God-level game designer starts with scared crying anchor
Chapter 389 Unstoppable
Chapter 389 Unstoppable
The difficulty in the operation of "Rebirth of Gods and Demons" is not limited to replenishing soldiers. When playing in the wild, players must also know how to pull the position of wild monsters.
Compared with "Battle of the Blessed", the number of wild monsters in "Rebirth" is much smaller, but relatively, they are all in a relatively "neutral" position.
If you don’t know how to pull wild monsters, it’s easy to be discovered by the heroes on the opposite side, and then come to disrupt the rhythm of the player’s jungle. Good skills can also “cooperate” with the wild monsters to kill the jungler.
By the way, there is also a "big dragon" in "Rebirth of Gods and Demons", but in "Rebirth of Gods and Demons", this dragon is called "Ghost Saber" by players, because it is not only huge in size, but also full of curves. Knife-like scales.
In addition, it has a ferocious appearance, similar to the evil spirits in hell, so it got this name.
After killing the ghost knife, the player and his teammates can not only be full of blood and mana instantly, but also get powerful additional gains, but the problem is that the ghost knife is not easy to fight.
As the most powerful wild monster in the wild, the fighting power of Ghost Knife is unquestionable, and there are some mobs around Ghost Knife.
If the player directly fights the ghost knife, these mobs will swarm up and attack the player together with the ghost knife. Even if five players fight together, they may not be able to survive such an offensive.
Not to mention that if you are unlucky, or if you are caught by the other party, there will be interference from the other party, and the chance of group destruction will be greatly increased, and maybe the ghost knife will become the other party's pocket.
By the way, even if you clean up the mobs first, they will spawn and kill them immediately when you fight the Ghost Knife, and killing these mobs that spawn immediately will give you no money or experience benefits.
Therefore, before playing Ghost Saber, some players need to pull the hatred of the surrounding mobs, and then let other teammates kill Ghost Saber. This will undoubtedly test the player's skills and the cooperation between teammates.
If the mobs’ hatred fails, or the mobs counter-kill them due to improper operation, then the teammate who fights the Ghost Saber will definitely fall into a passive state. It’s fine if they can kill the Ghost Saber. fry.
This setting of Hanwa is mainly to let the players cooperate more, not to mention that the buff given by the ghost knife may affect the outcome of the battle, so he thinks it should be set to a higher difficulty.
Another point is that Hanwa thought that if some teams were at a disadvantage in the later stage, if they could kill Ghost Saber once, they would be able to even out the gap between the two sides, making the match more interesting and creating more suspense.
In addition to the fact that the wild area is not easy to fight, there are also shops in the wild area. The items in the wild area store are different from those in the base store, and the items in the wild area store are still random, not the same every time.
This is also one of the variables that Hanwa added. In his opinion, if the equipment and props are too consistent, players will only buy those few equipment and props when they come and go, so wouldn't the other things they make be wasted?
Adding extra equipment and props to the wild area store, or appearing randomly, then even if players don't like it, they have to choose according to the current situation and make themselves as strong as possible.
In addition to the random equipment and props in the wild store, when the player is on the line, there will be random misses and critical strikes among the heroes.
In this way, there will be more suspense in a match, and it will look more exciting, and all the things they made will be used without any waste.
It can be seen that Hanwa still has a lot of ideas about "Rebirth of Gods and Demons", but after his series of settings, the difficulty of the game can be said to rise linearly.
If you want to know whether a game can spread quickly, you don't rely on high-end players, but ordinary players, and "Rebirth of Gods and Demons" has a high threshold for ordinary players.
In addition, the map of "Rebirth" is larger than that of "League of Legends", which leads to a game that takes about 10 minutes to decide the winner.
Although "League of Legends" also has bladder games, "League of Legends" has a "surrender" setting. If one player really doesn't want to play, they can vote to surrender after 10 minutes.
"Rebirth of the Gods and Demons" does not have the setting of surrender. Perhaps in Hanwa's view, surrender is a coward's choice, and no player likes to surrender.
Therefore, even if the players of "Rebirth of Gods and Demons" are playing against each other, no matter how uncomfortable they are, they can only bite the bullet and finish the game. If they are forced to quit the game, they may be punished.
For most players, this is undoubtedly accumulating more and more negative feedback and consuming their energy. After this round of battle is over, it is estimated that many players will not start another round in a short time "Rebirth of God and Devil".
Unlike "League of Legends", many players, whether they win or lose, subconsciously try again.
Generally speaking, if you want to play "Rebirth of Gods and Demons" well, players can't get a preliminary understanding through the novice tutorial of the game. Some basic operations.
Although "Rebirth of Gods and Demons" has indeed achieved higher competitiveness, the higher threshold also blocks most players and hinders the spread of the game.
And "Rebirth of Gods and Demons" also has certain problems in terms of krypton gold.
The game is also a free game, and the heroes are also free, but in addition to the skins that cost money to buy, like "The King of Kings" and "Hundred Ghosts of the Night", "Rebirth of Gods and Demons" also has krypton gold props that increase hero attributes—— source species.
Source seeds need to be obtained by opening boxes. There are two types of boxes in the game, one is opened with game coins, and the other is opened with real money.
Each account can only open fifty boxes per week, and most of the things that can be opened are blue sky and white clouds, and the rare items that can be opened to purple are full of European spirit.
The box opened with real money, each account can open [-] pieces per week, the probability of opening blue sky and white clouds in this box is relatively low, and there is a considerable probability of opening purple rare props.
But if you want to drive the best golden props, you need to be full of European spirit to obtain them.
Compared with "Teacher of Kings" and "Hundred Ghosts at Night", the source seed of "Rebirth of Gods and Demons" is relatively fair, because the source seed does not simply increase the hero's attributes, but changes the hero's skill form.
For example, the skill of an archer hero is to shoot an arrow with a dark attribute. After hitting the enemy hero, a certain amount of HP will be deducted from the opponent, and at the same time, the enemy hero will enter a "cursed" state.
After entering the cursed state, all attributes of the hero will drop, and by equipping different sources, the effect of the curse will be enhanced, or directly become other negative states.
Such as "petrochemical", "freezing", "burning" and so on.
Yingxun game company also wants to make money. In their view, it is not enough to sell hero skins alone, so they let Hanwa join the "source seed" krypton gold item.
In Hanwa's view, even with the "source seed", it will not have a great impact on "Rebirth of Gods and Demons". Besides, he also knows that "Rebirth of Gods and Demons" can only continue to go on if it makes money.
It is precisely because of these reasons that Xun Ze can conclude that when "League of Legends" enters the foreign market, even "Rebirth" will not be able to stop the pace of "League of Legends".
Ask for subscription, ask for votes, ask for collection.Please everyone. or2
(End of this chapter)
The difficulty in the operation of "Rebirth of Gods and Demons" is not limited to replenishing soldiers. When playing in the wild, players must also know how to pull the position of wild monsters.
Compared with "Battle of the Blessed", the number of wild monsters in "Rebirth" is much smaller, but relatively, they are all in a relatively "neutral" position.
If you don’t know how to pull wild monsters, it’s easy to be discovered by the heroes on the opposite side, and then come to disrupt the rhythm of the player’s jungle. Good skills can also “cooperate” with the wild monsters to kill the jungler.
By the way, there is also a "big dragon" in "Rebirth of Gods and Demons", but in "Rebirth of Gods and Demons", this dragon is called "Ghost Saber" by players, because it is not only huge in size, but also full of curves. Knife-like scales.
In addition, it has a ferocious appearance, similar to the evil spirits in hell, so it got this name.
After killing the ghost knife, the player and his teammates can not only be full of blood and mana instantly, but also get powerful additional gains, but the problem is that the ghost knife is not easy to fight.
As the most powerful wild monster in the wild, the fighting power of Ghost Knife is unquestionable, and there are some mobs around Ghost Knife.
If the player directly fights the ghost knife, these mobs will swarm up and attack the player together with the ghost knife. Even if five players fight together, they may not be able to survive such an offensive.
Not to mention that if you are unlucky, or if you are caught by the other party, there will be interference from the other party, and the chance of group destruction will be greatly increased, and maybe the ghost knife will become the other party's pocket.
By the way, even if you clean up the mobs first, they will spawn and kill them immediately when you fight the Ghost Knife, and killing these mobs that spawn immediately will give you no money or experience benefits.
Therefore, before playing Ghost Saber, some players need to pull the hatred of the surrounding mobs, and then let other teammates kill Ghost Saber. This will undoubtedly test the player's skills and the cooperation between teammates.
If the mobs’ hatred fails, or the mobs counter-kill them due to improper operation, then the teammate who fights the Ghost Saber will definitely fall into a passive state. It’s fine if they can kill the Ghost Saber. fry.
This setting of Hanwa is mainly to let the players cooperate more, not to mention that the buff given by the ghost knife may affect the outcome of the battle, so he thinks it should be set to a higher difficulty.
Another point is that Hanwa thought that if some teams were at a disadvantage in the later stage, if they could kill Ghost Saber once, they would be able to even out the gap between the two sides, making the match more interesting and creating more suspense.
In addition to the fact that the wild area is not easy to fight, there are also shops in the wild area. The items in the wild area store are different from those in the base store, and the items in the wild area store are still random, not the same every time.
This is also one of the variables that Hanwa added. In his opinion, if the equipment and props are too consistent, players will only buy those few equipment and props when they come and go, so wouldn't the other things they make be wasted?
Adding extra equipment and props to the wild area store, or appearing randomly, then even if players don't like it, they have to choose according to the current situation and make themselves as strong as possible.
In addition to the random equipment and props in the wild store, when the player is on the line, there will be random misses and critical strikes among the heroes.
In this way, there will be more suspense in a match, and it will look more exciting, and all the things they made will be used without any waste.
It can be seen that Hanwa still has a lot of ideas about "Rebirth of Gods and Demons", but after his series of settings, the difficulty of the game can be said to rise linearly.
If you want to know whether a game can spread quickly, you don't rely on high-end players, but ordinary players, and "Rebirth of Gods and Demons" has a high threshold for ordinary players.
In addition, the map of "Rebirth" is larger than that of "League of Legends", which leads to a game that takes about 10 minutes to decide the winner.
Although "League of Legends" also has bladder games, "League of Legends" has a "surrender" setting. If one player really doesn't want to play, they can vote to surrender after 10 minutes.
"Rebirth of the Gods and Demons" does not have the setting of surrender. Perhaps in Hanwa's view, surrender is a coward's choice, and no player likes to surrender.
Therefore, even if the players of "Rebirth of Gods and Demons" are playing against each other, no matter how uncomfortable they are, they can only bite the bullet and finish the game. If they are forced to quit the game, they may be punished.
For most players, this is undoubtedly accumulating more and more negative feedback and consuming their energy. After this round of battle is over, it is estimated that many players will not start another round in a short time "Rebirth of God and Devil".
Unlike "League of Legends", many players, whether they win or lose, subconsciously try again.
Generally speaking, if you want to play "Rebirth of Gods and Demons" well, players can't get a preliminary understanding through the novice tutorial of the game. Some basic operations.
Although "Rebirth of Gods and Demons" has indeed achieved higher competitiveness, the higher threshold also blocks most players and hinders the spread of the game.
And "Rebirth of Gods and Demons" also has certain problems in terms of krypton gold.
The game is also a free game, and the heroes are also free, but in addition to the skins that cost money to buy, like "The King of Kings" and "Hundred Ghosts of the Night", "Rebirth of Gods and Demons" also has krypton gold props that increase hero attributes—— source species.
Source seeds need to be obtained by opening boxes. There are two types of boxes in the game, one is opened with game coins, and the other is opened with real money.
Each account can only open fifty boxes per week, and most of the things that can be opened are blue sky and white clouds, and the rare items that can be opened to purple are full of European spirit.
The box opened with real money, each account can open [-] pieces per week, the probability of opening blue sky and white clouds in this box is relatively low, and there is a considerable probability of opening purple rare props.
But if you want to drive the best golden props, you need to be full of European spirit to obtain them.
Compared with "Teacher of Kings" and "Hundred Ghosts at Night", the source seed of "Rebirth of Gods and Demons" is relatively fair, because the source seed does not simply increase the hero's attributes, but changes the hero's skill form.
For example, the skill of an archer hero is to shoot an arrow with a dark attribute. After hitting the enemy hero, a certain amount of HP will be deducted from the opponent, and at the same time, the enemy hero will enter a "cursed" state.
After entering the cursed state, all attributes of the hero will drop, and by equipping different sources, the effect of the curse will be enhanced, or directly become other negative states.
Such as "petrochemical", "freezing", "burning" and so on.
Yingxun game company also wants to make money. In their view, it is not enough to sell hero skins alone, so they let Hanwa join the "source seed" krypton gold item.
In Hanwa's view, even with the "source seed", it will not have a great impact on "Rebirth of Gods and Demons". Besides, he also knows that "Rebirth of Gods and Demons" can only continue to go on if it makes money.
It is precisely because of these reasons that Xun Ze can conclude that when "League of Legends" enters the foreign market, even "Rebirth" will not be able to stop the pace of "League of Legends".
Ask for subscription, ask for votes, ask for collection.Please everyone. or2
(End of this chapter)
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