Arcane Journey

Chapter 212 Plane Knowledge

Chapter 212 Plane Knowledge
The tone of the female lord's speech was very soft, but Brian was keenly aware of the firmness revealed between the lines when her jade lips were lightly parted.

This should be the so-called obsession with exploring the way of arcane arts as a spellcaster, he thought to himself.

"Since you have made a choice that cannot be changed, I naturally have no objections." After thinking about it, Brian said seriously, "However, I hope you can let me go to the elemental plane with you."

"Hey! Kid, you don't want to die."

The unattended cat cried again, "Didn't you just hear me say how dangerous the Elemental Plane is? You thought it was a trip, but with your current strength, going there would also cause trouble for my lady. It’s impossible to help anything, you’ll only be a disservice, you know?”

The female lord reached out her hand to stop the cat's words. She looked at Brian with gentle eyes, knowing that his sudden request was definitely not a whim, and it was probably after careful consideration.

After all, as a battle mage who can only use the three-ring fireball technique at the highest level, it is no coincidence that he was able to return to the surface from the place where many demon lords incarnate in the Underdark region descended, and grow to his current strength in less than half a year So simple.

She was convinced that what Brian said could not be a decision made after being dazzled by blood.

She flicked the cloak on her body, sat on the bench gracefully, and smiled at Brian, "I agree to your request, but before going to the elemental plane, I need to ask you a few questions, we Sit down and talk."

Brian didn't shirk, ignored the cat's arched back and grinned at him, grabbed its tail, threw it aside, and sat next to the female lord just a palm-width away.

"We need to travel through at least four planes next." The female lord said to him in a calm and elegant voice, "Bryan, do you know what there are ways to go to the elemental plane."

After finishing speaking, her gaze stayed on him, and a hint of curiosity floated in her silver-gray eyes.

In her opinion, if this young spellcaster doesn't even know how to travel between planes, then no matter how well prepared he is and how careful his thinking is, she will never let such teammates who will only hinder him follow her .

After all, she herself is not as specialized in plane travel as she imagined.

"As a plane traveler who seeks life in many planes." Brian chuckled, and naturally understood the intention of the female lord, and said to her:

"They must know how to move quickly between the planes, and if a wretch wanders between Scorch Hell and the Gray Wastes because he doesn't know the shortcut to Carceri, he will never reach his destination.

In fact, no outsider is willing to bother the caster with such a trivial matter as crossing the etheric plane.As travelers who have survived among the planes, they must know the secrets of portals, gates, astral vessels, vortexes, and other plane passages, so that they can truly explore the planes safely.Of course, no one is born with all this stuff—most people live and learn. "

"It seems that you really have a good understanding of exotic knowledge." The female lord smiled and looked at him with interest, "In that case, please explain it to me in detail."

Looking at Brian's confident expression, she was able to draw a conclusion through his simple words: the knowledge of foreign lands mastered by this young spellcaster is likely to be superior to hers.

The cat also lay on the back of the chair and listened carefully.

Seeing this situation, Brian was no longer humble, and began to explain in detail the plane knowledge he had mastered.

Among their player groups, if they want to participate in the war between planes, the real problem they face is first of all how the characters travel between the vast and boundless planes.

Running from one plane to the next like moving in the wild is obviously unreliable.

No one can ride, sail, or fly to or from the planes except through the Great Ring of the Outer Planes, because that simply doesn't work.

In addition, it is impossible for players to walk from the main material plane to the astral world, and a ship that can cross the burning sea in the elemental plane of fire must be even more extraordinary!
Even on a plane such as Xanadu, to which a character can travel by land, the very immensity of the plane presents an insurmountable obstacle to travel.

Therefore, spells, magic items, portals, color pools, astral vessels, and vortexes are all necessary tools for their player adventure group to travel through the planes.

Travelers from the main material world like to say that their original world is the center of the multiverse.

Although most planar creatures are reluctant to admit this, there is some truth to this statement.

After all, it is the only plane that intersects both the astral world and the etheric world, so to some extent, it is indeed the crossroads of the multiverse.

For some reason, however, the Material Plane isn't too open to plane travel.

The adventure team composed of players from the material world, the efforts made to cross the plane always shocked the residents from the outer planes.

This is mainly because people in the main material world do not have the natural ability to travel between planes, but this ability is taken for granted by most plane creatures.

Their desire to travel to and from the Material Plane usually requires the aid of certain spells or magic items, or via vortices and vascular channels, but these are few and far between.

In addition, some of Sigil's portals lead to the Prime Material Plane.

However, the most common means of leaving the Material Plane are astral spells and plane shifting spells.

The first spell can only project the caster (and the target traveling with it) into the Astral Plane.

The quickest way to travel to a distant plane is the seven-ring spell "Planet", which allows the caster to skip the lengthy journey through the intermediary plane and directly reach the destination.

This method is more risky, because to some extent, the "body and soul" of the caster have reached a certain plane. If the caster is killed, he will die as if he were on the main material plane.

Moreover, in the absence of special object induction, the location of the destination reached through "transmission from another world" is also random. It may be a dangerous volcanic pool, or it is very likely to fall into a group of demons who are holding a celebration banquet middle.

In this regard, the astral spell is more practical. Its function is actually to create a new body for the caster, allowing him to bear more risks in the outer plane.

If his astral body is killed, his soul immediately returns to his body on the Material Plane.

Although he saved his own life, it would cause varying degrees of soul damage. If the damage was too large, he might become a nagging idiot.

Oddly enough, wizards and clerics have yet to come up with an etheric version of the astral spell, although the etheric plane is also linked to the Prime Material Plane.

The most reasonable guess is that they couldn't create an 'astral spell' that would work in the etheric plane because there was no silver thread unique to the astral plane.

In fact, what most travelers from the Prime Material world don't know is that there are other ways to travel to the many planes of the multiverse that anyone can use.

Of course, the premise is that they are familiar with the mysteries.

That is the elemental vortex, the astral vessel and the portal, and the plane travel can also be realized through the color pool, but it can only be used in the astral world.

Vortexes are channels that directly connect one of the four basic elemental planes (Earth, Air, Fire, and Water) to the Material Plane, but using them to enable plane travel is not an easy task.

Because on the main material plane, this kind of element vortex will only appear in the core area where a certain element is particularly concentrated.

This means that most vortices will only open at the center of certain geographical phenomena, such as active volcanoes, ocean trenches, mountain tops, or deepest mines.

Yet the vortex is so stable that such a large concentration of matter changes very little over the lifetime of a human being.

The astral vessel is similar to the wormhole in the science fiction world. It can directly enter the well-shaped channel of an outer plane from the main material plane.

The vessels run straight through the astral plane, where they appear as great silver arteries.

They wind their way through the Astral Plane, connecting the Material Plane with one of the Outer Planes.

Although the vessels do not appear to move, according to some astral travelers, the vessels are constantly twisting, writhing and wriggling in the astral plane.

Fortunately, the ends of the vasculature remain largely stable, and in most cases are able to send a person close to the destination he has traveled through the vascular in the past.

In the words of wizards, there are both those in the growth stage and those in the mature stage.

The growth vasculature is one-way, so it's quite possible for some unlucky person to step into the vasculature leading to Bartor's Hell and never come back.

The vascular management in the mature stage is two-way, which is very convenient and practical.

But if you think about it carefully, the enemy who is chasing after you can also follow all the way.

Back then, when Brian and Helliste went to the main material world, they found an astral tube leading to the main material world.

It's a pity that this vascular tube belongs to the growth-stage vascular tube. During this period, they were also chased and killed by the Githyanki known as 'Star Pirates'.

If he hadn't acted decisively and destroyed the astral realm, both of them might have died in the astral realm.

Of course, whether it is in the growth stage or the mature stage, the vascular can only bring people to the uppermost layer of a certain plane, but there are also vascular channels that connect two layers of a certain plane.

Demons cannot directly reach the seventh level of Mount Paradise through the astral vascular system, nor can they reach the coldest level of Baator Hell.

The act of entering the unknown vascular for the first time is more like a big gamble.

Because all they know is that this vascular channel must lead to a certain place on a certain plane.

In fact, most vacancies tend to throw the traveler somewhere 'nowhere to go'.

While it doesn't sound like a big deal, it's also unlikely that fiendish beings would be polite to uninvited guests in a land where blood sacrifices are common.

Portals are the gateways to and from Sigil.

Portals have many advantages over vortexes and tubes.

First, the portal can connect to any location on any plane, on any layer—the other end is always connected to Sigil.

Stepping through one of Sigil's arches, some unlucky ones might find themselves on the 447th floor of the Abyss or the sixth floor of the Celestial Mountains.

Second, the portal doesn't go through any other planes.

It does not require travelers to travel through the astral world to reach their destination (albeit only in a split second) like a vascular tube, but directly connects two locations.

Third, the portal is not as inaccessible and dangerous as the whirlpool. If you want to use the portal, you don't have to rack your brains to reach the center of the volcano or the depths of the sea.

Most portals are easily accessible and easy to pass through, provided you can find them.

Portals may be easy to access, but finding them is another matter entirely, since portals don't put labels on their heads, after all.

They will not attract passers-by by shining different colors, dressing up beautifully, and they will not be able to see the destination on the other side through the portal.

They cannot be detected magically, but can be found with true seeing, though the spell cannot reveal their destination.

It is also possible for someone to walk into a portal and nothing happens, since each portal requires a special Portkey.

This key is not an ordinary lock key, nor is it a spell or divine key.

This is a key unique to the portal—it could be a word, an action, or a paraphernalia.The portal will only be activated if the correct key is used.

The portal then glows briefly (gold, pink, scarlet, etc.) and crackles like an electrical discharge as the traveler steps through.

These are the knowledge of plane travel that Brian knows.

When the sun disappeared over the western horizon, he finally finished talking to the mistress to popularize the knowledge of the plane.

"So, you know the vortex leading to the elemental plane." The female lord looked at Brian strangely and asked curiously.

Although she is also a knowledgeable legendary spellcaster, she is still too young compared to the average age of the spellcasting group, and she has devoted her whole life to the study of supermagic magic. Regarding the plane knowledge explained by Brian, It can be described as an eye-opener.

At least she has never heard of the arcane knowledge about elemental vortexes and astral vessels.

"Indeed." Brian nodded slightly, "In the Standing Stone Plain in the Enook Desert, there is an elemental vortex leading to the Air Elemental Plane."

After finishing speaking, he signaled Ta Ling to close the space to seal the enchantment, then took out a stick of incense that shone with magical aura, and lit it.

As the Xiaoxiao smoke rose, Brian quickly chanted a summoning spell.

"Buzz!"

Suddenly, a radiant summoning circle appeared in front of the two and a cat. A tall noble woman with blue skin and long blue hair appeared from the gradually dissipating magic circle.

"Meow!"

The cat screamed and watched the unexpected visitor vigilantly. The murderous little eyes seemed to warn her that as long as she dared to show even a trace of malice, she would kill him instantly.

Feeling the strong energy of the wind element, the female lord made her shawl-length hair dance wildly in the wind, and a hint of shock appeared on her calm and delicate face.

It turned out to be a djinn in the legendary domain, she couldn't help but look at Brian more.

Recalling the Lord Yinyue who returned to Mokou Town with him, she vaguely understood the reason.

"The djinn Anakeys answered the call and is waiting for your orders." The djinn set his sights on Brian, and his cold voice was ethereal and distant.

"Anakys, remember our original agreement." Brian looked up at the djinn's soul projection and said to her.

"As the incarnation of the wind element, we will take the oath we make with every ally seriously." The voice of the djinn was still cold and erratic.

"In this case, I need to change it."

Bryan pondered for a while, and said: "The covenant we signed before is within 1000 years. Whenever we need to summon you, you must come to the material world as fast as possible and use the method of soul projection to obey our orders. ,am I right."

"Exactly." The djinn replied.

"Very well, I plan to..."

Before Brian could finish his sentence, he was suddenly interrupted by the female lord's voice transmission.

"Could you be planning to let this djinn be one of the elemental creatures that activate the obelisk's arcane vortex?" Myrcella said to him.

"That's right, that's what I planned." Brian nodded slightly at her.

"I don't think this is appropriate." The female lord objected and said to him calmly:
"Bryan, you have to be clear that the four elements must be in balance in order to live together harmoniously. Whether it is the magic circle, the element pool, or even the magic net and the four elemental planes, they all follow this balance rule. This means that if we intend to let this djinn whose strength has reached the legendary realm activate the arcane vortex, we must find earth djinn, water djinn, and fire djinn who are similar in strength to her. Djinn."

In fact, the purpose of her trip to the elemental plane this time is to find four high-level elemental creatures. She never thought about finding the elemental giants in the legendary field.

This is not to say that she cannot subdue them with her strength.

The main reason is that the elemental plane is too dangerous, every minute and every second may be at risk of death, and it is impossible to leave enough time for her to deal with the elemental giants.

"That's right, that's what I planned." Brian said indifferently, "Any elemental genie who steps into the legendary realm means that they have mastered the power of the law of their own attributes, and the effect of activating the arcane vortex can be improved." to maximize."

"But..." The female lord naturally knew this. She hesitated to speak, but was interrupted directly by Brian.

"I know what you're trying to say."

Brian glanced at the djinn who was waiting patiently, and looked at the female lord, "I also understand what I'm doing, and the reason why I did this is naturally with absolute certainty."

"Okay, I'll trust you once." The female lord stopped struggling and smiled softly at him.

Brian also responded with his own smile. He raised his head and turned his gaze to the djinn floating in the air, "Anakyss, the djinn, I plan to change our thousand-year covenant..."

"I need your body to come to the material world and activate a ritual for me." He expressed his thoughts, "If the ritual is successfully activated, I will give you back your freedom and let you leave on your own."

"Is this true?" The dwarf was stunned for a moment, then he seemed to have realized something, and expressed his doubts vigilantly, "I want to know, what kind of ceremony is this about?"

"I swear in the name of the arcane, everything I said is true." Brian said sincerely, "As for the ceremony, it needs to be kept secret for the time being. However, I can assure you that this is by no means enough to endanger your life , or a ceremony that makes your strength drop."

"Miss, this kid is too cunning." The cat's voice echoed in the female lord's mind.

"Deliberately put forward such an attractive condition for this beautiful young lady djinn, so that her body can come to the material plane. As everyone knows, if our ceremony is really successful, I am afraid that she will not want to drive her away. Leave. The wise Benmiao seriously suspects that our innocent little sister Hesaiah was deceived by him in the first place, and this little girl is almost limp by him."

Myrcella nodded slightly, selectively ignoring the cat's last words, and looked at Brian with a smile on her face.

Obviously, she also agrees with Taring's words.

After all, the giant spirits from the elemental plane are most afraid of letting their bodies appear in the material world. No matter how many attractive conditions the summoners put forward, they usually appear in the form of soul projection.

Otherwise, she wouldn't want to go to the elemental plane in person.

As Taling said, if their ceremony is really successful, it means that they indirectly created a small world equivalent to the elemental plane.

These elemental giant spirits with infinite lifespans, aware of this situation, naturally want to stay and grow together with this demiplane.

Once the will of the plane is born from the demiplane, they will all become god-like beings.

"I can promise you, but I also have one condition." The djinn hesitated for a moment, then said:
"Thousands of years ago, I signed an ancient covenant with Grand Arcanist Opus, which caused me to stay in the material plane for so many years. Although with your help, I returned to my homeland, but my palace has long been destroyed by a group of people. I need you to help me get rid of these enemies who have sneaked in from the Fire Elemental Plane to occupy the Fire Elemental Plane."

The fire element that smuggled in from the fire elemental plane?

Brian's eyes lit up, and he immediately thought of some things in the memory of his previous life, and he immediately understood what it meant. He looked at the female lord, and after seeing her expression of making decisions by himself, he said:
"No problem, I promise you this condition. If there is no deviation in my memory, there is an elemental vortex leading to the elemental plane of wind near the ruins of the floating city of Grand Arcanist Opus, right?"

"That's right, there is indeed an elemental vortex." The djinn nodded and said, "And the location of the elemental vortex can directly reach near my territory."

"Then lead the way," Brian told her.

Then, under the guidance of the djinn, the cat locked the position and opened an oval portal.

At the other end of the portal, a wild storm was enveloping yellow sand, roaring and roaring.

The three of them stepped into the portal without wasting any time and disappeared.

(End of this chapter)

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