God-level game designer starts with scared crying anchor
Chapter 196 Trust me, change after death
Chapter 196 Trust me, change after death
Friday, February 24th.
The development progress of "Overwatch" is still in an orderly manner. By the way, the popularity of "Return" is still not low. In order to motivate Xun Ze and let him make more and better CGs, players have generously donated money. Buy games on the platform, especially Xun Ze's games.
For this reason, "What Remains of Edith Finch", which was originally expected to sell around 500 million copies, has sold more than 550 million copies, and is heading towards 600 million copies. It is estimated that this sales volume will be reached this month.
This made many people sigh. Xun Ze is indeed a person who broke many records in the industry. A game that is not "optimized" by everyone, just because of a little help, the sales took off on the spot.
And it took off so convincingly, after all, if "What Remains of Edith Finch" is a bad game, how can so many people be willing to pay for it?Isn't it the same for other games?
Many colleagues are glad that they didn't come out with yin and yang, otherwise they would definitely be slapped in the face now.
Other game designers on the steampunk game platform have also been rewarded. Many players have bought Xun Ze's games, and even if they buy another copy, they have no friends to give away.
Then they thought that Xun Ze is still the vice president of the steampunk game platform, so giving money to the steampunk game platform is equivalent to giving money to Xun Ze?
So they bought all the good-looking games on the steampunk game platform, and the sales of many game designers' games reached a level that they couldn't even imagine.
I heard that many game designers no longer put lucky cats on the table, but put a photo of Xun Ze, and it is also a photo of Xun Ze's cosplayer Bai Xue!
During the production of "Watching Pioneer", Xun Ze would play a few "Titans" from time to time to learn about the environment of "Titans" and understand the player's experience.
Only by knowing yourself and the enemy can you win every battle!Xun Ze said that this is definitely not fishing.
After fighting for this period of time, Xun Ze has reached the diamond rank and is attacking the master, but as the rank rises, Xun Ze finds that the game is getting more and more difficult, and the experience is getting worse.
He is not a fan of Frozen Snow Game Company, and he has no so-called feelings, so he does not have a fan filter, and he can feel the shortcomings of "Titan" more clearly.
In particular, he has played "Overwatch" in the original world, and has been abused by the game countless times, so when he plays "Titan", he always has a familiar sense of sight.
And this sense of déjà vu is getting stronger and stronger, and it is also developing towards a worse situation.
Before the diamond rank, Xun Ze was used to making up positions. He chose a position that was not in the team, and his winning rate could be maintained at around 60%. to about 30%.
Sometimes after ten qualifying rounds are played, it is considered lucky to win one game.This can no longer be regarded as going to prison, but sitting through the bottom of the prison.
The winning rate is so low, it’s not that he doesn’t have “Top Player” to operate, but that there is no cooperation between the teammates in the field team, and they all play their own games. At this time, the skill of the output player is very important.
If the output player pulls his hips, or if it is not fun, then there is basically no possibility of winning this game.
And the player in the output position will in turn scold other teammates for not having fun, which will especially affect other people's mentality and game experience.
At the beginning of the design of the game "Titan", it was said that the negative feedback of players should be minimized, so game mechanisms such as damage sharing were designed.
In the game, players cannot see how much damage they and their teammates have dealt.
According to Lan Fujie, this mechanism is mainly to take care of the vast majority of players. After all, many players' operations are very average. If the state is not good, it is easy to lose damage.
And if the damage is distinguished too clearly, these players will easily be complained by teammates, which will affect their mentality, lead to a worse state, and form a vicious circle.
Since everyone is in the same team, we should have the same blessings and share the same difficulties. It is impossible to tell who has the most damage and who has the least damage. Isn't there no one who complains about the other?
It sounds really good, but this mechanism has caused another situation, that is, sometimes, it is obvious that the players in the tank position and the support position work together to destroy most of the opponent's HP, and then output a player. Fired the nerve gun and just killed the opponent.
Because of damage sharing, this head will be counted on the output player, but the tank and support players will not get credit at all.
And the output player who gets the head will have the strongest illusion of Lao Tzu. Once this sense of superiority is generated, as long as his teammates make a slight mistake, or the situation is not good for him, he will feel that his teammates are too hot. Obviously he has won so many heads, and he is beaten like this.
At this time, many players in the output position will directly swear by typing or speaking.
If the DPS player really plays well, if they start scolding, the teammates can bear it a little bit, but the real situation is often the most annoying player in the whole team is the DPS player. How can teammates bear it?
Even if you don't come to a literary battle, the blood pressure of your teammates will rise, which will lead to anxiety, deformation of the operation, and no intention of having fun, etc., and it is naturally impossible to win in the end.
So in the diamond rank, if you want a better game experience, the best way is to grab the output position and let your teammates fill it.
This caused another problem. The vast majority of players were fighting for the output position, and when the forest was big, there were all kinds of birds. The overall strength of the output position players also decreased, causing even greater troubles for players in other positions.
chug-
Xun Ze's team was once again squeezed out of resource points by their opponents. The score between the two sides is currently 50:88, and Xun Ze and the others are behind.
Although Xun Ze grabbed the output position in this round, but the other output player had no choice but to pull his hips, and he had bound milk. Many times Xun Ze could not get the support of the logistics position and died suddenly.
"Can you do it? If you can't, just change to a tank! This way you can live a little longer." Another output player began to babble.
Xun Ze didn't want to pay attention to him at first, but when he was killed by the other side's headshot with a nerve gun, the man started cursing again: "I'm afraid you don't have eyes! Anyone can be killed, if you don't know how to play, just stay behind." .”
The tank player couldn't stand it anymore, and directly turned on the voice and said: "You are the most dead, and you always run outside my shield. It is obviously an advantage, but you are beaten into a disadvantage. You have the nerve to criticize others."
"Fuck! Is he your father? Do you want to talk to him like this, or do you mean that you are an orphan and lack fatherly love?"
Then the two started swearing like this, the game didn't go well, and they naturally lost in the end.
Xun Ze shook his head helplessly. Situations similar to this round became more and more common after he got the diamond rank.
I don't know how the environment of the master and grand master ranks is like?
What makes Xun Ze speechless the most is that "Titan" does not have the function of "blocking". It turns out that "Overwatch" in the world can block a certain player, and then no matter whether it is a teammate or an opponent, it will not be matched to be blocked. people.
And "Titan" can't be blacklisted. If you are unlucky, the two people who were still passionately fighting before will meet again in the next game. If they are opponents, it is okay, and they can resolve personal grievances, but if they are teammates again, Then this round can basically declare defeat in advance.
Fortunately, Xun Ze had good luck this time. When entering the new qualifying round, the previous output player and his bonded milk were on the opposite side, while the tank player was his teammate.
"Yo! Isn't this the father and son from just now? Have you come to deliver it together?" Before the game officially started, the man directly typed and taunted on the public channel, and the more he talked, the more excited he was, which made Xun Ze feel a little uncomfortable watching.
I have been in prison for several days, and I have encountered such a strange thing, it seems that I have to educate the other party.
Thinking of this, Xun Ze put on the title of "Number One Player" and typed to his tank teammate: "Cover me later, let's teach him to be a man together."
Now that Xun Ze's physique has been improved and he has martial arts skills, the title of "Top Player" has greatly reduced the side effects for him. Even if he wears the title for half an hour or an hour, there is no big problem .
"Okay." Although I feel that Xun Ze's skills can only be regarded as passing, but being greeted like this by the opponent will make everyone angry. This tank player doesn't care if he can win later, he just wants to destroy that person's strength. gaming experience.
However, when he saw that Xun Ze had chosen a new mecha, he couldn't help but say: "No! Can you win with this mecha? Or do you also have bound milk in this round?"
Other teammates also persuaded: "Change to a new mecha! We can win."
"Trust me, change when you die."
Seeing what Xun Ze said, the others didn't say anything more. Anyway, "Titan" can change mechas at any time. As long as Xun Ze is conscious, this round can still be played.
At the beginning of the game, Xun Ze accelerated his sprint, rushed out first, and then jumped to a relatively hidden commanding height by virtue of inertia.
"Didn't you say cover? How can I cover you when you run there?" Just as the tank teammate spoke, Xun Ze had already fired.
boom--
Xun Ze had seen before that the foul-mouthed guy was also a habit of charging forward, so when he appeared in the sniper scope, he immediately pulled the trigger and shot his head with precision.
The holiday is coming to an end, everyone should pay attention to adjust well~
(End of this chapter)
Friday, February 24th.
The development progress of "Overwatch" is still in an orderly manner. By the way, the popularity of "Return" is still not low. In order to motivate Xun Ze and let him make more and better CGs, players have generously donated money. Buy games on the platform, especially Xun Ze's games.
For this reason, "What Remains of Edith Finch", which was originally expected to sell around 500 million copies, has sold more than 550 million copies, and is heading towards 600 million copies. It is estimated that this sales volume will be reached this month.
This made many people sigh. Xun Ze is indeed a person who broke many records in the industry. A game that is not "optimized" by everyone, just because of a little help, the sales took off on the spot.
And it took off so convincingly, after all, if "What Remains of Edith Finch" is a bad game, how can so many people be willing to pay for it?Isn't it the same for other games?
Many colleagues are glad that they didn't come out with yin and yang, otherwise they would definitely be slapped in the face now.
Other game designers on the steampunk game platform have also been rewarded. Many players have bought Xun Ze's games, and even if they buy another copy, they have no friends to give away.
Then they thought that Xun Ze is still the vice president of the steampunk game platform, so giving money to the steampunk game platform is equivalent to giving money to Xun Ze?
So they bought all the good-looking games on the steampunk game platform, and the sales of many game designers' games reached a level that they couldn't even imagine.
I heard that many game designers no longer put lucky cats on the table, but put a photo of Xun Ze, and it is also a photo of Xun Ze's cosplayer Bai Xue!
During the production of "Watching Pioneer", Xun Ze would play a few "Titans" from time to time to learn about the environment of "Titans" and understand the player's experience.
Only by knowing yourself and the enemy can you win every battle!Xun Ze said that this is definitely not fishing.
After fighting for this period of time, Xun Ze has reached the diamond rank and is attacking the master, but as the rank rises, Xun Ze finds that the game is getting more and more difficult, and the experience is getting worse.
He is not a fan of Frozen Snow Game Company, and he has no so-called feelings, so he does not have a fan filter, and he can feel the shortcomings of "Titan" more clearly.
In particular, he has played "Overwatch" in the original world, and has been abused by the game countless times, so when he plays "Titan", he always has a familiar sense of sight.
And this sense of déjà vu is getting stronger and stronger, and it is also developing towards a worse situation.
Before the diamond rank, Xun Ze was used to making up positions. He chose a position that was not in the team, and his winning rate could be maintained at around 60%. to about 30%.
Sometimes after ten qualifying rounds are played, it is considered lucky to win one game.This can no longer be regarded as going to prison, but sitting through the bottom of the prison.
The winning rate is so low, it’s not that he doesn’t have “Top Player” to operate, but that there is no cooperation between the teammates in the field team, and they all play their own games. At this time, the skill of the output player is very important.
If the output player pulls his hips, or if it is not fun, then there is basically no possibility of winning this game.
And the player in the output position will in turn scold other teammates for not having fun, which will especially affect other people's mentality and game experience.
At the beginning of the design of the game "Titan", it was said that the negative feedback of players should be minimized, so game mechanisms such as damage sharing were designed.
In the game, players cannot see how much damage they and their teammates have dealt.
According to Lan Fujie, this mechanism is mainly to take care of the vast majority of players. After all, many players' operations are very average. If the state is not good, it is easy to lose damage.
And if the damage is distinguished too clearly, these players will easily be complained by teammates, which will affect their mentality, lead to a worse state, and form a vicious circle.
Since everyone is in the same team, we should have the same blessings and share the same difficulties. It is impossible to tell who has the most damage and who has the least damage. Isn't there no one who complains about the other?
It sounds really good, but this mechanism has caused another situation, that is, sometimes, it is obvious that the players in the tank position and the support position work together to destroy most of the opponent's HP, and then output a player. Fired the nerve gun and just killed the opponent.
Because of damage sharing, this head will be counted on the output player, but the tank and support players will not get credit at all.
And the output player who gets the head will have the strongest illusion of Lao Tzu. Once this sense of superiority is generated, as long as his teammates make a slight mistake, or the situation is not good for him, he will feel that his teammates are too hot. Obviously he has won so many heads, and he is beaten like this.
At this time, many players in the output position will directly swear by typing or speaking.
If the DPS player really plays well, if they start scolding, the teammates can bear it a little bit, but the real situation is often the most annoying player in the whole team is the DPS player. How can teammates bear it?
Even if you don't come to a literary battle, the blood pressure of your teammates will rise, which will lead to anxiety, deformation of the operation, and no intention of having fun, etc., and it is naturally impossible to win in the end.
So in the diamond rank, if you want a better game experience, the best way is to grab the output position and let your teammates fill it.
This caused another problem. The vast majority of players were fighting for the output position, and when the forest was big, there were all kinds of birds. The overall strength of the output position players also decreased, causing even greater troubles for players in other positions.
chug-
Xun Ze's team was once again squeezed out of resource points by their opponents. The score between the two sides is currently 50:88, and Xun Ze and the others are behind.
Although Xun Ze grabbed the output position in this round, but the other output player had no choice but to pull his hips, and he had bound milk. Many times Xun Ze could not get the support of the logistics position and died suddenly.
"Can you do it? If you can't, just change to a tank! This way you can live a little longer." Another output player began to babble.
Xun Ze didn't want to pay attention to him at first, but when he was killed by the other side's headshot with a nerve gun, the man started cursing again: "I'm afraid you don't have eyes! Anyone can be killed, if you don't know how to play, just stay behind." .”
The tank player couldn't stand it anymore, and directly turned on the voice and said: "You are the most dead, and you always run outside my shield. It is obviously an advantage, but you are beaten into a disadvantage. You have the nerve to criticize others."
"Fuck! Is he your father? Do you want to talk to him like this, or do you mean that you are an orphan and lack fatherly love?"
Then the two started swearing like this, the game didn't go well, and they naturally lost in the end.
Xun Ze shook his head helplessly. Situations similar to this round became more and more common after he got the diamond rank.
I don't know how the environment of the master and grand master ranks is like?
What makes Xun Ze speechless the most is that "Titan" does not have the function of "blocking". It turns out that "Overwatch" in the world can block a certain player, and then no matter whether it is a teammate or an opponent, it will not be matched to be blocked. people.
And "Titan" can't be blacklisted. If you are unlucky, the two people who were still passionately fighting before will meet again in the next game. If they are opponents, it is okay, and they can resolve personal grievances, but if they are teammates again, Then this round can basically declare defeat in advance.
Fortunately, Xun Ze had good luck this time. When entering the new qualifying round, the previous output player and his bonded milk were on the opposite side, while the tank player was his teammate.
"Yo! Isn't this the father and son from just now? Have you come to deliver it together?" Before the game officially started, the man directly typed and taunted on the public channel, and the more he talked, the more excited he was, which made Xun Ze feel a little uncomfortable watching.
I have been in prison for several days, and I have encountered such a strange thing, it seems that I have to educate the other party.
Thinking of this, Xun Ze put on the title of "Number One Player" and typed to his tank teammate: "Cover me later, let's teach him to be a man together."
Now that Xun Ze's physique has been improved and he has martial arts skills, the title of "Top Player" has greatly reduced the side effects for him. Even if he wears the title for half an hour or an hour, there is no big problem .
"Okay." Although I feel that Xun Ze's skills can only be regarded as passing, but being greeted like this by the opponent will make everyone angry. This tank player doesn't care if he can win later, he just wants to destroy that person's strength. gaming experience.
However, when he saw that Xun Ze had chosen a new mecha, he couldn't help but say: "No! Can you win with this mecha? Or do you also have bound milk in this round?"
Other teammates also persuaded: "Change to a new mecha! We can win."
"Trust me, change when you die."
Seeing what Xun Ze said, the others didn't say anything more. Anyway, "Titan" can change mechas at any time. As long as Xun Ze is conscious, this round can still be played.
At the beginning of the game, Xun Ze accelerated his sprint, rushed out first, and then jumped to a relatively hidden commanding height by virtue of inertia.
"Didn't you say cover? How can I cover you when you run there?" Just as the tank teammate spoke, Xun Ze had already fired.
boom--
Xun Ze had seen before that the foul-mouthed guy was also a habit of charging forward, so when he appeared in the sniper scope, he immediately pulled the trigger and shot his head with precision.
The holiday is coming to an end, everyone should pay attention to adjust well~
(End of this chapter)
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