming said.
Hu Bin's eyes lit up: "Okay, Mr. Zhong, tell me?"
Zhong Ming clicked a few times on the bracelet, and found out a few original designs.
Hu Bin looked at the original painting that Zhong Ming dug out, and found that it was a relatively special device.From the appearance point of view, this thing is a round tank, but there are some other structures around the tank, including the gas storage tank, blade box and operating device on the left and right sides.
The second original design drawing shows the effect of this equipment installed on the human body. The whole body of the soldier is fixed with a belt, and the waist and feet bear most of the weight when moving.The blade magazine is installed on both sides of the thigh, and the soldier can directly use the operating device to shoot out the iron wire, or insert the blade to become a hand-held double knife.
At the edge of the original painting, there are some brief introductions and explanations, including the gas contained in the tank, as well as the shape and material of the blade, the force analysis of the bearing, etc.
There is a logo in the blank part, which is probably the name of the game: "Attack on Titan".
After reading these two original paintings, Hu Bin was a little confused.
What is this?
There is absolutely no device with this structure in reality, and it has never appeared in any other works, whether it is a game or a novel.
Moreover, Hu Bin didn't understand the use of this thing at all. From the structural point of view, its only use is to use the gas to generate thrust to shoot out the pointed iron wire. At the same time, the blade stored in the blade case can also be used with the The operating devices are combined into a weapon similar to a one-handed sword.
Hu Bin looked at Zhong Ming, and Zhong Ming showed him the next picture.
This is a very simple setup drawing, with the size of a giant on it.From the lowest three meters, five meters, to the highest 50 meters, all are drawn in a very intuitive way, and buildings are drawn beside them as a reference.
"This thing is called a three-dimensional mobile device. Its purpose is to allow soldiers to fly very high in the air and accurately hit the back of the giant's neck."
Zhong Ming briefly introduced the battle system of this game to Hu Bin, and Hu Bin was taken aback for a while.
Hu Bin's first feeling is that this game has a little similarity with "Sekiro", that is, they can move quickly in the air, but "Sekiro" uses the hook lock of the left hand ninja hand, while "Sekiro" "Attack on Titan" uses this three-dimensional mobile device.
In terms of freedom of movement, "Attack on Titan" has a higher degree of freedom. If Zhong Ming's design is followed, then "Attack on Titan" has two ways to move.
The first type of movement is regular movement. The protagonist played by the player shoots an iron wire and inserts it into a high place such as a wall or a tree to fix it. After that, he can generate tension by retracting the rope and pull himself into the air. Repeat this, and you can easily to reach high places on the ground, or to move quickly with the help of nearby terrain.
The game will use the handle operation method. During this process, the player only needs to push the left joystick + press the left trigger button, and the character will automatically shoot iron wires to the surrounding environment to move, without the player needing to find the hook lock point by himself.
Of course, players can also choose to run on the ground, if they are not afraid of death.
The second way of movement is the movement during the battle. After encountering the giant, the player can use the right shoulder button to enter the battle state to lock the perspective of the giant, and switch the locked target and locked position by pushing the right joystick.
Press the left trigger button in the locked state, and the shot iron wire will be directly fixed on the giant's body. At this time, the player can push the left joystick to circle around the giant to find a suitable opportunity, or press the B button to sprint.Press the attack button at the moment when it is close to the giant's back neck to attack the giant's back neck and cause damage.
In the locked state, the player can attack any part of the giant, including the joints of the hands and feet, the eyes, the back of the neck, and so on.The blood volume of different parts is different, and the effects of attacks are also different.Severing a limb can make the giant lose its balance, blinding the eyes can make the giant lose its vision, and cutting through the back of the neck can directly kill the giant.
The player's attack on the giant can be said to be very fancy, while the giant's attack on the player is simple and rude.
Giants will try their best to attack players flying around in the air. If they are hit by giants, they will be directly hit and lose a lot of blood. If they are caught, they will be instantly killed and eaten by giants.Although the giant's reaction speed and movements are much worse than those of the mobs in "Sekiro", once they are caught, the consequences may be even more serious than in "Sekiro".
If you are knocked into the air, as long as you shoot the iron wire to hook the surrounding buildings before landing, you can prevent the fall damage.After being caught by a giant, press the attack button frantically to resist, and there is a certain chance to cut off the giant's finger to escape, and not be sent into the giant's mouth, but the stronger the enemy, the harder it is for the player to break free.
After hearing this combat system, Hu Bin was even more confused.
He can roughly imagine what kind of battle scene this is. Facing a giant with a height of several meters, human beings use three-dimensional mobile devices to shuttle through towns and forests. They fly into the air and hit the giant's neck fiercely Cut down with a knife...
But this did not answer Hu Bin's previous doubts, but made him more doubts.
"Wait a minute, why do humans use such a stupid way? Now that they know how to use gas, can't they use cannons? Or just drive tanks to crush the giants? High-precision and powerful guns should be better than this kind of hand-to-hand combat." Much more effective, right?"
Hu Bin threw out a series of questions.
Hu Bin's question is also the question that most people have when they first come into contact with "Attack on Titan", that is, they feel very inexplicable about this world and can't make sense of it at all.
Zhong Ming smiled: "Because the setting of the giant is that, except for cutting off the back of the neck, other parts of the cut will recover quickly."
Hu Bin: "Why? This doesn't conform to scientific principles!"
Zhong Ming smiled and said, "It does not conform to scientific principles, but it is part of the plot."
Hu Bin's words were held back in an instant, "This is part of the plot", what an omnipotent answer!
(End of this chapter)
After finalizing the plan for the headquarters of Weiguang Interactive Entertainment, the next step is a relatively long waiting time.Such a large-scale construction project puts a lot of pressure on ordinary companies. For example, in Zhong Ming's previous life, some companies broke down because they built their own buildings.
However, for the current Weiguang Interactive Entertainment, it already has the conditions to build such a super-large project.
As for making games, is it really that profitable?
Of course it makes money, but the premise is that every game can sell well...
During the months of waiting for the completion of the Weiguang Interactive Entertainment Building, the work of the three studios, Weiguang Live and Uno Technology is still proceeding according to the daily plan.
Shimmer Studio is still in charge of the follow-up development of "Fortune Speed", including the game's DLC, and will gradually develop some new monuments, new models, new tracks, and follow-up competitive events, etc.
The focus of Tianji Studio is still to promote "Auto Chess". This game has been loved by players since its launch. In addition to weekly balance updates, it is also using the experience of "City Defense" to further expand and promotion, especially in events and live broadcasts.
In contrast, the Xinhuo studio was temporarily idle.
Xinhuo Studio became famous with the game "Sekiro", successfully taught players all over the world how to write the word "death", and also impressed them deeply.
But so far, the follow-up update work of "Sekiro" has been basically completed. The DLC that should be released and the linkage content that should be released are also available. Those that need to be cleared have been cleared, and those who cannot be cleared will probably not persist , the heat has gradually declined.
The popularity of stand-alone games is like this. There is no need to pursue constant popularity, as long as a trend can be formed after the game is launched, and a wave of presence and sales will be enough.Even if the popularity of "Sekiro" goes down, it is still a topical game for players in this world.
……
Fireworks studio.
Hu Bin knew very well that it was time to make a new game, but he had no idea what to do.
It's not that he can't think of a new game plan, on the contrary, he has thought of several plans recently, but he has rejected them all.
why?
Because the starting point of "Sekiro" is too high!
When the game "Sekiro" was established, Hu Bin was full of doubts about this game. Although this game can fly, use props, and assassinate, the super-high difficulty made him take out shit himself. It takes a lot of energy to pass the level, let alone other casual players.
Unexpectedly, "Sekiro" was well received after its release!
Of course, at the beginning, the players were abused to doubt their lives, but soon, the players found the fun of this game in the abuse, and soon enjoyed it.
Even Hu Bin and Xinhuo Studio, highly praised among a small group of players, were blown to the sky!
Hu Bin himself was stunned to receive so many praises all of a sudden.
Outrageous!
Happiness came so suddenly that Hu Bin was not used to it. Before that, he had been making money-making games. When he was working on "Yi Jian Tian Ya", he was often scolded, and he almost got used to it.
As a result, after making "Sekiro", he was shocked to find that he could still do this game?
This time he was not scolded, but was praised every day, even to the point where he felt embarrassed.What's even more outrageous is that "Sekiro" obviously tortured the players to death, but the players didn't even hold grudges at all!
Recalling the days of "Yi Jian Tian Ya", the special gift packs that were less than two yuan cheaper during the event would be scolded by the players. This treatment is really a heaven and a hell.
Now Hu Bin's life is quite easy, but then he encountered a problem.
The sequel to "Sekiro", what to do?Do you want to continue playing this suffering game?
Not suffering is definitely not enough. The reason why Xinhuo Studio is praised by players is because they are making a hardcore suffering game that is unique in the world. They suddenly launched a mowing game, not to mention the players’ disapproval, even Zhong Ming can’t make it .
But if he continues to play the suffering game, Hu Bin really feels that he is a little powerless.
Although "Sekiro" is Zhong Ming's idea, after repeated research as the chief designer, Hu Bin is naturally very clear about the success factors of "Sekiro".
In short, a suffering game like "Sekiro" is not just about increasing the difficulty of the numerical value and making players rush to the street.
Behind the high difficulty of "Sekiro", there is a super-class game design level, including top-notch level design, extreme combat experience, complicated and confusing plot, and unique art style...
After all these contents have been achieved to the extreme, then the difficulty of the game can be controlled to form a unique suffering game, which is what players call "fire style".
If the level design, combat system and art style cannot keep up, it will only become a HD toddler or a dog-tailed sequel, which is absolutely impossible for players to accept.
Therefore, Hu Bin wanted to make a suffering game similar to "Sekiro". After repeatedly considering several plans, they were all overthrown in the end, and the project was not approved.
While worrying, there was a knock on the door outside the office.
"Please come in."
Hu Bin looked up, and it was Zhong Ming who opened the door and came in.
"Mr. Zhong! Why are you here? Please sit down." Hu Bin stood up quickly.
Although the Xinhuo studio and the Shimmer studio are on the same building, Zhong Ming doesn't usually walk back and forth often, so Hu Bin didn't expect Zhong Ming to come over.
"I don't have anything to do today, so I came to visit. By the way, the plan for the headquarters building of Weiguang Interactive Entertainment has been basically determined, and it will be possible to move in more than half a year. You can explain the details to the employees of Xinhuo Studio in advance." Zhong Ming sat on the sofa, took a few sips of the soda water on the coffee table.
Hu Bin's own office will inevitably have to receive some guests, so in addition to tea, there are also some other beverages.
Hu Bin nodded: "I told them later that this group of people should be looking forward to it."
Relocation is not a trivial matter. The current office location is still in the city center of Ming'an City, and the location of the Light Wing Interactive Entertainment headquarters building is more than ten kilometers away from the city center. Employees who can buy a house may have to plan in advance to rent a house near the new headquarters building and move.
Of course, a number of staff dormitories have also been built in the supporting facilities near the headquarters building of Lightwing Interactive Entertainment, but after all, not everyone is willing to live there.The salary level of Weiguang Interactive Entertainment is higher than the average level in the industry. Even young employees will not have any financial burden to rent a better house.
"New game, do you have any clues?" Zhong Ming asked.
Hu Bin smiled helplessly: "I thought about several plans, but they were all rejected. I feel almost meaningless."
Game design is also a creative job, and it is common for proposals to be rejected.What's more, what Hu Bin is going to do is the sequel to "Sekiro", and he is afraid of smashing his own signboard. When he is timid, his thinking is also restricted a lot.
"I have an idea. If you think it's OK, I will hand it over to Xinhuo Studio." Zhong Ming said.
Hu Bin's eyes lit up: "Okay, Mr. Zhong, tell me?"
Zhong Ming clicked a few times on the bracelet, and found out a few original designs.
Hu Bin looked at the original painting that Zhong Ming dug out, and found that it was a relatively special device.From the appearance point of view, this thing is a round tank, but there are some other structures around the tank, including the gas storage tank, blade box and operating device on the left and right sides.
The second original design drawing shows the effect of this equipment installed on the human body. The whole body of the soldier is fixed with a belt, and the waist and feet bear most of the weight when moving.The blade magazine is installed on both sides of the thigh, and the soldier can directly use the operating device to shoot out the iron wire, or insert the blade to become a hand-held double knife.
At the edge of the original painting, there are some brief introductions and explanations, including the gas contained in the tank, as well as the shape and material of the blade, the force analysis of the bearing, etc.
There is a logo in the blank part, which is probably the name of the game: "Attack on Titan".
After reading these two original paintings, Hu Bin was a little confused.
What is this?
There is absolutely no device with this structure in reality, and it has never appeared in any other works, whether it is a game or a novel.
Moreover, Hu Bin didn't understand the use of this thing at all. From the structural point of view, its only use is to use the gas to generate thrust to shoot out the pointed iron wire. At the same time, the blade stored in the blade case can also be used with the The operating devices are combined into a weapon similar to a one-handed sword.
Hu Bin looked at Zhong Ming, and Zhong Ming showed him the next picture.
This is a very simple setup drawing, with the size of a giant on it.From the lowest three meters, five meters, to the highest 50 meters, all are drawn in a very intuitive way, and buildings are drawn beside them as a reference.
"This thing is called a three-dimensional mobile device. Its purpose is to allow soldiers to fly very high in the air and accurately hit the back of the giant's neck."
Zhong Ming briefly introduced the battle system of this game to Hu Bin, and Hu Bin was taken aback for a while.
Hu Bin's first feeling is that this game has a little similarity with "Sekiro", that is, they can move quickly in the air, but "Sekiro" uses the hook lock of the left hand ninja hand, while "Sekiro" "Attack on Titan" uses this three-dimensional mobile device.
In terms of freedom of movement, "Attack on Titan" has a higher degree of freedom. If Zhong Ming's design is followed, then "Attack on Titan" has two ways to move.
The first type of movement is regular movement. The protagonist played by the player shoots an iron wire and inserts it into a high place such as a wall or a tree to fix it. After that, he can generate tension by retracting the rope and pull himself into the air. Repeat this, and you can easily to reach high places on the ground, or to move quickly with the help of nearby terrain.
The game will use the handle operation method. During this process, the player only needs to push the left joystick + press the left trigger button, and the character will automatically shoot iron wires to the surrounding environment to move, without the player needing to find the hook lock point by himself.
Of course, players can also choose to run on the ground, if they are not afraid of death.
The second way of movement is the movement during the battle. After encountering the giant, the player can use the right shoulder button to enter the battle state to lock the perspective of the giant, and switch the locked target and locked position by pushing the right joystick.
Press the left trigger button in the locked state, and the shot iron wire will be directly fixed on the giant's body. At this time, the player can push the left joystick to circle around the giant to find a suitable opportunity, or press the B button to sprint.Press the attack button at the moment when it is close to the giant's back neck to attack the giant's back neck and cause damage.
In the locked state, the player can attack any part of the giant, including the joints of the hands and feet, the eyes, the back of the neck, and so on.The blood volume of different parts is different, and the effects of attacks are also different.Severing a limb can make the giant lose its balance, blinding the eyes can make the giant lose its vision, and cutting through the back of the neck can directly kill the giant.
The player's attack on the giant can be said to be very fancy, while the giant's attack on the player is simple and rude.
Giants will try their best to attack players flying around in the air. If they are hit by giants, they will be directly hit and lose a lot of blood. If they are caught, they will be instantly killed and eaten by giants.Although the giant's reaction speed and movements are much worse than those of the mobs in "Sekiro", once they are caught, the consequences may be even more serious than in "Sekiro".
If you are knocked into the air, as long as you shoot the iron wire to hook the surrounding buildings before landing, you can prevent the fall damage.After being caught by a giant, press the attack button frantically to resist, and there is a certain chance to cut off the giant's finger to escape, and not be sent into the giant's mouth, but the stronger the enemy, the harder it is for the player to break free.
After hearing this combat system, Hu Bin was even more confused.
He can roughly imagine what kind of battle scene this is. Facing a giant with a height of several meters, human beings use three-dimensional mobile devices to shuttle through towns and forests. They fly into the air and hit the giant's neck fiercely Cut down with a knife...
But this did not answer Hu Bin's previous doubts, but made him more doubts.
"Wait a minute, why do humans use such a stupid way? Now that they know how to use gas, can't they use cannons? Or just drive tanks to crush the giants? High-precision and powerful guns should be better than this kind of hand-to-hand combat." Much more effective, right?"
Hu Bin threw out a series of questions.
Hu Bin's question is also the question that most people have when they first come into contact with "Attack on Titan", that is, they feel very inexplicable about this world and can't make sense of it at all.
Zhong Ming smiled: "Because the setting of the giant is that, except for cutting off the back of the neck, other parts of the cut will recover quickly."
Hu Bin: "Why? This doesn't conform to scientific principles!"
Zhong Ming smiled and said, "It does not conform to scientific principles, but it is part of the plot."
Hu Bin's words were held back in an instant, "This is part of the plot", what an omnipotent answer!
(End of this chapter)
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