Shepherd Tantra

Chapter 138 Rare Trait: Shadow Incarnation

Chapter 138 Rare Trait: Shadow Incarnation
——Although the explosion rate of the New Moon Ceremony is very high, it is too high!

Or is it because I have enough points and obtained special victory conditions, so the burst rate is directly maxed out?
Aiwass knew all three characteristics.

The first feature "Challenger Courage" is the same name feature on the holy gun - its effect is to be able to avoid the effects of "fear" and "shock" that have a higher priority than itself.Whether it is the suppression of the energy level or the bonus of the extra priority, it can be triggered, and its characteristic is that it can ignore the priority and be immune to partial control.

It looks very useful, but in fact this is the most useless.

The basic idea of ​​this world is that it is better to avoid control than to release it.All resistances may be penetrated by entries of the same level.

Just like "the strongest spear and the strongest shield", if the priority is the same, the priority of the spear will always be higher than that of the shield, just like superhumans with the same energy level, their skills can affect each other normally without The effect penalty is the same as the saving throw resistance.

Moreover, the application of this resistance is very narrow, it only takes effect on people with a higher energy level than itself - but it cannot take effect when facing the fear effect used by extraordinary people with the same or even lower energy level than oneself.

And if the fear comes from the scene rather than the enemy, this resistance is also ineffective.

For example, if you make a ritual field to scare everyone who enters the environment, the resistance it provides will be invalid.

Of course, there are other types of resistance, which are specially used against the environment... But unless it is a lone wolf with no teammates at all and no one can help him, it must be a high benefit for uncontrolling.

Once a lot of spells landed, its saving throw has nothing to do with the body.

For example, if a certain curse is difficult to remove, it is only because the curse itself is so strong that it is difficult to remove it.However, it is impossible to infer the energy level of the caster based on the degree to which a low-level curse is difficult to remove—because the immunity brought about by energy level suppression has actually been calculated when it hits.

Controls such as sealing, restraint, freezing, and petrification are also similar.

Unless the spell effect is still maintained - such as continuous freezing, uninterrupted curses, permanent seals achieved by magic circles, control at the end of the spell is just control.

Just like the petrified vision used by Asparvadon before, even after he entered the capital, it was still his regular mechanism.By that time, players who have already reached level [-] will still be turned into petrification with just a glance.

That dungeon fully demonstrated what it means to be free from control instead of control-because ordinary petrification resistance is ineffective against Asparvadon's petrification ability.

And it is different from low-level petrification rays and petrification magic eyes.

His petrification ability does not inspire rays that can reflect, block, and absorb, nor is it a magic eye that must look at each other to complete petrification, and there is not even a gradual petrification process.As long as it is locked by his gaze, it will be instantly petrified.

Asparvadon's petrification is instantaneous control without forward swing, reading bar, and ballistic trajectory.In the game, this is a special action that will be triggered every time 5% of the life is lost; the main countermeasure is to turn around the back of everyone except the tank before the blood volume is about to drop, and let the dedicate road Players solve in seconds.

Otherwise, if you are killed in the petrified state, you cannot be resurrected in battle; while in the petrified state, you will lose the maximum life value, and you have to die once to clear this negative state.

If the nanny is distracted after the petrification or is petrified together, and the tank is not released in the first time, so that the tank is hit by a giant hammer after being petrified-basically this round will be destroyed.Even if it doesn't die for a while, the tank will be as brittle as paper afterwards.

As an ancient giant who was born before the birth of "professions", Asparvadon walks in parallel on multiple paths.This is the natural power that the giant chieftain got from the twilight road.

And the term "Silent Dead" is commonly known as "Zombie" among players.

It looks like an entry for Twilight Dao, but it is actually an exclusive entry for Beyond Dao.

This is an undeniable feat in the game.There is only one problem, that is, its resurrection is actually a false resurrection.

Its effect is that it can be reborn with full blood immediately after death, and enter the state of "silent dead".The form of the silent dead is regarded as an undead, which will automatically remove all the states imposed by others, and obtain the resistance state of "beyond death", which can temporarily resist most controls.

But the life will decay faster and faster, and you will eat spells such as "dispelling the undead" and "rebuking the undead".

Generally speaking, the revived player can live for seven or eight seconds without feeding.If you eat milk, you can live for more than ten seconds at most, and the milk will not come back. In PVE, many dungeons may be cleared by 1% or even 0.5%, and the few seconds when you stand up and can output violently without breastfeeding may decide the outcome.

In PVP, the general devil prefers to hang this entry.

Because demon scholars are too brittle.As a back-row spellcasting class, if you can be cut to death by the opponent, you will probably be cut to death a second time when you stand up.

But the devil is different.

The professional characteristic of the demon series is that when you are seriously injured, you will recover a lot of blood in one breath, and then enter the demonized state of quickly deducting blood.Most of the demon's abilities can only be used in the demonized state, so most of the abilities in the healthy state are self-damaging skills, rushing to get beaten while burning blood, in order to quickly enter the demonized state.

After being resurrected by the "Silent Dead", the demonized state will still be maintained.

In other words, the devil has three lives - and the third life is directly in the state of explosion.

After entering demonization, the demon who was immediately controlled and forcibly killed stood up again. At this time, the opponent usually had a brain shutdown and entered a dilemma:
Because even if you leave it alone, he will die soon.The double decay speed of demonization and silent dead is very fast, killing it again will be a waste of time.

But if you just leave it alone and go around, you will be held down and beaten by the devil who has entered the demonized state-because the devil knows that he will die soon again, so the few seconds of crazily outputting the stand is really a bit Can't stop.After all, the characteristic of Transcendent Dao is that the injury conditions are harsh...but as long as the conditions are met, it is the highest level in terms of value.

"Beyond Death" also provides resistance.If you want to control him and wait for him to die, the control may be resisted, which is very disgusting.As a melee class, the demon's frankness is obviously much stronger than that of the demon scholar, and it would be a waste of too many skills to take another round.

The biggest meaning of this entry is to lower one's intelligence and force the opponent into a dilemma.As long as the opponent reacts quickly enough, the devil who can stand up for five or six seconds is actually not a big threat.

But usually players will be somewhat confused when they see the person who just dropped in seconds and stands up again with full blood.And at this moment of hesitation, the demon who had been mentally prepared for a long time had already finished his set.

In the real world, this ability to resurrect briefly after death is really useless.

Its greatest significance is probably to die with the enemy who killed him - after all, the player knows the term "silent dead" to some extent, as long as he sees a demon on the opposite side, he will doubt whether the opponent has this feature.

But the aborigines in this world don't know.Seeing the person who was killed stand up again, he would be somewhat caught off guard.It can even act as a sneak attack.

——Although there are actually many resurrection abilities in this world.But at least in this version, the resurrection conditions are relatively harsh, or the resurrection is incomplete.

Twilight path has the most resurrection paths, but they are somewhat strange.

Preservation masters can preserve other people's memories, and implant them into babies to play a role of rebirth, but that is only part of the memory, not the real soul; amber craftsmen can make themselves similar to the lich's phylactery. things, but they can only be used by specific puppets, golems or corpses, because they have not been able to make normal physical backups; necromancers can also pull the dead up, but the resurrected dead not only have to obey the dead Master's order, and will be stripped of road adaptability.

The most complete resurrection at present is the high-level ability of the path of dedication.

There is a ritual magic that can change one life for another - as long as the other party's soul has not dissipated or is preserved for the first time, the priest can save the other party through self-sacrifice. The specific performance is to give up his body to other side.Rituals beyond the path have all kinds of messy possibilities, anything is possible.

As for the resurrection technique held by every professional healing player, which can even be used after a short read in battle, it actually does not exist in the plot, and it is even more impossible to hold it in the early stage.

This is a spell built purely on game mechanics.The evidence is that all NPCs who were killed by the knife cannot be revived.

The above two features are beautiful in an ideal state, but in fact they are not very useful.

The only thing Aiwass could choose was the third one.

In other words, he came here for the third one—Aiwaste used Shadow Fiend all the time, just to see if he could get this entry.

——This is the best entry among the purple entries that a demon scholar contracted with Shadow Demon can obtain in the first promotion ceremony!
[Shadow Incarnation (Purple): You are a container and an incarnation.Shadows are no longer your enemy. 】

The effect of this entry is similar to "Container of Burning and Shining", which is the two-in-one of the lower-level options.The difference is that this is a specialization feature that specifically strengthens a single attribute, so it is slightly stronger than the attribute enhanced by multiple attributes.

Its default effect is to provide both a level of shadow affinity and a level of dark container.But if you have at least one dark container in addition to this entry, you can use the ritual to change its effect to provide two levels of shadow affinity; if you have at least one level of shadow affinity, you can turn it to provide two Class dark container.

Its effect can be switched or not.Attributes can be adjusted once per new and full moon.

In other words, it's a specialization feature designed to fill in weaknesses.

Because if you specialize in a certain pure attribute, you need the container and affinity entry for this attribute at the same time.This entry is actually not very useful for players, the main reason is to save washing points... But for Aiwass who has no washing points, this entry can effectively solve the problem of wasting entries!

At present, his effect on Aiwass is to make Aiwass' "Shadow Affinity" level reach two levels, and he also added a level of container entry.This allows Aiwass to use Shadow Fiend more conveniently, as well as mana to make "Field Card: Shadow Vault"!

In this way, regardless of whether Aiwass gets the entry of "Affinity" or "Container" of the dark attribute in the transcendence ceremony next time, he can change the shadow affinity to the third level-in this way, Aiwass will You can get out of your wheelchair!
It is best to have access to the dark container so that this feature can be used perfectly.

If the Shadow Fiend was cultivated by Aiwass into a high-rank phantom and sealed into the card, he would not need shadow affinity and he would be able to get rid of the wheelchair.At that point he can also turn his specialization into a container entry to add mana to himself.

And if he is going to fight a difficult battle again, so he needs to specialize Shadow Fiend...he needs to increase the entry of "Shadow Affinity" to increase the upper limit of his combat ability, then he can use rituals to bring "Darkness container" entry and turn back.

Although it is only a purple entry, because of its flexibility, theoretically it can even be regarded as adding a fourth-level basic entry!

(End of this chapter)

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