Arcane Journey
Chapter 134 "The Arcanist" Brian
Chapter 134 "The Arcanist" Brian
Brian stabilized his mind, and slowly stretched out his palm, and then with a thought, a blue-white flame the size of a fist floated in his open palm.
Accompanied by the blue and white flames full of magical energy flickering gently, ripples like ripples, centered on the flames, rippling around.
Looking at the Ao Huo who had changed so much, he took a deep breath to calm down the disordered breath.
As he opened up all about himself, body, mind, and magical intuition, the worry that weighed heavily on his heart disappeared in an instant, as if throwing off a heavy armor.
At the same time, his mental exhaustion disappeared, replaced by a sudden burst of vigorous energy and an extremely clear consciousness.
Arcane energies shone around him, and he couldn't help but immerse himself in them, as if they were more intoxicating than any wine he had ever tasted.
Feeling such an obvious change in himself, there was a gleam of joy in Brian's expression. The perfect and complete calm filled him with confidence, and he knew how to lead this powerful arcane torrent.
When he subconsciously probed his consciousness into the interior of the Austrian fire, he immediately found that he was more like entering a deeper position inside the magic net.
This position does not seem to be left behind by the goddess of magic, but a similar Li magic net that he copied for himself by utilizing the characteristics of the magic net itself through the ability of Ao Huo.
This made Brian realize that with the success of this advanced step, his Austrian Fire is likely to have the prototype of his own small magic net.
As long as his own strength is continuously improved, the various functions of his small magic net will be gradually completed.
In fact, he never expected that Ao Huo would copy the functions of Limowang, because he didn't think about it at all.
This made him guess that the reason why he was able to successfully copy the Limonet might have something to do with the Goddess of Magic.
After all, the magic net belongs to the deepest part of the magic net.
In the era when the inner magic net was not closed by the goddess of magic, the main function of the Miser energy core supporting the power of the floating city was to connect the innermost layer of the magic net to extract the original magic energy.
Eventually, covering the entire city with this energy provided Netheril's archarcanists with a steady stream of magical energy, allowing them to suspend their cities in the sky or create quasi-magical items without the need for Consumes stamina and casts constant magic.
The root cause of the disappearance of the arcanist profession during the Netheril period was the restriction of the magic net.
It is this restriction that completely blocks the potential for spellcasters to step into the field of arcanists and for other spellcaster professions to continue to improve.
This is the status quo of the spellcasting community since the magic net was closed: it helps casters with less talent to cast spells more easily, and restricts spellcasters with extraordinary talent because they are too strong, threatening things in certain fields.
However, no matter how Austrian arts practitioners evaluate the pros and cons of the magic net, it is a very important thing for every spellcaster.
Because there is no magic net, the number of spellcasters in the entire world will be reduced by at least 90%.
But Brian believed that when most spellcasters adapted to casting spells without the magic net, their potential to explode over time would definitely be stronger than in a world with the magic net restrictions.
This is like after the magic net is closed, the caster can only release the nine-ring spell at most, but as time goes by, the group of spellcasters has developed a legendary spell above the nine-ring spell.
In Halrua, the magic kingdom in the south of the mainland, an almost crazy wizard appeared, claiming that: the goddess of magic uses the rules of the magic net to squeeze the belief and value of every spellcaster. The magic net is the world of Toril. Cancer, the spiritual opium of spellcasters, can only be eradicated and the magic net completely disappeared, so that the glory of the Arcane Empire can develop rapidly.
What the archmage seemed to say made sense, but no one dared to agree with his approach.
It cannot be repaired because of the collapse of the magic net, which will definitely trigger a disaster similar to the mass extinction of species.
In this case, it may take thousands of years for the civilization of magic to gradually flourish.
The small world where Brian was reborn was once a world that could not sense the magic net.
But this does not mean that people in this small world cannot obtain the ability to cast spells.
Although the wizards there have not yet mastered the new spellcasting system, the warlocks who cast spells through blood can still awaken spells and gain spellcasting ability under such harsh conditions.
Although warlocks can only master low-level spells, this has already shown that without the existence of magic nets, it does not mean that magic civilization cannot rise, but they have not yet found the real method.
Brian stopped thinking about the true intentions of the Goddess of Magic, but checked his Arcanist characteristics.
After all, his Arcane Fire already has the ability of the magic net, which means that many restrictions on spellcasters will not have any effect on him.
Otherwise, it would be impossible for him to successfully advance to the level of Arcanist.
[Extraordinary Arcane Art (occupational characteristics): Arcanists' understanding of spells has surpassed mortals' cognition, and they are no longer restricted by mortals who can only possess nine-ring spells.They can obtain the ability to cast spells above the ninth ring according to the increase in level according to the same professional rules as when they obtain the spells below the ninth ring.These spells above nine rings can be used to provide super magic, and can also be used to transform into low-level spells.At the same time, they can also be used to cast and metamagic legendary spells-provided they have legendary spells. 】
Seeing the introduction of this class feature, Brian's eyes widened in astonishment, and he couldn't believe his eyes for a while.
Obtaining the "Extraordinary Arcane" professional feature means that his spells are no longer limited to nine-ring spells and legendary spells. If he has the ability, he can even research ten-ring, eleven-ring, or even the only twelve-ring spells. Ring spell Karthus apotheosis.
At this moment, he finally understood why the Goddess of Magic would suddenly appear when he advanced to become an Arcanist.
It is very likely that the professional characteristics of "Extraordinary Arcane Art" have broken through the restrictions of the magic net.
Obviously, she was also worried that there would be a second Karthus Apotheosis, or a similar twelve-ring spell.
As far as Brian knows, the only twelve-ring spell developed by Karthus back then, with the occurrence of the disaster, the knowledge and all research materials about this powerful magic have long been taken away by the reborn goddess of magic, and thrown into the multi-dimensional Uncharted places in the universe.
It can be seen from this that the gods are afraid of this powerful magic.
Seeing the introduction of this class feature, Brian realized that collecting tenth and eleventh ring spells from the Netheril period might become another goal of his future.
After all, these high-level spells are all researched based on the knowledge in the Nether Scroll. It is obviously very difficult for him to research this powerful magic alone with just one Nether Scroll. Difficult, unless he can gather most of the scrolls and master the knowledge in them.
Then he stopped thinking about it, and continued to check the second professional feature:
[Spell Mystery (professional characteristics): Arcanists have special skills that allow them to get in touch with the inside of the magic net and deeply understand the composition of the magic net itself. The bits are all converted into the form of energy, which can be changed and used flexibly at different levels.
Note: The spell slot of the first ring can convert 1 point of arcane energy, the spell slot of the second ring can convert 3 points of arcane energy, the spell slot of the third ring can convert 5 points of arcane energy, and the spell slot of the fourth ring can convert 7 points of arcane energy, There are 9 magic points for the fifth ring, 11 points for the sixth ring, 13 points for the seventh ring, 15 points for the eighth ring, and 17 points for the ninth ring. 】
Obviously, this is a professional feature that converts spell casting into blue bar casting, which is a standard feature of the Arcanist profession.
Brian found that although his arcanist profession only had one level, the spell slots of the battle mage were also affected by this characteristic, and all of them were converted into arcane energy.
Now, his arcane energy counts 101 points of Austrian fire, a total of 145+101=246 points.
What does 246 arcane energy mean?
With his current strength, he can release six-ring spells at most.
Each six-ring spell needs to consume 11 points of arcane energy, that is to say, he can use 246 points of arcane energy to release 22 six-ring spells.
Even with the supermagic specialty "Instant Spell", with his current arcane energy, he can release 12 six-ring spells.
This is the most significant advantage of blue bar casting compared to spell slot casting.
Because they can flexibly mobilize their arcane energy to release spells at will, instead of memorizing spells every day like traditional wizards.
Brian looked at his third professional characteristic:
[Spell Master (Professional Specialty): You will spend your whole life in magic books, holy objects, scrolls and spell books, and finally get a great discovery: every tiny part of the arcane contains a lot of arcane truth.Each spell is part of an ancient great achievement, each a tiny fragment of the final formula.
As you study in depth, your spell knowledge and power become stronger and stronger, and they gradually integrate with you, giving you proficiency in spells. These talents allow you to spend less time and resources on researching new ones. Arcane, this is a dream that those spell users cannot achieve.Effect: When the Arcanist researches new arcane arts, the success rate increases by 25%, and the time, resources and experience points consumed are reduced by 30%.Remarks: The legendary feat "Legendary Master of Spells" is a pre-requisite feat. 】
Seeing this specialty, he immediately understood the cost-effectiveness of this specialty.
At the same time, I finally understood why the great arcanists of ancient Netheril were considered the greatest spellcasters in history.
Because the introduction of the three professional characteristics and specialties of extraordinary arcane, magic position mystery and magic master is enough to explain everything.
Today, the most obvious shortcoming of the Arcanist, that is, the dependence on the magic net, has been completely solved by Brian. He believes that the profession of the Arcanist will definitely benefit him for the rest of his life.
Then, he shifted his gaze to the last choice.
[Domain specialization: Each arcanist can choose one of the three magic fields—creation, mind, and transformation—as the main specialization field, and at the same time, choose one of the remaining two fields as the secondary field.Remarks: When the Arcanist releases the magic in the Specialized Domain, the damage and effect are all increased by 15%, the increase in the secondary domain is 5%, and the third domain remains unchanged. 】
There is a big difference between the magic users of the Nether era and the modern magic users. In terms of names, they are called Arcanists, not modern wizards or mages.
It can be seen from the field that arcanists are spellcasters who can be both versatile and specialized. They are not like today's wizards, who need to be divided into eight schools.
The fewer divisions in the field of magic, the greater the arcane knowledge they have mastered.
This is like a piece of cake, most wizards with limited energy can only eat one-eighth of it, but arcanists can directly eat one-third of it.
It can be seen that with the banning of Li Mowang, the goddess of magic has also castrated many abilities of the wizard.
Of course, a profession with such a strong basic ability means that it is very difficult to improve, and if you don't have enough appetite, the cake you eat can even choke you to death.
The main reason why basic professions such as warriors, rangers, and rogues can be passed down for a long time is that they are suitable for the general public, and almost everyone can successfully find a job.
The same is true for wizards in the caster profession.
And a profession like the Arcanist, which has both breadth and depth, increases the difficulty accordingly when improving one's strength.
When Brian successfully became an Arcanist, he found that he wanted to upgrade his Arcanist level to Level 2, and the experience he spent had already reached more than 20, which was twice as much as the experience spent on normal promotion. .
Fortunately, the chaos in this world made him not have to worry about the idea of monsters being killed at all.
He no longer hesitated, and directly selected 'creation' as the specialization field and 'mind' as the secondary field from the three major fields of the Arcanist.
Arcanists in the field of creation specialize in creating and destroying things. The types of spells are: pain, armor, teleportation, destruction, killing, energy and summoning, which is equivalent to the three schools of protection, spells and evocation.
The magical knowledge of energy, destruction, and carnage was recorded in the first Netherchrome scroll that Brian obtained.
Arcanists in the mind field specialize in arcane spells that affect mind consciousness and prophecy. The types of spells are: exile, coercion, concealment, connection, confusion, revealing, and prediction, which is equivalent to combining the three majors of prophecy, illusion, and enchantment. group.
Arcanists in the field of transformation specialize in arcane magic that transforms other things, even the essence of magic. The types of spells include: driving, manipulating the dead, dispelling spells, defense, deflection, transformation, spells and protection, which is equivalent to having both undead Three schools of thought, protection and change.
Choosing the field of 'creation' was a choice that Brian had long thought of.
As for the secondary domain, he chose 'mind' because the legendary soul spar he obtained was a great arcanist of the mind school with a level as high as 35.
He believed that when he made this soul spar into a tower spirit, he would definitely be able to get arcane knowledge about the spiritual field from the tower spirit.
What's more, he is also a Psionist, using arcane magic and psychic power in the spiritual field at the same time to affect a person's mind will definitely cause unexpected effects.
From the overall point of view, no matter in terms of depth or breadth, Arcanist is the best of wizards.
But when Brian became an Arcanist, he discovered that there was a fatal flaw in this profession.
When they were learning scrolls, they had a problem with the success rate.
Limited by intelligence, if an arcanist fails to learn a spell, it means that they have lost the opportunity to learn this spell forever, and they will never be able to learn it again, even if they use the wish spell.
However, this defect is not a big problem for Brian for the time being.
Because when he was a wizard, he had already stored all the spells he had learned in the arcane fire.
As long as his level increases, he can spend some time extracting it for his own use.
The most unbelievable thing for him was that he also found that not only was his Austrian Fire perfected into a small magic net by the goddess of magic, but all the spells stored in it were also successfully activated.
This also means that he no longer has to worry about collecting rare materials to increase the level of the Austrian Fire, and he will not waste a lot of time activating the magic stored in the Austrian Fire.
As long as his Arcanist level increases, the level of Arcane Fire, including the spells inside, will also increase along with it.
Moreover, Arcanists have the professional specialty of "Master of Spells", which shows that the channel for them to obtain spells is mainly based on self-development.
After everything was settled, Brian checked his newly acquired six-ring spell.
When a spellcaster masters six-ring spells, it means that he has stepped into the third-tier hero level. The spells he can master, whether it is life-saving or killing the enemy, will become very rich, allowing him to deal with most of the sudden attacks. hair condition.
Like tearing the barrier, tearing the defense, and advanced dispelling magic, these three magics that break the caster's shield and force field barrier are the starting spells that Brian was best at.
Spell Reflection, Spell Nullification Ward, Anti-Magic Aura, and Anti-Magic Field are spells he often uses to defend against his opponents.
And his attack method is mainly based on the six-ring magic "magic rapid fire".
"Magic Rapid Fire" is not an offensive spell, it is a buff spell.
When used, it allows him to perform a multicast.
With his current spellcasting level of level 11, after the blessing of "Magic Rapid Fire", he can cast a spell with four rings or below five times at once.
If this spell is combined with his "Arcane Twins" characteristic, it is enough for him to instantly release ten evocation attack spells with four rings or below.
This is Brian's tried and tested method of attack.
The most representative spell among the six-ring spells is the "trigger spell" of the evocation school.
The biggest function of the "trigger technique" is that it can compress a spell that does not exceed the sixth ring, and release the spell instantly after being triggered.
No matter how complicated this spell is, no matter how many materials, spells, and casting time it needs on the spot, it can be triggered and released in an instant.
Belonging to the group of spellcasters, it can be called a milestone life-saving means.
He can completely set "Magic Rapid Fire" as a trigger spell, and the moment he encounters an enemy, he will directly submerge the opponent in a gorgeous and violent spell bombardment.
Brian looked at all the activated spells in the Austrian Fire, and the professional characteristics of the Arcanist. He felt that at this moment, except for the strong in the legendary field, he had the power to fight against any professional.
However, while gaining great power filled him with confidence, there was also a worry that was pressing deep in his heart from beginning to end.
He can still vividly recall the scene of Mystra, the Goddess of Magic, easily stripping his arcane fire from his soul with every gesture.
This made him realize that these abilities of his are completely under the control of the other party, and as long as she is willing, she can easily abolish him.
It can be seen from this that the reason why the Goddess of Magic helped him perfect Austrian Fire was not only that she believed that she was within her control, but another reason was to let him stand in her camp to fight against the Lost Lady Shar.
Although it was Brian's intention to fight against Shar and her faction, Shadow City, but this passive situation made him feel a little uneasy.
This kind of anxiety is the same as that one's own destiny is controlled by others.
Therefore, while improving his strength, he must find a way to completely get rid of the situation of being controlled by others, strengthen his arcane fire, and make it independent so that it will not be deprived by the goddess of magic.
Even if the Goddess of Magic had no ill intentions towards him, he still couldn't feel at ease.
He still understands the principle of being prepared for danger in times of peace.
It was as if at this moment, even though the Arcanist had completed his advancement, he had let go of a heavy burden in his heart, but there was still a more serious problem waiting for him: how to resist the counterattack of the City of Shadows.
(End of this chapter)
Brian stabilized his mind, and slowly stretched out his palm, and then with a thought, a blue-white flame the size of a fist floated in his open palm.
Accompanied by the blue and white flames full of magical energy flickering gently, ripples like ripples, centered on the flames, rippling around.
Looking at the Ao Huo who had changed so much, he took a deep breath to calm down the disordered breath.
As he opened up all about himself, body, mind, and magical intuition, the worry that weighed heavily on his heart disappeared in an instant, as if throwing off a heavy armor.
At the same time, his mental exhaustion disappeared, replaced by a sudden burst of vigorous energy and an extremely clear consciousness.
Arcane energies shone around him, and he couldn't help but immerse himself in them, as if they were more intoxicating than any wine he had ever tasted.
Feeling such an obvious change in himself, there was a gleam of joy in Brian's expression. The perfect and complete calm filled him with confidence, and he knew how to lead this powerful arcane torrent.
When he subconsciously probed his consciousness into the interior of the Austrian fire, he immediately found that he was more like entering a deeper position inside the magic net.
This position does not seem to be left behind by the goddess of magic, but a similar Li magic net that he copied for himself by utilizing the characteristics of the magic net itself through the ability of Ao Huo.
This made Brian realize that with the success of this advanced step, his Austrian Fire is likely to have the prototype of his own small magic net.
As long as his own strength is continuously improved, the various functions of his small magic net will be gradually completed.
In fact, he never expected that Ao Huo would copy the functions of Limowang, because he didn't think about it at all.
This made him guess that the reason why he was able to successfully copy the Limonet might have something to do with the Goddess of Magic.
After all, the magic net belongs to the deepest part of the magic net.
In the era when the inner magic net was not closed by the goddess of magic, the main function of the Miser energy core supporting the power of the floating city was to connect the innermost layer of the magic net to extract the original magic energy.
Eventually, covering the entire city with this energy provided Netheril's archarcanists with a steady stream of magical energy, allowing them to suspend their cities in the sky or create quasi-magical items without the need for Consumes stamina and casts constant magic.
The root cause of the disappearance of the arcanist profession during the Netheril period was the restriction of the magic net.
It is this restriction that completely blocks the potential for spellcasters to step into the field of arcanists and for other spellcaster professions to continue to improve.
This is the status quo of the spellcasting community since the magic net was closed: it helps casters with less talent to cast spells more easily, and restricts spellcasters with extraordinary talent because they are too strong, threatening things in certain fields.
However, no matter how Austrian arts practitioners evaluate the pros and cons of the magic net, it is a very important thing for every spellcaster.
Because there is no magic net, the number of spellcasters in the entire world will be reduced by at least 90%.
But Brian believed that when most spellcasters adapted to casting spells without the magic net, their potential to explode over time would definitely be stronger than in a world with the magic net restrictions.
This is like after the magic net is closed, the caster can only release the nine-ring spell at most, but as time goes by, the group of spellcasters has developed a legendary spell above the nine-ring spell.
In Halrua, the magic kingdom in the south of the mainland, an almost crazy wizard appeared, claiming that: the goddess of magic uses the rules of the magic net to squeeze the belief and value of every spellcaster. The magic net is the world of Toril. Cancer, the spiritual opium of spellcasters, can only be eradicated and the magic net completely disappeared, so that the glory of the Arcane Empire can develop rapidly.
What the archmage seemed to say made sense, but no one dared to agree with his approach.
It cannot be repaired because of the collapse of the magic net, which will definitely trigger a disaster similar to the mass extinction of species.
In this case, it may take thousands of years for the civilization of magic to gradually flourish.
The small world where Brian was reborn was once a world that could not sense the magic net.
But this does not mean that people in this small world cannot obtain the ability to cast spells.
Although the wizards there have not yet mastered the new spellcasting system, the warlocks who cast spells through blood can still awaken spells and gain spellcasting ability under such harsh conditions.
Although warlocks can only master low-level spells, this has already shown that without the existence of magic nets, it does not mean that magic civilization cannot rise, but they have not yet found the real method.
Brian stopped thinking about the true intentions of the Goddess of Magic, but checked his Arcanist characteristics.
After all, his Arcane Fire already has the ability of the magic net, which means that many restrictions on spellcasters will not have any effect on him.
Otherwise, it would be impossible for him to successfully advance to the level of Arcanist.
[Extraordinary Arcane Art (occupational characteristics): Arcanists' understanding of spells has surpassed mortals' cognition, and they are no longer restricted by mortals who can only possess nine-ring spells.They can obtain the ability to cast spells above the ninth ring according to the increase in level according to the same professional rules as when they obtain the spells below the ninth ring.These spells above nine rings can be used to provide super magic, and can also be used to transform into low-level spells.At the same time, they can also be used to cast and metamagic legendary spells-provided they have legendary spells. 】
Seeing the introduction of this class feature, Brian's eyes widened in astonishment, and he couldn't believe his eyes for a while.
Obtaining the "Extraordinary Arcane" professional feature means that his spells are no longer limited to nine-ring spells and legendary spells. If he has the ability, he can even research ten-ring, eleven-ring, or even the only twelve-ring spells. Ring spell Karthus apotheosis.
At this moment, he finally understood why the Goddess of Magic would suddenly appear when he advanced to become an Arcanist.
It is very likely that the professional characteristics of "Extraordinary Arcane Art" have broken through the restrictions of the magic net.
Obviously, she was also worried that there would be a second Karthus Apotheosis, or a similar twelve-ring spell.
As far as Brian knows, the only twelve-ring spell developed by Karthus back then, with the occurrence of the disaster, the knowledge and all research materials about this powerful magic have long been taken away by the reborn goddess of magic, and thrown into the multi-dimensional Uncharted places in the universe.
It can be seen from this that the gods are afraid of this powerful magic.
Seeing the introduction of this class feature, Brian realized that collecting tenth and eleventh ring spells from the Netheril period might become another goal of his future.
After all, these high-level spells are all researched based on the knowledge in the Nether Scroll. It is obviously very difficult for him to research this powerful magic alone with just one Nether Scroll. Difficult, unless he can gather most of the scrolls and master the knowledge in them.
Then he stopped thinking about it, and continued to check the second professional feature:
[Spell Mystery (professional characteristics): Arcanists have special skills that allow them to get in touch with the inside of the magic net and deeply understand the composition of the magic net itself. The bits are all converted into the form of energy, which can be changed and used flexibly at different levels.
Note: The spell slot of the first ring can convert 1 point of arcane energy, the spell slot of the second ring can convert 3 points of arcane energy, the spell slot of the third ring can convert 5 points of arcane energy, and the spell slot of the fourth ring can convert 7 points of arcane energy, There are 9 magic points for the fifth ring, 11 points for the sixth ring, 13 points for the seventh ring, 15 points for the eighth ring, and 17 points for the ninth ring. 】
Obviously, this is a professional feature that converts spell casting into blue bar casting, which is a standard feature of the Arcanist profession.
Brian found that although his arcanist profession only had one level, the spell slots of the battle mage were also affected by this characteristic, and all of them were converted into arcane energy.
Now, his arcane energy counts 101 points of Austrian fire, a total of 145+101=246 points.
What does 246 arcane energy mean?
With his current strength, he can release six-ring spells at most.
Each six-ring spell needs to consume 11 points of arcane energy, that is to say, he can use 246 points of arcane energy to release 22 six-ring spells.
Even with the supermagic specialty "Instant Spell", with his current arcane energy, he can release 12 six-ring spells.
This is the most significant advantage of blue bar casting compared to spell slot casting.
Because they can flexibly mobilize their arcane energy to release spells at will, instead of memorizing spells every day like traditional wizards.
Brian looked at his third professional characteristic:
[Spell Master (Professional Specialty): You will spend your whole life in magic books, holy objects, scrolls and spell books, and finally get a great discovery: every tiny part of the arcane contains a lot of arcane truth.Each spell is part of an ancient great achievement, each a tiny fragment of the final formula.
As you study in depth, your spell knowledge and power become stronger and stronger, and they gradually integrate with you, giving you proficiency in spells. These talents allow you to spend less time and resources on researching new ones. Arcane, this is a dream that those spell users cannot achieve.Effect: When the Arcanist researches new arcane arts, the success rate increases by 25%, and the time, resources and experience points consumed are reduced by 30%.Remarks: The legendary feat "Legendary Master of Spells" is a pre-requisite feat. 】
Seeing this specialty, he immediately understood the cost-effectiveness of this specialty.
At the same time, I finally understood why the great arcanists of ancient Netheril were considered the greatest spellcasters in history.
Because the introduction of the three professional characteristics and specialties of extraordinary arcane, magic position mystery and magic master is enough to explain everything.
Today, the most obvious shortcoming of the Arcanist, that is, the dependence on the magic net, has been completely solved by Brian. He believes that the profession of the Arcanist will definitely benefit him for the rest of his life.
Then, he shifted his gaze to the last choice.
[Domain specialization: Each arcanist can choose one of the three magic fields—creation, mind, and transformation—as the main specialization field, and at the same time, choose one of the remaining two fields as the secondary field.Remarks: When the Arcanist releases the magic in the Specialized Domain, the damage and effect are all increased by 15%, the increase in the secondary domain is 5%, and the third domain remains unchanged. 】
There is a big difference between the magic users of the Nether era and the modern magic users. In terms of names, they are called Arcanists, not modern wizards or mages.
It can be seen from the field that arcanists are spellcasters who can be both versatile and specialized. They are not like today's wizards, who need to be divided into eight schools.
The fewer divisions in the field of magic, the greater the arcane knowledge they have mastered.
This is like a piece of cake, most wizards with limited energy can only eat one-eighth of it, but arcanists can directly eat one-third of it.
It can be seen that with the banning of Li Mowang, the goddess of magic has also castrated many abilities of the wizard.
Of course, a profession with such a strong basic ability means that it is very difficult to improve, and if you don't have enough appetite, the cake you eat can even choke you to death.
The main reason why basic professions such as warriors, rangers, and rogues can be passed down for a long time is that they are suitable for the general public, and almost everyone can successfully find a job.
The same is true for wizards in the caster profession.
And a profession like the Arcanist, which has both breadth and depth, increases the difficulty accordingly when improving one's strength.
When Brian successfully became an Arcanist, he found that he wanted to upgrade his Arcanist level to Level 2, and the experience he spent had already reached more than 20, which was twice as much as the experience spent on normal promotion. .
Fortunately, the chaos in this world made him not have to worry about the idea of monsters being killed at all.
He no longer hesitated, and directly selected 'creation' as the specialization field and 'mind' as the secondary field from the three major fields of the Arcanist.
Arcanists in the field of creation specialize in creating and destroying things. The types of spells are: pain, armor, teleportation, destruction, killing, energy and summoning, which is equivalent to the three schools of protection, spells and evocation.
The magical knowledge of energy, destruction, and carnage was recorded in the first Netherchrome scroll that Brian obtained.
Arcanists in the mind field specialize in arcane spells that affect mind consciousness and prophecy. The types of spells are: exile, coercion, concealment, connection, confusion, revealing, and prediction, which is equivalent to combining the three majors of prophecy, illusion, and enchantment. group.
Arcanists in the field of transformation specialize in arcane magic that transforms other things, even the essence of magic. The types of spells include: driving, manipulating the dead, dispelling spells, defense, deflection, transformation, spells and protection, which is equivalent to having both undead Three schools of thought, protection and change.
Choosing the field of 'creation' was a choice that Brian had long thought of.
As for the secondary domain, he chose 'mind' because the legendary soul spar he obtained was a great arcanist of the mind school with a level as high as 35.
He believed that when he made this soul spar into a tower spirit, he would definitely be able to get arcane knowledge about the spiritual field from the tower spirit.
What's more, he is also a Psionist, using arcane magic and psychic power in the spiritual field at the same time to affect a person's mind will definitely cause unexpected effects.
From the overall point of view, no matter in terms of depth or breadth, Arcanist is the best of wizards.
But when Brian became an Arcanist, he discovered that there was a fatal flaw in this profession.
When they were learning scrolls, they had a problem with the success rate.
Limited by intelligence, if an arcanist fails to learn a spell, it means that they have lost the opportunity to learn this spell forever, and they will never be able to learn it again, even if they use the wish spell.
However, this defect is not a big problem for Brian for the time being.
Because when he was a wizard, he had already stored all the spells he had learned in the arcane fire.
As long as his level increases, he can spend some time extracting it for his own use.
The most unbelievable thing for him was that he also found that not only was his Austrian Fire perfected into a small magic net by the goddess of magic, but all the spells stored in it were also successfully activated.
This also means that he no longer has to worry about collecting rare materials to increase the level of the Austrian Fire, and he will not waste a lot of time activating the magic stored in the Austrian Fire.
As long as his Arcanist level increases, the level of Arcane Fire, including the spells inside, will also increase along with it.
Moreover, Arcanists have the professional specialty of "Master of Spells", which shows that the channel for them to obtain spells is mainly based on self-development.
After everything was settled, Brian checked his newly acquired six-ring spell.
When a spellcaster masters six-ring spells, it means that he has stepped into the third-tier hero level. The spells he can master, whether it is life-saving or killing the enemy, will become very rich, allowing him to deal with most of the sudden attacks. hair condition.
Like tearing the barrier, tearing the defense, and advanced dispelling magic, these three magics that break the caster's shield and force field barrier are the starting spells that Brian was best at.
Spell Reflection, Spell Nullification Ward, Anti-Magic Aura, and Anti-Magic Field are spells he often uses to defend against his opponents.
And his attack method is mainly based on the six-ring magic "magic rapid fire".
"Magic Rapid Fire" is not an offensive spell, it is a buff spell.
When used, it allows him to perform a multicast.
With his current spellcasting level of level 11, after the blessing of "Magic Rapid Fire", he can cast a spell with four rings or below five times at once.
If this spell is combined with his "Arcane Twins" characteristic, it is enough for him to instantly release ten evocation attack spells with four rings or below.
This is Brian's tried and tested method of attack.
The most representative spell among the six-ring spells is the "trigger spell" of the evocation school.
The biggest function of the "trigger technique" is that it can compress a spell that does not exceed the sixth ring, and release the spell instantly after being triggered.
No matter how complicated this spell is, no matter how many materials, spells, and casting time it needs on the spot, it can be triggered and released in an instant.
Belonging to the group of spellcasters, it can be called a milestone life-saving means.
He can completely set "Magic Rapid Fire" as a trigger spell, and the moment he encounters an enemy, he will directly submerge the opponent in a gorgeous and violent spell bombardment.
Brian looked at all the activated spells in the Austrian Fire, and the professional characteristics of the Arcanist. He felt that at this moment, except for the strong in the legendary field, he had the power to fight against any professional.
However, while gaining great power filled him with confidence, there was also a worry that was pressing deep in his heart from beginning to end.
He can still vividly recall the scene of Mystra, the Goddess of Magic, easily stripping his arcane fire from his soul with every gesture.
This made him realize that these abilities of his are completely under the control of the other party, and as long as she is willing, she can easily abolish him.
It can be seen from this that the reason why the Goddess of Magic helped him perfect Austrian Fire was not only that she believed that she was within her control, but another reason was to let him stand in her camp to fight against the Lost Lady Shar.
Although it was Brian's intention to fight against Shar and her faction, Shadow City, but this passive situation made him feel a little uneasy.
This kind of anxiety is the same as that one's own destiny is controlled by others.
Therefore, while improving his strength, he must find a way to completely get rid of the situation of being controlled by others, strengthen his arcane fire, and make it independent so that it will not be deprived by the goddess of magic.
Even if the Goddess of Magic had no ill intentions towards him, he still couldn't feel at ease.
He still understands the principle of being prepared for danger in times of peace.
It was as if at this moment, even though the Arcanist had completed his advancement, he had let go of a heavy burden in his heart, but there was still a more serious problem waiting for him: how to resist the counterattack of the City of Shadows.
(End of this chapter)
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